Player Matchup

Bacchus
Bacchus
Platinum II
Izyamami
Bacchus
Platinum II
Level 193
God Stats
8W - 7L
1,677 SR
Queue Stats
116W - 115L
1,826 MMR
Party 1
Khepri
Khepri
Platinum III
Ðivios
Khepri
Platinum III
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 24L
1,927 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Platinum I
Đimi
Ah Muzen Cab
Platinum I
Level 157
God Stats
1W - 0L
1,476 SR
Queue Stats
117W - 100L
2,099 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 139
1,551 SR
1,951 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 141
1,614 SR
1,500 MMR
Gilgamesh
Gilgamesh
Bronze III
AchillesMMA300
Gilgamesh
Bronze III
Level 139
God Stats
1W - 1L
1,798 SR
Queue Stats
14W - 9L
1,520 MMR
Solo
Ne Zha
Ne Zha
Gold IV
Mrspitzhowler
Ne Zha
Gold IV
Level 128
God Stats
21W - 30L
1,362 SR
Queue Stats
419W - 528L
1,200 MMR
Solo
Zhong Kui
Zhong Kui
Gold I
shibagum
Zhong Kui
Gold I
Level 155
God Stats
5W - 5L
1,682 SR
Queue Stats
97W - 126L
1,779 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Izyamami
Bacchus
18
2 / 0 / 6
13,923
696
10,416
19,429
29,291
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Khepri
Ðivios
Khepri
17
0 / 1 / 10
13,609
680
8,854
18,772
23,342
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
Đimi
Ah Muzen Cab
19
8 / 1 / 2
15,567
778
34,242
19,589
12,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
KuzenboAchillesAresThothBaba Yaga

VS

Bans
HachimanAphroditeMorgan Le FayPersephoneVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AchillesMMA300
Gilgamesh
14
0 / 4 / 2
12,001
600
9,185
24,824
28,300
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

16
2 / 3 / 0
12,926
646
16,994
18,543
9,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Zhong Kui
shibagum
Zhong Kui
15
0 / 3 / 2
12,717
636
22,483
19,884
15,158
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
10
Kills
2
2
Deaths
10
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AchillesMMA300
Gilgamesh
0
4
2
0.25
W
Bacchus
Izyamami
Bacchus
2
0
6
5
L
2
3
0
0.67
L
Zhong Kui
shibagum
Zhong Kui
0
3
2
0.33
W
Khepri
Ðivios
Khepri
0
1
10
5
W
Ah Muzen Cab
Đimi
Ah Muzen Cab
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,512
Damage
48,662
57,790
Taken
63,251
64,917
Mitigated
53,352
14,741
Healing
12,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AchillesMMA300
Gilgamesh
9,185
2,165
0
703
24,824
28,300
0
6,598
18,226
0
40,819
W
Bacchus
Izyamami
Bacchus
10,416
1,124
0
5,331
19,429
29,291
591
6,337
13,092
38,263
0
L
16,994
5,686
0
4,237
18,543
9,894
0
5,538
13,005
0
55,930
L
Zhong Kui
shibagum
Zhong Kui
22,483
1,022
0
7,208
19,884
15,158
141
7,527
12,357
76,844
0
W
Khepri
Ðivios
Khepri
8,854
578
0
2,042
18,772
23,342
516
7,084
11,688
40,677
0
W
Ah Muzen Cab
Đimi
Ah Muzen Cab
34,242
18,885
0
7,368
19,589
12,284
2,396
9,511
10,078
32
139,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,099
Gold Earned
37,644
257
Minions Killed
262
0
Camps Cleared
0
1,155,552
Distance Traveled
1,105,340
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,001
600
57
3
0
380,789
1
W
Bacchus
13,923
696
50
3
0
373,609
0
L
Ne Zha
12,926
646
69
3
0
389,370
7
L
Zhong Kui
12,717
636
136
7
0
335,181
2
W
Khepri
13,609
680
37
2
0
384,440
2
W
Ah Muzen Cab
15,567
778
170
9
0
397,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role