Player Matchup

Zhong Kui
Zhong Kui
Gold II
Blacksnow145
Zhong Kui
Gold II
Level 142
God Stats
21W - 17L
1,606 SR
Queue Stats
101W - 112L
1,599 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
DEALEROH8
Ah Muzen Cab
Silver I
Level 211
God Stats
0W - 1L
1,721 SR
Queue Stats
32W - 35L
1,443 MMR
Party 1
Osiris
Osiris
Gold II
emetparty
Osiris
Gold II
Level 241
God Stats
0W - 1L
1,490 SR
Queue Stats
56W - 49L
1,844 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 198
1,606 SR
1,629 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 127
1,656 SR
1,586 MMR
Bacchus
Bacchus
Gold II
Kaosmastr
Bacchus
Gold II
Level 83
God Stats
24W - 13L
1,690 SR
Queue Stats
36W - 28L
1,632 MMR
Party 2
Cu Chulainn
Cu Chulainn
Silver I
RaviolliKing
Cu Chulainn
Silver I
Level 143
God Stats
6W - 3L
1,611 SR
Queue Stats
20W - 16L
1,498 MMR
Party 2
Anubis
Anubis
Gold II
TheAlphanuts
Anubis
Gold II
Level 154
God Stats
9W - 3L
1,666 SR
Queue Stats
40W - 30L
1,628 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Blacksnow145
Zhong Kui
10
3 / 3 / 0
8,321
756
8,851
9,598
6,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
DEALEROH8
Ah Muzen Cab
10
0 / 3 / 2
7,422
675
4,319
8,424
3,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Osiris
emetparty
Osiris
10
0 / 5 / 3
7,457
678
3,042
12,838
12,019
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
AchillesMartichorasKuzenboRavanaBaron Samedi

VS

Bans
CharonGuan YuHachimanSkadiDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kaosmastr
Bacchus
12
3 / 0 / 8
8,889
808
6,601
8,493
10,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cu Chulainn
RaviolliKing
Cu Chulainn
12
2 / 0 / 8
8,718
793
8,946
8,770
8,228
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
13
6 / 3 / 5
9,571
870
10,972
5,939
3,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
3
Kills
11
11
Deaths
3
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Blacksnow145
Zhong Kui
3
3
0
1
L
Ah Muzen Cab
DEALEROH8
Ah Muzen Cab
0
3
2
0.33
W
Bacchus
Kaosmastr
Bacchus
3
0
8
7
W
Cu Chulainn
RaviolliKing
Cu Chulainn
2
0
8
6
W
Anubis
6
3
5
2.83
L
Osiris
emetparty
Osiris
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,212
Damage
26,519
30,860
Taken
23,202
21,785
Mitigated
21,984
5,223
Healing
5,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Blacksnow145
Zhong Kui
8,851
852
0
2,636
9,598
6,503
0
5,058
4,412
23,162
0
L
Ah Muzen Cab
DEALEROH8
Ah Muzen Cab
4,319
1,833
0
842
8,424
3,263
0
4,310
3,907
0
38,936
W
Bacchus
Kaosmastr
Bacchus
6,601
903
0
1,752
8,493
10,295
538
2,836
5,657
14,674
0
W
Cu Chulainn
RaviolliKing
Cu Chulainn
8,946
1,556
0
3,010
8,770
8,228
433
3,609
5,161
0
35,297
W
Anubis
10,972
421
0
568
5,939
3,461
1,150
2,665
3,274
58,483
0
L
Osiris
emetparty
Osiris
3,042
795
0
1,745
12,838
12,019
0
7,666
4,717
0
12,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,200
Gold Earned
27,178
111
Minions Killed
153
0
Camps Cleared
0
603,158
Distance Traveled
639,737
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,321
756
39
4
0
199,734
1
L
Ah Muzen Cab
7,422
675
59
5
0
194,356
0
W
Bacchus
8,889
808
23
2
0
224,563
3
W
Cu Chulainn
8,718
793
47
4
0
234,239
6
W
Anubis
9,571
870
83
8
0
180,935
1
L
Osiris
7,457
678
13
1
0
209,068
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role