Player Matchup

Bakasura
Bakasura
Diamond II
Ałex
Bakasura
Diamond II
Level 80
God Stats
4W - 0L
1,691 SR
Queue Stats
125W - 106L
2,440 MMR
Solo
Zhong Kui
Zhong Kui
Diamond IV
BRAV0 Jr
Zhong Kui
Diamond IV
Level 117
God Stats
81W - 74L
1,634 SR
Queue Stats
904W - 891L
2,101 MMR
Solo
Xbalanque
Xbalanque
Diamond III
Borreta
Xbalanque
Diamond III
Level 163
God Stats
67W - 48L
1,663 SR
Queue Stats
396W - 390L
2,165 MMR
Solo
Sun Wukong
Sun Wukong
Diamond V
King_Achar
Sun Wukong
Diamond V
Level 157
God Stats
15W - 10L
1,714 SR
Queue Stats
252W - 229L
2,086 MMR
Solo
Charon
Charon
Diamond IV
Mastuh4Shot
Charon
Diamond IV
Level 188
God Stats
6W - 1L
2,008 SR
Queue Stats
19W - 33L
2,049 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 141
1,742 SR
2,168 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 149
1,736 SR
2,009 MMR
Freya
Freya
Diamond III
 
Freya
Diamond III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thanatos
Thanatos
Diamond III
KingLeonidas44
Thanatos
Diamond III
Level 155
God Stats
5W - 3L
1,782 SR
Queue Stats
230W - 216L
2,275 MMR
Solo
Guan Yu
Guan Yu
Diamond V
Mcorpballisli148
Guan Yu
Diamond V
Level 182
God Stats
23W - 10L
1,847 SR
Queue Stats
590W - 595L
2,066 MMR
Solo
He Bo
He Bo
Diamond IV
rohski
He Bo
Diamond IV
Level 159
God Stats
22W - 19L
1,657 SR
Queue Stats
537W - 539L
2,033 MMR
Solo
Khepri
Khepri
Diamond III
wokwarlord
Khepri
Diamond III
Level 126
God Stats
5W - 3L
1,895 SR
Queue Stats
365W - 333L
2,173 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Ałex
Bakasura
15
3 / 0 / 3
8,708
581
7,349
14,053
5,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
BRAV0 Jr
Zhong Kui
14
6 / 1 / 3
9,028
602
9,156
7,667
5,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Xbalanque
Borreta
Xbalanque
14
2 / 0 / 3
8,486
566
8,060
9,763
3,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
King_Achar
Sun Wukong
15
1 / 0 / 2
9,345
623
7,857
12,617
8,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Charon
12
0 / 1 / 6
7,815
521
4,161
8,441
6,160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ThorHadesRavanaKali

VS

Bans
MartichorasJanusSusanoAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
1 / 1 / 0
7,540
503
5,912
7,884
3,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
12
1 / 3 / 1
7,198
480
7,463
13,339
4,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
0 / 3 / 0
8,469
565
5,765
13,339
12,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

He Bo
rohski
He Bo
14
0 / 2 / 0
7,939
529
5,544
6,720
2,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Khepri
wokwarlord
Khepri
9
0 / 3 / 1
6,373
425
3,454
9,729
6,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
12
Kills
2
2
Deaths
12
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
1
0
1
W
Bakasura
Ałex
Bakasura
3
0
3
4.5
W
Zhong Kui
BRAV0 Jr
Zhong Kui
6
1
3
7.5
W
Xbalanque
Borreta
Xbalanque
2
0
3
3.5
L
Thanatos
1
3
1
0.5
W
Sun Wukong
King_Achar
Sun Wukong
1
0
2
2
W
Charon
0
1
6
3
L
0
3
0
0
L
He Bo
rohski
He Bo
0
2
0
0
L
Khepri
wokwarlord
Khepri
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,583
Damage
28,138
52,541
Taken
51,011
29,487
Mitigated
29,474
24,646
Healing
16,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
5,912
1,902
0
4,275
7,884
3,720
0
1,143
6,351
49,857
3,930
W
Bakasura
Ałex
Bakasura
7,349
4,983
0
4,592
14,053
5,920
406
3,539
10,394
0
65,130
W
Zhong Kui
BRAV0 Jr
Zhong Kui
9,156
1,179
0
3,106
7,667
5,430
0
2,769
4,720
67,625
0
W
Xbalanque
Borreta
Xbalanque
8,060
3,417
0
6,739
9,763
3,900
370
3,739
6,024
0
77,548
L
Thanatos
7,463
1,883
0
7,092
13,339
4,797
0
3,213
9,369
0
65,658
W
Sun Wukong
King_Achar
Sun Wukong
7,857
1,435
0
5,548
12,617
8,077
0
1,021
11,578
0
89,451
W
Charon
4,161
984
2,591
2,070
8,441
6,160
78
4,463
3,914
25,869
0
L
5,765
613
0
1,979
13,339
12,079
0
128
12,868
0
79,531
L
He Bo
rohski
He Bo
5,544
66
0
1,749
6,720
2,457
370
3,373
3,141
74,231
0
L
Khepri
wokwarlord
Khepri
3,454
513
0
1,291
9,729
6,421
0
5,060
4,278
15,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,382
Gold Earned
37,519
566
Minions Killed
530
0
Camps Cleared
0
1,566,574
Distance Traveled
1,561,890
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,540
503
116
8
0
300,307
1
W
Bakasura
8,708
581
116
8
0
369,497
0
W
Zhong Kui
9,028
602
148
10
0
277,865
5
W
Xbalanque
8,486
566
117
8
0
288,173
5
L
Thanatos
7,198
480
103
7
0
345,001
2
W
Sun Wukong
9,345
623
158
11
0
316,329
0
W
Charon
7,815
521
27
2
0
314,710
2
L
Guan Yu
8,469
565
148
10
0
284,973
0
L
He Bo
7,939
529
148
10
0
302,119
3
L
Khepri
6,373
425
15
1
0
329,490
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role