Player Matchup

Medusa
Medusa
Marijewana735
Medusa
Level 101
God Stats
2W - 2L
1,327 SR
Queue Stats
224W - 208L
1,530 Elo+
Solo
Bacchus
Bacchus
UmBruhhh
Bacchus
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 66L
1,504 Elo+
Party 1
Tyr
Tyr
caiolucas_h
Tyr
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 121L
1,429 Elo+
Solo
Sol
Sol
dzkv
Sol
Level 29
God Stats
1W - 3L
1,750 SR
Queue Stats
132W - 136L
1,501 Elo+
Solo
Odin
Odin
vinsauce
Odin
Level 61
God Stats
0W - 1L
1,405 SR
Queue Stats
7W - 14L
1,445 Elo+
Party 1
Team Averages
Level 73
1,496 SR
1,482 Elo+

VS

Team Averages
Level 102
1,361 SR
1,504 Elo+
Pele
Pele
Dshinz
Pele
Level 82
God Stats
2W - 2L
1,544 SR
Queue Stats
112W - 113L
1,555 Elo+
Solo
Ne Zha
Ne Zha
EternalFishY
Ne Zha
Level 121
God Stats
4W - 0L
1,120 SR
Queue Stats
180W - 208L
1,460 Elo+
Party 2
Neith
Neith
PapaSmitt
Neith
Level 85
God Stats
2W - 1L
1,470 SR
Queue Stats
47W - 38L
1,500 Elo+
Party 3
Vulcan
Vulcan
SauceJefe
Vulcan
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 65L
1,496 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
bigglejiggle
Morgan Le Fay
Level 123
God Stats
2W - 2L
1,170 SR
Queue Stats
77W - 78L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 3
8,965
815
8,734
8,335
3,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
UmBruhhh
Bacchus
13
2 / 3 / 6
8,083
735
4,862
11,375
13,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 1 / 5
7,806
710
5,427
9,287
8,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sol
dzkv
Sol
11
1 / 3 / 5
7,276
661
10,250
7,920
2,572
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mystical Earring

Mystical Earring

+15
Mp 5

Odin
15
1 / 1 / 5
8,004
728
4,794
7,967
8,119
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Dshinz
Pele
13
0 / 3 / 8
7,421
675
5,073
10,958
4,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ne Zha
16
5 / 2 / 4
8,506
773
9,477
9,741
8,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
PapaSmitt
Neith
14
2 / 1 / 3
7,900
718
7,785
6,152
2,694
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
SauceJefe
Vulcan
12
1 / 3 / 5
7,141
649
7,905
5,547
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
bigglejiggle
Morgan Le Fay
16
2 / 0 / 7
8,348
759
8,010
4,637
2,357
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
37
9
Kills
10
10
Deaths
9
24
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Pele
Dshinz
Pele
0
3
8
1.33
W
Ne Zha
5
2
4
3.5
L
3
2
3
2.25
W
Neith
PapaSmitt
Neith
2
1
3
3.5
W
Vulcan
SauceJefe
Vulcan
1
3
5
1.17
L
Bacchus
UmBruhhh
Bacchus
2
3
6
1.67
W
Morgan Le Fay
bigglejiggle
Morgan Le Fay
2
0
7
5.5
L
2
1
5
4.5
L
Sol
dzkv
Sol
1
3
5
1.17
L
Odin
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,067
Damage
38,250
44,884
Taken
37,035
36,339
Mitigated
20,739
15,433
Healing
11,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Dshinz
Pele
5,073
341
242
2,937
10,958
4,604
0
3,617
7,147
0
18,058
W
Ne Zha
9,477
866
704
963
9,741
8,854
0
4,417
5,132
0
16,106
L
8,734
2,267
197
461
8,335
3,659
0
2,189
6,146
0
38,529
W
Neith
PapaSmitt
Neith
7,785
2,497
514
2,155
6,152
2,694
700
3,720
2,290
0
17,154
W
Vulcan
SauceJefe
Vulcan
7,905
1,815
1,089
570
5,547
2,230
306
2,565
2,840
14,213
0
L
Bacchus
UmBruhhh
Bacchus
4,862
236
655
3,384
11,375
13,927
0
5,749
5,626
8,115
0
W
Morgan Le Fay
bigglejiggle
Morgan Le Fay
8,010
450
1,206
1,275
4,637
2,357
102
2,364
2,185
21,564
0
L
5,427
60
328
904
9,287
8,062
0
2,959
6,328
0
8,497
L
Sol
dzkv
Sol
10,250
1,294
949
2,769
7,920
2,572
0
2,647
5,273
18,953
0
L
Odin
4,794
676
3,185
2,601
7,967
8,119
0
2,371
5,596
3,418
9,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,134
Gold Earned
39,316
131
Minions Killed
112
0
Camps Cleared
0
1,014,792
Distance Traveled
1,048,028
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,421
675
24
2
0
189,016
0
W
Ne Zha
8,506
773
16
1
0
230,568
0
L
Medusa
8,965
815
61
6
0
229,851
0
W
Neith
7,900
718
23
2
0
199,477
0
W
Vulcan
7,141
649
13
1
0
193,929
0
L
Bacchus
8,083
735
2
0
0
198,139
0
W
Morgan Le Fay
8,348
759
36
3
0
235,038
0
L
Tyr
7,806
710
13
1
0
217,620
0
L
Sol
7,276
661
32
3
0
151,784
0
L
Odin
8,004
728
23
2
0
217,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role