Player Matchup

Chronos
Chronos
DestructoBox
Chronos
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 76L
1,504 Elo+
Solo
Ares
Ares
FaltaHumildade
Ares
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,577 Elo+
Party 2
Cthulhu
Cthulhu
Hometown__
Cthulhu
Level 109
God Stats
1W - 1L
1,112 SR
Queue Stats
88W - 105L
1,590 Elo+
Solo
Raijin
Raijin
WallaceM
Raijin
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,585 Elo+
Party 2
Baron Samedi
Baron Samedi
caldasjp
Baron Samedi
Level 115
God Stats
1W - 0L
1,641 SR
Queue Stats
96W - 99L
1,460 Elo+
Solo
Team Averages
Level 129
1,451 SR
1,543 Elo+

VS

Team Averages
Level 68
1,525 SR
1,273 Elo+
Gilgamesh
Gilgamesh
ElTiraWaska
Gilgamesh
Level 121
God Stats
2W - 2L
1,624 SR
Queue Stats
213W - 255L
1,441 Elo+
Solo
Kali
Kali
GoddessQiyana
Kali
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,135 Elo+
Party 1
Tiamat
Tiamat
JorgeAyala
Tiamat
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,176 Elo+
Party 1
Olorun
Olorun
Murderer000
Olorun
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 85L
1,477 Elo+
Solo
Vulcan
Vulcan
caxarritoh
Vulcan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,135 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DestructoBox
Chronos
16
4 / 1 / 24
9,496
950
13,624
9,132
4,596
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
5 / 3 / 21
9,841
984
7,713
15,461
15,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
Hometown__
Cthulhu
16
5 / 2 / 19
9,487
949
7,249
13,402
16,387
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
WallaceM
Raijin
16
13 / 4 / 7
10,275
1,028
8,704
10,721
5,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Baron Samedi
caldasjp
Baron Samedi
16
7 / 2 / 19
10,006
1,001
17,154
9,497
6,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ElTiraWaska
Gilgamesh
15
3 / 5 / 3
8,622
862
9,667
14,008
18,440
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 8 / 4
6,537
654
6,731
11,985
6,191
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
JorgeAyala
Tiamat
11
2 / 7 / 4
7,061
706
5,915
10,774
8,034
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
16
4 / 6 / 2
8,817
882
9,810
12,314
6,811
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
caxarritoh
Vulcan
13
1 / 8 / 0
7,307
731
2,953
10,543
5,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
23
34
Kills
10
12
Deaths
34
90
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chronos
DestructoBox
Chronos
4
1
24
16
L
Gilgamesh
ElTiraWaska
Gilgamesh
3
5
3
0.9
W
5
3
21
5.17
L
0
8
4
0.25
W
Cthulhu
Hometown__
Cthulhu
5
2
19
7.25
L
Tiamat
JorgeAyala
Tiamat
2
7
4
0.57
L
Olorun
4
6
2
0.83
W
Raijin
WallaceM
Raijin
13
4
7
4.13
W
Baron Samedi
caldasjp
Baron Samedi
7
2
19
8.25
L
Vulcan
caxarritoh
Vulcan
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,444
Damage
35,076
58,213
Taken
59,624
48,189
Mitigated
45,395
26,606
Healing
6,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
DestructoBox
Chronos
13,624
4,114
1,476
2,336
9,132
4,596
5,082
2,443
6,689
21,949
0
L
Gilgamesh
ElTiraWaska
Gilgamesh
9,667
1,307
426
1,732
14,008
18,440
0
12,054
1,954
0
14,933
W
7,713
724
452
3,339
15,461
15,511
551
3,869
11,244
11,321
0
L
6,731
1,999
0
892
11,985
6,191
0
10,919
1,066
0
9,681
W
Cthulhu
Hometown__
Cthulhu
7,249
134
2,897
4,383
13,402
16,387
518
6,090
7,312
18,240
0
L
Tiamat
JorgeAyala
Tiamat
5,915
761
0
775
10,774
8,034
0
10,089
685
10,917
0
L
Olorun
9,810
4,620
616
2,437
12,314
6,811
416
11,264
1,050
22,807
0
W
Raijin
WallaceM
Raijin
8,704
832
269
1,523
10,721
5,651
595
3,621
7,100
19,053
0
W
Baron Samedi
caldasjp
Baron Samedi
17,154
848
6,080
3,851
9,497
6,044
1,341
2,655
6,842
36,588
0
L
Vulcan
caxarritoh
Vulcan
2,953
1,085
0
0
10,543
5,919
0
10,118
425
13,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,105
Gold Earned
38,344
132
Minions Killed
77
0
Camps Cleared
0
982,998
Distance Traveled
803,101
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,496
950
19
2
0
205,795
0
L
Gilgamesh
8,622
862
15
2
0
197,417
0
W
Ares
9,841
984
11
1
0
187,753
0
L
Kali
6,537
654
5
1
0
174,881
0
W
Cthulhu
9,487
949
25
3
0
231,736
0
L
Tiamat
7,061
706
6
1
0
140,015
0
L
Olorun
8,817
882
29
3
0
138,562
0
W
Raijin
10,275
1,028
23
2
0
163,910
0
W
Baron Samedi
10,006
1,001
54
5
0
193,804
0
L
Vulcan
7,307
731
22
2
0
152,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role