Player Matchup

Horus
Horus
Gxsr4life07
Horus
Level 20
God Stats
1W - 5L
1,273 SR
Queue Stats
157W - 187L
1,324 Elo+
Solo
Vulcan
Vulcan
Hercules1abla
Vulcan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,323 Elo+
Party 2
Kukulkan
Kukulkan
Viℓℓain
Kukulkan
Level 18
God Stats
2W - 5L
1,500 SR
Queue Stats
194W - 211L
1,516 Elo+
Solo
Ishtar
Ishtar
XxBeto502xX
Ishtar
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,383 Elo+
Party 2
Maui
Maui
Xxawelo502xX
Maui
Level 121
God Stats
0W - 2L
1,170 SR
Queue Stats
15W - 17L
1,442 Elo+
Party 2
Team Averages
Level 57
1,389 SR
1,398 Elo+

VS

Team Averages
Level 125
1,622 SR
1,712 Elo+
Nox
Nox
Blade king 192
Nox
Level 190
God Stats
7W - 4L
1,579 SR
Queue Stats
694W - 239L
1,725 Elo+
Party 1
Erlang Shen
Erlang Shen
Dr Snorlax3687
Erlang Shen
Level 139
God Stats
11W - 4L
1,815 SR
Queue Stats
901W - 226L
1,802 Elo+
Party 1
Sol
Sol
MinkaMinka06
Sol
Level 117
God Stats
3W - 0L
1,500 SR
Queue Stats
347W - 69L
1,638 Elo+
Party 1
Guan Yu
Guan Yu
Passive Nubs
Guan Yu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 27L
1,553 Elo+
Party 1
The Morrigan
The Morrigan
RevanHelloNoob
The Morrigan
Level 153
God Stats
12W - 2L
1,714 SR
Queue Stats
1,232W - 399L
1,842 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 4
7,495
681
4,370
9,729
8,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

16
5 / 6 / 3
9,286
844
17,148
10,847
5,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kukulkan
Viℓℓain
Kukulkan
18
2 / 1 / 5
9,738
885
11,377
6,382
2,897
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
10
0 / 8 / 2
6,620
602
6,321
12,470
4,563
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 3 / 4
7,999
727
3,578
9,659
11,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 10
9,467
861
11,184
11,386
4,918
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Erlang Shen
Dr Snorlax3687
Erlang Shen
14
2 / 1 / 14
8,574
779
9,712
13,783
13,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
6 / 1 / 8
9,898
900
13,649
7,563
3,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Passive Nubs
Guan Yu
15
1 / 2 / 13
9,165
833
3,653
18,212
13,220
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Morrigan
RevanHelloNoob
The Morrigan
16
7 / 2 / 8
9,897
900
7,336
7,908
3,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
74
9
Kills
21
21
Deaths
9
18
Assists
53
Player
Kills
Deaths
Assists
KDA
W
5
3
10
3.33
W
Erlang Shen
Dr Snorlax3687
Erlang Shen
2
1
14
9
L
0
3
4
0.67
L
5
6
3
1.08
W
6
1
8
10
W
Guan Yu
Passive Nubs
Guan Yu
1
2
13
3.75
W
The Morrigan
RevanHelloNoob
The Morrigan
7
2
8
5.5
L
Kukulkan
Viℓℓain
Kukulkan
2
1
5
4.5
L
Ishtar
0
8
2
0.13
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,794
Damage
45,534
49,087
Taken
58,852
32,960
Mitigated
38,882
12,050
Healing
30,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,184
478
932
2,391
11,386
4,918
396
6,904
4,482
19,372
0
W
Erlang Shen
Dr Snorlax3687
Erlang Shen
9,712
2,080
1,720
5,914
13,783
13,953
642
7,580
6,203
0
17,281
L
4,370
675
2,119
2,645
9,729
8,432
0
5,701
3,570
5,650
5,219
L
17,148
9,134
783
1,321
10,847
5,300
0
7,590
3,127
31,795
0
W
13,649
4,782
1,733
2,482
7,563
3,336
3,096
4,994
2,569
31,976
1,621
W
Guan Yu
Passive Nubs
Guan Yu
3,653
284
3,663
8,404
18,212
13,220
0
9,959
8,253
0
9,398
W
The Morrigan
RevanHelloNoob
The Morrigan
7,336
1,424
1,370
2,106
7,908
3,455
24
5,239
2,669
19,288
0
L
Kukulkan
Viℓℓain
Kukulkan
11,377
683
593
1,127
6,382
2,897
92
2,737
3,294
41,014
0
L
Ishtar
6,321
2,252
44
949
12,470
4,563
0
8,692
3,478
0
10,364
L
3,578
460
1,065
1,404
9,659
11,768
0
6,871
2,652
6,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,138
Gold Earned
47,001
124
Minions Killed
118
0
Camps Cleared
0
1,020,117
Distance Traveled
1,152,072
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,467
861
18
2
0
234,972
0
W
Erlang Shen
8,574
779
9
1
0
241,922
0
L
Horus
7,495
681
7
1
0
223,128
0
L
Vulcan
9,286
844
39
4
0
218,890
0
W
Sol
9,898
900
54
5
0
209,794
0
W
Guan Yu
9,165
833
9
1
0
245,662
0
W
The Morrigan
9,897
900
28
3
0
219,722
0
L
Kukulkan
9,738
885
68
6
0
202,769
0
L
Ishtar
6,620
602
8
1
0
173,056
0
L
Maui
7,999
727
2
0
0
202,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role