Player Matchup

Artemis
Artemis
Luiyie01
Artemis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Raijin
Raijin
P1ck1eR1ck
Raijin
Level 116
God Stats
1W - 0L
1,308 SR
Queue Stats
8W - 3L
1,595 Elo+
Party 2
Fafnir
Fafnir
RazerBlast567
Fafnir
Level 120
God Stats
1W - 1L
1,338 SR
Queue Stats
7W - 3L
1,549 Elo+
Party 2
Aphrodite
Aphrodite
Step SlS2242
Aphrodite
Level 83
God Stats
6W - 1L
1,746 SR
Queue Stats
279W - 307L
1,455 Elo+
Solo
Achilles
Achilles
UltraMegaChad
Achilles
Level 128
God Stats
3W - 0L
1,890 SR
Queue Stats
8W - 3L
1,595 Elo+
Party 2
Team Averages
Level 95
1,556 SR
1,539 Elo+

VS

Team Averages
Level 94
1,554 SR
1,449 Elo+
Chang'e
Chang'e
 
Chang'e
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
MyFriendsAreGae
Nike
Level 123
God Stats
113W - 100L
1,511 SR
Queue Stats
449W - 426L
1,448 Elo+
Solo
Thanatos
Thanatos
SYX AYO
Thanatos
Level 107
God Stats
6W - 2L
1,762 SR
Queue Stats
152W - 130L
1,529 Elo+
Solo
Izanami
Izanami
petotota24
Izanami
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,268 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Luiyie01
Artemis
9
0 / 1 / 2
5,531
503
3,884
5,418
1,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
P1ck1eR1ck
Raijin
11
1 / 3 / 0
5,916
538
4,635
7,995
2,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 0 / 0
5,726
521
2,064
7,525
6,199
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Aphrodite
Step SlS2242
Aphrodite
9
1 / 2 / 0
5,365
488
5,209
9,409
3,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
UltraMegaChad
Achilles
11
3 / 0 / 0
6,858
623
7,086
10,568
6,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
4 / 0 / 1
6,717
611
7,713
7,131
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
 
Hel
9
0 / 0 / 1
5,610
510
4,269
6,409
5,466
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 3 / 0
4,553
414
2,245
5,904
2,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
SYX AYO
Thanatos
10
2 / 1 / 1
6,069
552
7,256
11,368
4,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
petotota24
Izanami
9
0 / 2 / 2
5,589
508
2,740
6,860
2,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
6
Kills
6
6
Deaths
6
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
4
0
1
4.5
L
Hel
 
Hel
0
0
1
0.5
W
Artemis
Luiyie01
Artemis
0
1
2
1
L
0
3
0
0
W
Raijin
P1ck1eR1ck
Raijin
1
3
0
0.33
W
1
0
0
1
L
Thanatos
SYX AYO
Thanatos
2
1
1
2.5
W
Aphrodite
Step SlS2242
Aphrodite
1
2
0
0.5
W
Achilles
UltraMegaChad
Achilles
3
0
0
3
L
Izanami
petotota24
Izanami
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,878
Damage
24,223
40,915
Taken
37,672
20,752
Mitigated
18,412
14,429
Healing
20,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,713
685
640
3,775
7,131
2,624
0
3,286
3,845
46,483
0
L
Hel
 
Hel
4,269
120
2,580
4,509
6,409
5,466
0
3,507
2,902
26,324
0
W
Artemis
Luiyie01
Artemis
3,884
1,266
110
1,665
5,418
1,838
0
1,303
4,115
0
36,961
L
2,245
338
0
750
5,904
2,861
0
0
5,904
0
19,865
W
Raijin
P1ck1eR1ck
Raijin
4,635
489
0
1,360
7,995
2,700
0
4,984
3,011
48,040
0
W
2,064
628
1,377
2,768
7,525
6,199
0
2,574
4,951
9,920
0
L
Thanatos
SYX AYO
Thanatos
7,256
1,836
0
8,093
11,368
4,540
0
3,206
8,162
0
45,804
W
Aphrodite
Step SlS2242
Aphrodite
5,209
840
408
3,458
9,409
3,245
0
2,162
7,247
40,792
0
W
Achilles
UltraMegaChad
Achilles
7,086
1,721
0
3,283
10,568
6,770
0
959
9,609
0
49,271
L
Izanami
petotota24
Izanami
2,740
1,550
0
562
6,860
2,921
316
1,909
4,951
0
45,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,396
Gold Earned
28,538
306
Minions Killed
301
0
Camps Cleared
0
1,093,392
Distance Traveled
974,141
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,717
611
88
8
0
236,170
0
L
Hel
5,610
510
34
3
0
212,543
0
W
Artemis
5,531
503
69
6
0
191,656
0
L
Nike
4,553
414
35
3
0
103,330
1
W
Raijin
5,916
538
85
8
0
212,134
0
W
Fafnir
5,726
521
12
1
0
230,352
2
L
Thanatos
6,069
552
69
6
0
251,583
1
W
Aphrodite
5,365
488
64
6
0
229,119
0
W
Achilles
6,858
623
76
7
0
230,131
0
L
Izanami
5,589
508
75
7
0
170,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role