Player Matchup

Kuzenbo
Kuzenbo
Boybloo
Kuzenbo
Level 104
God Stats
3W - 0L
1,876 SR
Queue Stats
91W - 84L
1,471 Elo+
Party 3
Sol
Sol
DaniXzz
Sol
Level 108
God Stats
8W - 9L
1,527 SR
Queue Stats
303W - 291L
1,523 Elo+
Solo
Discordia
Discordia
Grummor
Discordia
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 84L
1,466 Elo+
Party 3
Khepri
Khepri
Ramelo2279
Khepri
Level 119
God Stats
4W - 1L
1,626 SR
Queue Stats
229W - 235L
1,515 Elo+
Solo
Kukulkan
Kukulkan
rogroCL3
Kukulkan
Level 128
God Stats
12W - 1L
1,869 SR
Queue Stats
502W - 518L
1,508 Elo+
Solo
Team Averages
Level 107
1,680 SR
1,497 Elo+

VS

Team Averages
Level 101
1,513 SR
1,450 Elo+
Hercules
Hercules
 
Hercules
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
LZboulder
Tiamat
Level 121
God Stats
3W - 1L
1,841 SR
Queue Stats
178W - 170L
1,462 Elo+
Solo
Ravana
Ravana
oARKMo mOrA
Ravana
Level 115
God Stats
0W - 2L
1,284 SR
Queue Stats
135W - 139L
1,473 Elo+
Party 2
Odin
Odin
rocko234
Odin
Level 108
God Stats
1W - 1L
1,442 SR
Queue Stats
27W - 34L
1,471 Elo+
Party 1
Gilgamesh
Gilgamesh
ºArkmºFern
Gilgamesh
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Boybloo
Kuzenbo
16
9 / 0 / 8
9,850
895
8,169
12,824
17,704
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sol
14
3 / 2 / 8
8,391
763
8,650
7,635
4,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
Grummor
Discordia
16
5 / 2 / 11
9,180
835
15,742
6,384
3,533
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
Ramelo2279
Khepri
15
1 / 1 / 15
9,033
821
5,939
11,365
14,756
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
rogroCL3
Kukulkan
13
1 / 0 / 8
7,999
727
6,834
5,005
3,371
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
2 / 1 / 2
8,050
732
8,337
12,191
15,936
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Tiamat
LZboulder
Tiamat
13
0 / 4 / 3
7,176
652
9,866
7,451
5,255
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
14
2 / 5 / 3
7,813
710
5,597
11,187
9,819
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odin
12
1 / 4 / 3
7,291
663
6,964
9,400
9,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gilgamesh
ºArkmºFern
Gilgamesh
10
0 / 6 / 1
6,514
592
3,885
13,215
8,242
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
17
19
Kills
5
5
Deaths
20
50
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
1
2
3
W
Kuzenbo
Boybloo
Kuzenbo
9
0
8
13
W
Sol
3
2
8
3.5
W
Discordia
Grummor
Discordia
5
2
11
5.25
L
Tiamat
LZboulder
Tiamat
0
4
3
0.38
W
Khepri
Ramelo2279
Khepri
1
1
15
8.5
L
Ravana
2
5
3
0.7
L
Odin
1
4
3
0.63
W
Kukulkan
rogroCL3
Kukulkan
1
0
8
5
L
Gilgamesh
ºArkmºFern
Gilgamesh
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,334
Damage
34,649
43,213
Taken
53,444
43,922
Mitigated
48,991
17,676
Healing
14,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
8,337
1,155
1,370
7,792
12,191
15,936
0
9,238
2,953
0
18,503
W
Kuzenbo
Boybloo
Kuzenbo
8,169
3,912
3,469
4,344
12,824
17,704
60
2,809
9,657
11,561
0
W
Sol
8,650
1,705
2,609
1,712
7,635
4,558
1,422
1,971
5,534
14,642
0
W
Discordia
Grummor
Discordia
15,742
2,577
1,415
874
6,384
3,533
42
947
5,390
33,869
0
L
Tiamat
LZboulder
Tiamat
9,866
49
288
978
7,451
5,255
184
6,816
635
24,323
0
W
Khepri
Ramelo2279
Khepri
5,939
531
535
1,487
11,365
14,756
84
3,083
8,192
14,682
0
L
Ravana
5,597
863
340
1,369
11,187
9,819
102
8,827
2,360
0
15,675
L
Odin
6,964
1,190
439
901
9,400
9,739
111
8,185
1,215
0
11,914
W
Kukulkan
rogroCL3
Kukulkan
6,834
920
526
705
5,005
3,371
213
1,056
3,949
16,613
0
L
Gilgamesh
ºArkmºFern
Gilgamesh
3,885
656
335
585
13,215
8,242
0
12,268
947
0
8,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,453
Gold Earned
36,844
108
Minions Killed
98
0
Camps Cleared
0
1,077,026
Distance Traveled
1,050,834
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,050
732
21
2
0
232,599
0
W
Kuzenbo
9,850
895
10
1
0
234,930
0
W
Sol
8,391
763
17
2
0
210,739
0
W
Discordia
9,180
835
40
4
0
226,587
0
L
Tiamat
7,176
652
38
3
0
209,102
0
W
Khepri
9,033
821
15
1
0
196,459
0
L
Ravana
7,813
710
18
2
0
215,752
0
L
Odin
7,291
663
14
1
0
182,747
0
W
Kukulkan
7,999
727
26
2
0
208,311
0
L
Gilgamesh
6,514
592
7
1
0
210,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role