Player Matchup

Nemesis
Nemesis
GLG Fendi
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,254 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Jaypez21
Kumbhakarna
Level 129
God Stats
0W - 1L
1,525 SR
Queue Stats
64W - 69L
1,368 Elo+
Party 2
Yemoja
Yemoja
YaBoiDREX
Yemoja
Level 14
God Stats
2W - 7L
1,242 SR
Queue Stats
7W - 15L
1,248 Elo+
Party 2
Team Averages
Level 53
1,422 SR
1,290 Elo+

VS

Team Averages
Level 78
1,411 SR
1,330 Elo+
Kukulkan
Kukulkan
Aidan5211
Kukulkan
Level 87
God Stats
10W - 8L
1,629 SR
Queue Stats
49W - 62L
1,286 Elo+
Party 1
Tsukuyomi
Tsukuyomi
InducedChain313
Tsukuyomi
Level 122
God Stats
9W - 4L
1,088 SR
Queue Stats
94W - 89L
1,488 Elo+
Solo
Sun Wukong
Sun Wukong
NOVA959595
Sun Wukong
Level 24
God Stats
3W - 0L
1,517 SR
Queue Stats
23W - 32L
1,217 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GLG Fendi
Nemesis
11
2 / 6 / 3
8,665
667
3,981
13,494
5,284
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kumbhakarna
Jaypez21
Kumbhakarna
13
3 / 3 / 3
9,335
718
7,406
17,692
8,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
YaBoiDREX
Yemoja
12
4 / 4 / 5
9,451
727
3,467
11,013
10,789
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aidan5211
Kukulkan
13
4 / 3 / 6
10,204
785
9,017
7,703
2,774
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
InducedChain313
Tsukuyomi
14
7 / 2 / 4
10,874
836
17,530
12,032
4,887
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
NOVA959595
Sun Wukong
13
2 / 4 / 11
10,117
778
9,513
12,554
8,944
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
9
Kills
13
13
Deaths
9
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Aidan5211
Kukulkan
4
3
6
2.33
L
Nemesis
GLG Fendi
Nemesis
2
6
3
0.58
W
Tsukuyomi
InducedChain313
Tsukuyomi
7
2
4
4.5
L
Kumbhakarna
Jaypez21
Kumbhakarna
3
3
3
1.5
W
Sun Wukong
NOVA959595
Sun Wukong
2
4
11
1.88
L
Yemoja
YaBoiDREX
Yemoja
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,854
Damage
36,060
42,199
Taken
32,289
24,366
Mitigated
16,605
5,924
Healing
7,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Aidan5211
Kukulkan
9,017
1,069
216
267
7,703
2,774
566
2,003
5,668
36,669
0
L
Nemesis
GLG Fendi
Nemesis
3,981
452
0
694
13,494
5,284
0
2,874
10,620
0
17,188
W
Tsukuyomi
InducedChain313
Tsukuyomi
17,530
5,168
188
4,953
12,032
4,887
720
4,742
6,992
0
49,730
L
Kumbhakarna
Jaypez21
Kumbhakarna
7,406
594
0
2,214
17,692
8,293
0
2,858
14,834
36,914
0
W
Sun Wukong
NOVA959595
Sun Wukong
9,513
1,558
0
1,848
12,554
8,944
288
3,907
8,349
0
25,185
L
Yemoja
YaBoiDREX
Yemoja
3,467
665
2,166
850
11,013
10,789
0
3,571
7,442
14,118
399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,451
Gold Earned
31,195
104
Minions Killed
107
0
Camps Cleared
0
628,947
Distance Traveled
725,002
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,204
785
49
4
0
220,962
3
L
Nemesis
8,665
667
16
1
0
191,717
0
W
Tsukuyomi
10,874
836
43
3
0
258,840
0
L
Kumbhakarna
9,335
718
66
5
0
227,262
0
W
Sun Wukong
10,117
778
15
1
0
245,200
0
L
Yemoja
9,451
727
22
2
0
209,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role