Player Matchup

Shiva
Shiva
 
Shiva
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Alephis
Tiamat
Level 171
God Stats
4W - 6L
1,320 SR
Queue Stats
182W - 128L
1,502 Elo+
Solo
Guan Yu
Guan Yu
GoddessQiyana
Guan Yu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,114 Elo+
Party 2
Chronos
Chronos
JorgeAyala
Chronos
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,147 Elo+
Party 2
Jing Wei
Jing Wei
caxarritoh
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,114 Elo+
Party 2
Team Averages
Level 76
1,464 SR
1,275 Elo+

VS

Team Averages
Level 144
1,533 SR
1,513 Elo+
Bastet
Bastet
 
Bastet
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
CoppyAge
Ymir
Level 140
God Stats
1W - 1L
1,366 SR
Queue Stats
28W - 44L
1,450 Elo+
Party 1
Cthulhu
Cthulhu
Kalizo1
Cthulhu
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,543 Elo+
Solo
Horus
Horus
PinkishDevil
Horus
Level 144
God Stats
3W - 1L
1,549 SR
Queue Stats
136W - 153L
1,532 Elo+
Party 1
Thoth
Thoth
WsaPow
Thoth
Level 144
God Stats
2W - 1L
1,752 SR
Queue Stats
92W - 71L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
0 / 4 / 6
7,449
677
8,804
12,198
11,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
Alephis
Tiamat
16
4 / 2 / 2
8,598
782
16,767
8,938
6,203
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Guan Yu
15
2 / 5 / 4
8,817
802
8,357
13,277
7,832
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
JorgeAyala
Chronos
13
0 / 6 / 3
7,570
688
8,564
12,917
5,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
caxarritoh
Jing Wei
12
1 / 8 / 3
7,431
676
6,823
11,742
4,571
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
7 / 1 / 5
8,730
794
8,397
7,267
3,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
15
3 / 2 / 18
8,522
775
7,098
15,297
13,484
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cthulhu
Kalizo1
Cthulhu
15
2 / 2 / 20
9,025
820
13,176
14,872
17,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
0 / 1 / 18
8,523
775
4,081
15,441
15,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
WsaPow
Thoth
18
13 / 1 / 11
10,740
976
19,855
9,871
5,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
97
7
Kills
25
25
Deaths
7
18
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
4
6
0.75
W
Bastet
 
Bastet
7
1
5
9.5
L
Tiamat
Alephis
Tiamat
4
2
2
2.5
W
Ymir
3
2
18
6
L
Guan Yu
2
5
4
0.8
L
Chronos
JorgeAyala
Chronos
0
6
3
0.25
W
Cthulhu
Kalizo1
Cthulhu
2
2
20
6
W
0
1
18
9
W
Thoth
WsaPow
Thoth
13
1
11
18.5
L
Jing Wei
caxarritoh
Jing Wei
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,315
Damage
52,607
59,072
Taken
62,748
35,367
Mitigated
55,344
12,428
Healing
27,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
8,804
583
417
2,149
12,198
11,583
0
6,451
5,747
0
11,748
W
Bastet
 
Bastet
8,397
2,082
233
863
7,267
3,025
814
3,525
3,694
0
12,426
L
Tiamat
Alephis
Tiamat
16,767
1,490
1,542
3,135
8,938
6,203
174
6,553
2,385
32,120
0
W
Ymir
7,098
965
3,002
2,375
15,297
13,484
112
7,194
7,931
10,066
0
L
Guan Yu
8,357
1,360
1,656
1,538
13,277
7,832
288
9,552
3,725
0
14,888
L
Chronos
JorgeAyala
Chronos
8,564
2,428
0
1,043
12,917
5,178
700
9,930
2,987
18,013
0
W
Cthulhu
Kalizo1
Cthulhu
13,176
452
2,955
1,969
14,872
17,585
163
5,777
8,961
20,101
0
W
4,081
2,357
8,057
6,348
15,441
15,590
25
5,244
10,036
0
6,499
W
Thoth
WsaPow
Thoth
19,855
1,863
1,549
559
9,871
5,660
375
3,591
5,844
52,083
0
L
Jing Wei
caxarritoh
Jing Wei
6,823
3,651
679
269
11,742
4,571
891
7,643
4,099
0
14,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,865
Gold Earned
45,540
107
Minions Killed
118
0
Camps Cleared
0
932,409
Distance Traveled
1,113,475
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,449
677
7
1
0
167,480
0
W
Bastet
8,730
794
10
1
0
239,644
0
L
Tiamat
8,598
782
35
3
0
204,613
0
W
Ymir
8,522
775
9
1
0
203,566
0
L
Guan Yu
8,817
802
20
2
0
220,238
0
L
Chronos
7,570
688
28
3
0
160,430
0
W
Cthulhu
9,025
820
23
2
0
236,546
0
W
Horus
8,523
775
3
0
0
221,907
0
W
Thoth
10,740
976
73
7
0
211,812
0
L
Jing Wei
7,431
676
17
2
0
179,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role