Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Flwrv
Bacchus
Level 102
God Stats
0W - 2L
1,282 SR
Queue Stats
41W - 36L
1,520 Elo+
Party 1
Scylla
Scylla
ShаdowGuаrd10
Scylla
Level 154
God Stats
2W - 8L
1,448 SR
Queue Stats
283W - 293L
1,529 Elo+
Party 1
Arachne
Arachne
SwolNeonCat69
Arachne
Level 106
God Stats
1W - 2L
1,871 SR
Queue Stats
67W - 57L
1,559 Elo+
Solo
Neith
Neith
jonhlenonvsbats
Neith
Level 108
God Stats
1W - 2L
1,541 SR
Queue Stats
200W - 217L
1,529 Elo+
Solo
Team Averages
Level 123
1,528 SR
1,528 Elo+

VS

Team Averages
Level 132
1,655 SR
1,507 Elo+
Achilles
Achilles
EndMyBonester
Achilles
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 16L
1,607 Elo+
Party 2
Chiron
Chiron
FadedOnDaGas
Chiron
Level 109
God Stats
5W - 2L
1,833 SR
Queue Stats
376W - 377L
1,463 Elo+
Solo
Odin
Odin
Litchtofen
Odin
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 16L
1,577 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
PrJr25
Ah Muzen Cab
Level 158
God Stats
18W - 11L
1,645 SR
Queue Stats
1,335W - 1,354L
1,469 Elo+
Solo
Ah Puch
Ah Puch
Trialsnowball
Ah Puch
Level 175
God Stats
11W - 3L
1,797 SR
Queue Stats
303W - 321L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
12
0 / 3 / 3
7,105
711
1,779
11,625
10,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
Flwrv
Bacchus
11
0 / 4 / 2
6,773
677
5,414
9,879
11,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
4 / 2 / 1
8,635
864
7,764
7,445
3,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
12
1 / 3 / 3
7,238
724
2,302
8,891
6,568
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

13
1 / 1 / 3
6,773
677
8,111
7,127
3,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EndMyBonester
Achilles
14
6 / 1 / 7
8,563
856
4,991
8,385
8,180
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
15
1 / 1 / 9
8,274
827
8,233
6,328
3,355
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 2 / 11
7,613
761
3,958
7,750
7,734
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
PrJr25
Ah Muzen Cab
14
4 / 2 / 8
8,571
857
7,270
8,673
4,704
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
15
1 / 0 / 11
8,436
844
18,119
3,668
1,853
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
59
6
Kills
13
13
Deaths
6
12
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
3
3
0.5
W
Achilles
EndMyBonester
Achilles
6
1
7
9.5
W
Chiron
1
1
9
5.5
L
Bacchus
Flwrv
Bacchus
0
4
2
0.25
W
1
2
11
3.25
W
Ah Muzen Cab
PrJr25
Ah Muzen Cab
4
2
8
4
L
4
2
1
2.25
L
Arachne
1
3
3
0.83
W
Ah Puch
1
0
11
6.5
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,370
Damage
42,571
44,967
Taken
34,804
34,805
Mitigated
25,826
9,275
Healing
11,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
1,779
36
416
1,315
11,625
10,846
0
5,281
6,344
7,447
0
W
Achilles
EndMyBonester
Achilles
4,991
418
1,718
2,204
8,385
8,180
274
3,176
5,209
0
10,311
W
Chiron
8,233
2,537
2,384
1,739
6,328
3,355
1,995
3,722
2,606
0
22,721
L
Bacchus
Flwrv
Bacchus
5,414
173
757
970
9,879
11,042
0
3,770
6,109
6,085
0
W
3,958
627
147
1,545
7,750
7,734
129
3,118
4,632
0
8,246
W
Ah Muzen Cab
PrJr25
Ah Muzen Cab
7,270
3,086
259
290
8,673
4,704
1,344
3,534
5,139
0
18,487
L
7,764
883
87
945
7,445
3,137
0
2,986
4,459
27,213
0
L
Arachne
2,302
950
0
2,021
8,891
6,568
0
2,627
6,264
0
3,428
W
Ah Puch
18,119
91
0
1,648
3,668
1,853
460
1,407
2,261
32,789
0
L
8,111
765
1,192
1,572
7,127
3,212
0
3,455
3,672
0
17,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,524
Gold Earned
41,457
124
Minions Killed
141
0
Camps Cleared
0
864,047
Distance Traveled
882,819
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,105
711
11
1
0
182,108
0
W
Achilles
8,563
856
7
1
0
153,392
0
W
Chiron
8,274
827
50
5
0
185,423
0
L
Bacchus
6,773
677
3
0
0
164,428
0
W
Odin
7,613
761
12
1
0
170,822
0
W
Ah Muzen Cab
8,571
857
36
4
0
160,520
0
L
Scylla
8,635
864
66
7
0
159,554
0
L
Arachne
7,238
724
7
1
0
209,032
0
W
Ah Puch
8,436
844
36
4
0
212,662
0
L
Neith
6,773
677
37
4
0
148,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role