Player Matchup

Nemesis
Nemesis
Flurian
Nemesis
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,520 Elo+
Party 1
Cerberus
Cerberus
JohnTrikone
Cerberus
Level 126
God Stats
5W - 1L
1,758 SR
Queue Stats
308W - 272L
1,533 Elo+
Party 1
Xbalanque
Xbalanque
Minheabank
Xbalanque
Level 34
God Stats
6W - 2L
1,631 SR
Queue Stats
16W - 15L
1,480 Elo+
Party 1
Hel
Hel
Tephulia
Hel
Level 63
God Stats
7W - 15L
1,323 SR
Queue Stats
82W - 77L
1,522 Elo+
Party 1
Anubis
Anubis
th3wzrd
Anubis
Level 133
God Stats
32W - 15L
1,676 SR
Queue Stats
281W - 269L
1,597 Elo+
Solo
Team Averages
Level 89
1,578 SR
1,530 Elo+

VS

Team Averages
Level 140
1,632 SR
1,570 Elo+
Ao Kuang
Ao Kuang
D4rKP4d4w4n
Ao Kuang
Level 175
God Stats
36W - 28L
1,605 SR
Queue Stats
251W - 193L
1,628 Elo+
Solo
Bacchus
Bacchus
Get_Flanked73
Bacchus
Level 141
God Stats
2W - 2L
1,618 SR
Queue Stats
632W - 630L
1,520 Elo+
Solo
Surtr
Surtr
Zumbadadster
Surtr
Level 102
God Stats
8W - 5L
1,590 SR
Queue Stats
37W - 29L
1,600 Elo+
Party 2
Heimdallr
Heimdallr
dafer11
Heimdallr
Level 156
God Stats
25W - 32L
1,500 SR
Queue Stats
623W - 584L
1,479 Elo+
Solo
Anubis
Anubis
xTheCookiex
Anubis
Level 124
God Stats
2W - 1L
1,849 SR
Queue Stats
34W - 28L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Flurian
Nemesis
14
0 / 2 / 10
7,782
707
8,517
10,478
4,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
JohnTrikone
Cerberus
14
0 / 1 / 9
8,308
755
8,240
10,916
10,051
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
Minheabank
Xbalanque
14
3 / 1 / 6
7,924
720
7,541
9,157
3,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 2 / 7
8,350
759
8,421
6,373
2,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
th3wzrd
Anubis
17
7 / 2 / 2
9,840
895
14,500
11,446
6,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
D4rKP4d4w4n
Ao Kuang
14
2 / 1 / 2
8,160
742
4,861
10,088
7,515
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
13
0 / 3 / 2
7,142
649
3,021
8,618
6,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 5 / 3
7,670
697
8,517
16,675
11,477
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
dafer11
Heimdallr
15
1 / 2 / 2
7,809
710
7,541
9,643
3,686
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
16
3 / 3 / 4
9,035
821
12,615
11,103
5,311
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
14
Kills
8
8
Deaths
14
34
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
D4rKP4d4w4n
Ao Kuang
2
1
2
3
W
Nemesis
Flurian
Nemesis
0
2
10
2.5
L
Bacchus
0
3
2
0.33
W
Cerberus
JohnTrikone
Cerberus
0
1
9
4.5
W
Xbalanque
Minheabank
Xbalanque
3
1
6
6
W
4
2
7
3.75
L
2
5
3
0.7
L
Heimdallr
dafer11
Heimdallr
1
2
2
1
W
Anubis
th3wzrd
Anubis
7
2
2
4
L
Anubis
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,219
Damage
36,555
48,370
Taken
56,127
26,161
Mitigated
34,884
14,201
Healing
13,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
D4rKP4d4w4n
Ao Kuang
4,861
513
0
1,969
10,088
7,515
0
5,686
4,402
13,937
0
W
Nemesis
Flurian
Nemesis
8,517
3,955
0
1,372
10,478
4,015
1,340
3,882
6,549
0
24,350
L
Bacchus
3,021
351
0
759
8,618
6,895
0
5,043
3,575
14,792
0
W
Cerberus
JohnTrikone
Cerberus
8,240
179
0
3,312
10,916
10,051
0
2,409
8,431
17,318
0
W
Xbalanque
Minheabank
Xbalanque
7,541
3,811
0
1,572
9,157
3,555
524
4,587
4,491
0
26,020
W
8,421
959
2,810
2,392
6,373
2,220
84
4,696
1,677
24,740
0
L
8,517
2,130
0
4,299
16,675
11,477
0
10,439
6,236
874
17,478
L
Heimdallr
dafer11
Heimdallr
7,541
4,343
0
1,582
9,643
3,686
113
5,458
4,185
0
35,968
W
Anubis
th3wzrd
Anubis
14,500
945
0
2,743
11,446
6,320
467
5,305
6,028
64,619
0
L
Anubis
12,615
228
0
4,960
11,103
5,311
0
4,535
6,568
53,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,204
Gold Earned
39,816
285
Minions Killed
227
0
Camps Cleared
0
1,223,490
Distance Traveled
991,537
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,160
742
28
3
0
236,865
0
W
Nemesis
7,782
707
56
5
0
250,701
0
L
Bacchus
7,142
649
20
2
0
136,485
0
W
Cerberus
8,308
755
23
2
0
293,313
2
W
Xbalanque
7,924
720
49
4
0
229,105
0
W
Hel
8,350
759
46
4
0
248,928
4
L
Surtr
7,670
697
26
2
0
217,084
0
L
Heimdallr
7,809
710
72
7
0
191,012
0
W
Anubis
9,840
895
111
10
0
201,443
0
L
Anubis
9,035
821
81
7
0
210,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role