Player Matchup

Hera
Hera
Platinum V
Ozealx
Hera
Platinum V
Level 127
God Stats
1W - 1L
1,740 SR
Queue Stats
31W - 30L
1,843 MMR
Party 1
Susano
Susano
Gold I
Qelvv
Susano
Gold I
Level 153
God Stats
3W - 4L
1,628 SR
Queue Stats
29W - 27L
1,816 MMR
Party 1
Xing Tian
Xing Tian
Gold II
TeamMatesAreBad
Xing Tian
Gold II
Level 39
God Stats
1W - 1L
1,886 SR
Queue Stats
114W - 84L
1,840 MMR
Solo
Anhur
Anhur
Platinum III
devinm69
Anhur
Platinum III
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 36L
1,849 MMR
Solo
Kuzenbo
Kuzenbo
Platinum II
sjsb
Kuzenbo
Platinum II
Level 158
God Stats
7W - 8L
1,581 SR
Queue Stats
58W - 51L
1,819 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 105
1,667 SR
1,833 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 127
1,565 SR
1,835 MMR
King Arthur
King Arthur
Gold II
AxelionHunter
King Arthur
Gold II
Level 43
God Stats
28W - 22L
1,620 SR
Queue Stats
60W - 51L
1,800 MMR
Solo
Ishtar
Ishtar
Platinum III
Dladarll
Ishtar
Platinum III
Level 154
God Stats
9W - 13L
1,470 SR
Queue Stats
346W - 331L
1,754 MMR
Party 2
Chang'e
Chang'e
Diamond V
JungleThief
Chang'e
Diamond V
Level 120
God Stats
7W - 4L
1,611 SR
Queue Stats
347W - 328L
1,804 MMR
Solo
Charon
Charon
Platinum IV
PotatoTherapy
Charon
Platinum IV
Level 175
God Stats
4W - 2L
1,621 SR
Queue Stats
84W - 76L
1,801 MMR
Solo
Thor
Thor
Platinum I
Tebudo
Thor
Platinum I
Level 143
God Stats
6W - 4L
1,502 SR
Queue Stats
55W - 30L
2,016 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Ozealx
Hera
15
1 / 5 / 1
9,191
460
5,618
11,248
4,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
Qelvv
Susano
18
2 / 5 / 1
10,700
535
6,908
24,668
10,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Xing Tian
TeamMatesAreBad
Xing Tian
13
1 / 3 / 1
8,107
405
6,814
16,363
11,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anhur
devinm69
Anhur
13
0 / 6 / 1
8,022
401
4,413
23,349
8,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
sjsb
Kuzenbo
11
0 / 0 / 1
7,896
395
4,878
12,860
11,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
MercuryFreyaRavanaThanatos

VS

Bans
BastetMartichorasAo KuangKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AxelionHunter
King Arthur
19
3 / 1 / 3
12,806
640
10,727
21,270
21,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ishtar
Dladarll
Ishtar
18
2 / 0 / 6
12,572
629
10,488
12,866
6,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
JungleThief
Chang'e
18
2 / 2 / 4
11,371
569
12,840
15,510
7,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 0 / 7
11,396
570
9,830
17,360
21,754
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
Tebudo
Thor
19
10 / 1 / 5
12,522
626
19,512
14,773
6,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
4
Kills
19
19
Deaths
4
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AxelionHunter
King Arthur
3
1
3
4.5
W
Ishtar
Dladarll
Ishtar
2
0
6
5
W
Chang'e
JungleThief
Chang'e
2
2
4
2
L
Hera
Ozealx
Hera
1
5
1
0.3
W
2
0
7
5.5
L
Susano
Qelvv
Susano
2
5
1
0.5
L
Xing Tian
TeamMatesAreBad
Xing Tian
1
3
1
0.5
W
Thor
Tebudo
Thor
10
1
5
12.5
L
Anhur
devinm69
Anhur
0
6
1
0.08
L
Kuzenbo
sjsb
Kuzenbo
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,631
Damage
63,397
88,488
Taken
81,779
46,101
Mitigated
63,069
19,770
Healing
37,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AxelionHunter
King Arthur
10,727
667
0
5,199
21,270
21,153
890
7,196
13,510
321
104,622
W
Ishtar
Dladarll
Ishtar
10,488
4,990
0
7,299
12,866
6,327
5,881
2,459
10,405
0
126,649
W
Chang'e
JungleThief
Chang'e
12,840
1,561
3,040
8,046
15,510
7,258
1,929
3,409
12,101
116,726
0
L
Hera
Ozealx
Hera
5,618
977
0
500
11,248
4,012
0
3,255
7,993
70,843
0
W
9,830
940
0
6,823
17,360
21,754
2,186
4,523
12,795
34,137
932
L
Susano
Qelvv
Susano
6,908
1,646
0
8,108
24,668
10,893
0
6,514
18,154
0
88,894
L
Xing Tian
TeamMatesAreBad
Xing Tian
6,814
645
0
2,605
16,363
11,587
0
1,215
15,148
45,250
0
W
Thor
Tebudo
Thor
19,512
3,927
0
6,646
14,773
6,577
0
3,303
10,378
466
103,637
L
Anhur
devinm69
Anhur
4,413
1,514
0
3,700
23,349
8,427
0
6,512
16,837
0
58,397
L
Kuzenbo
sjsb
Kuzenbo
4,878
1,933
1,683
3,174
12,860
11,182
0
5,211
7,649
24,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,916
Gold Earned
60,667
481
Minions Killed
664
0
Camps Cleared
0
1,645,840
Distance Traveled
2,059,348
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,806
640
156
8
0
433,128
0
W
Ishtar
12,572
629
180
9
0
346,724
6
W
Chang'e
11,371
569
165
8
0
416,079
0
L
Hera
9,191
460
131
7
0
346,355
6
W
Charon
11,396
570
31
2
0
418,860
8
L
Susano
10,700
535
127
6
0
408,555
8
L
Xing Tian
8,107
405
80
4
0
281,277
2
W
Thor
12,522
626
132
7
0
444,557
3
L
Anhur
8,022
401
105
5
0
318,662
4
L
Kuzenbo
7,896
395
38
2
0
290,991
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role