Player Matchup

Pele
Pele
 
Pele
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
ConfinedShadow
Tsukuyomi
Level 165
God Stats
7W - 3L
1,585 SR
Queue Stats
381W - 407L
1,429 Elo+
Solo
Aphrodite
Aphrodite
Lucky Alcapone
Aphrodite
Level 129
God Stats
10W - 6L
1,500 SR
Queue Stats
520W - 550L
1,429 Elo+
Solo
Cthulhu
Cthulhu
OmarChacon73
Cthulhu
Level 120
God Stats
16W - 8L
1,581 SR
Queue Stats
556W - 562L
1,541 Elo+
Solo
King Arthur
King Arthur
Tex171717
King Arthur
Level 145
God Stats
3W - 1L
1,615 SR
Queue Stats
109W - 110L
1,538 Elo+
Solo
Team Averages
Level 141
1,556 SR
1,487 Elo+

VS

Team Averages
Level 154
1,449 SR
1,561 Elo+
He Bo
He Bo
IHM LuXurYlusT
He Bo
Level 218
God Stats
3W - 5L
1,356 SR
Queue Stats
645W - 641L
1,497 Elo+
Solo
Surtr
Surtr
NephroToxic
Surtr
Level 125
God Stats
1W - 1L
1,411 SR
Queue Stats
143W - 131L
1,506 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
XxToothless91xX
Ah Muzen Cab
Level 129
God Stats
4W - 3L
1,688 SR
Queue Stats
243W - 254L
1,543 Elo+
Solo
Yemoja
Yemoja
sealslap
Yemoja
Level 239
God Stats
4W - 2L
1,284 SR
Queue Stats
608W - 185L
1,706 Elo+
Solo
Hera
Hera
sucubunny
Hera
Level 59
God Stats
3W - 2L
1,503 SR
Queue Stats
196W - 198L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
3 / 2 / 6
8,685
668
6,576
12,629
6,967
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
ConfinedShadow
Tsukuyomi
16
1 / 1 / 7
8,760
674
11,141
9,020
4,631
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Aphrodite
Lucky Alcapone
Aphrodite
16
6 / 1 / 5
9,322
717
9,725
12,530
8,052
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cthulhu
OmarChacon73
Cthulhu
16
1 / 2 / 8
8,847
681
12,800
16,621
16,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
Tex171717
King Arthur
15
1 / 3 / 10
8,499
654
10,111
15,639
16,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 7
8,061
620
11,631
9,135
4,113
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 2 / 3
8,801
677
6,444
14,689
17,315
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
XxToothless91xX
Ah Muzen Cab
16
2 / 2 / 5
8,791
676
15,433
12,509
6,230
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Yemoja
sealslap
Yemoja
17
2 / 1 / 6
8,870
682
11,895
10,404
9,772
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hera
14
0 / 4 / 4
7,773
598
12,018
9,142
3,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
34
12
Kills
9
9
Deaths
12
36
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
3
2
6
3
W
Tsukuyomi
ConfinedShadow
Tsukuyomi
1
1
7
4.5
L
1
3
7
1.5
W
Aphrodite
Lucky Alcapone
Aphrodite
6
1
5
8.5
L
4
2
3
2.75
W
Cthulhu
OmarChacon73
Cthulhu
1
2
8
2.5
W
King Arthur
Tex171717
King Arthur
1
3
10
2
L
Ah Muzen Cab
XxToothless91xX
Ah Muzen Cab
2
2
5
2.25
L
Yemoja
sealslap
Yemoja
2
1
6
5
L
Hera
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,353
Damage
57,421
66,439
Taken
55,879
52,664
Mitigated
41,040
39,165
Healing
24,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
6,576
765
1,610
3,921
12,629
6,967
1,003
7,500
4,859
0
18,729
W
Tsukuyomi
ConfinedShadow
Tsukuyomi
11,141
2,016
2,342
2,726
9,020
4,631
684
3,673
5,267
0
24,181
L
11,631
1,250
1,144
439
9,135
4,113
98
3,897
5,194
19,490
0
W
Aphrodite
Lucky Alcapone
Aphrodite
9,725
573
11,616
9,055
12,530
8,052
287
7,379
5,003
16,302
0
L
6,444
1,370
470
1,126
14,689
17,315
20
5,900
8,196
199
8,987
W
Cthulhu
OmarChacon73
Cthulhu
12,800
703
1,412
3,726
16,621
16,957
170
7,464
8,952
32,574
0
W
King Arthur
Tex171717
King Arthur
10,111
234
1,183
1,574
15,639
16,057
0
8,652
6,615
4,405
15,079
L
Ah Muzen Cab
XxToothless91xX
Ah Muzen Cab
15,433
3,390
1,406
1,371
12,509
6,230
0
5,422
6,902
0
36,207
L
Yemoja
sealslap
Yemoja
11,895
2,605
13,099
4,139
10,404
9,772
27
5,257
4,812
21,982
0
L
Hera
12,018
2,061
387
746
9,142
3,610
0
3,728
5,235
25,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,113
Gold Earned
42,296
190
Minions Killed
124
0
Camps Cleared
0
1,194,744
Distance Traveled
1,110,647
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,685
668
28
2
0
187,741
0
W
Tsukuyomi
8,760
674
35
3
0
295,377
0
L
He Bo
8,061
620
17
1
0
203,545
0
W
Aphrodite
9,322
717
35
3
0
232,258
0
L
Surtr
8,801
677
7
1
0
235,757
0
W
Cthulhu
8,847
681
61
5
0
243,627
0
W
King Arthur
8,499
654
31
2
0
235,741
0
L
Ah Muzen Cab
8,791
676
48
4
0
231,593
0
L
Yemoja
8,870
682
26
2
0
220,975
0
L
Hera
7,773
598
26
2
0
218,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role