Player Matchup

Awilix
Awilix
ElectricVictinik
Awilix
Level 165
God Stats
1W - 1L
1,550 SR
Queue Stats
57W - 59L
1,403 Elo+
Party 2
Thoth
Thoth
ICYplagueD0c
Thoth
Level 106
God Stats
0W - 1L
1,597 SR
Queue Stats
155W - 163L
1,440 Elo+
Party 1
Thor
Thor
NoRegerts375
Thor
Level 128
God Stats
1W - 4L
1,434 SR
Queue Stats
84W - 84L
1,461 Elo+
Party 1
Terra
Terra
TheSkyyDolphin
Terra
Level 142
God Stats
0W - 1L
1,717 SR
Queue Stats
61W - 74L
1,455 Elo+
Party 1
Rama
Rama
xNOBLE_NOVAx
Rama
Level 153
God Stats
1W - 3L
1,744 SR
Queue Stats
83W - 69L
1,507 Elo+
Party 2
Team Averages
Level 139
1,608 SR
1,453 Elo+

VS

Team Averages
Level 128
1,656 SR
1,414 Elo+
Da Ji
Da Ji
 
Da Ji
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Makai25
Atlas
Level 147
God Stats
4W - 0L
1,872 SR
Queue Stats
159W - 174L
1,494 Elo+
Party 3
Amaterasu
Amaterasu
TheCryingDevil
Amaterasu
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 22L
1,376 Elo+
Solo
Janus
Janus
ThuUnderground2
Janus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,198 Elo+
Solo
Skadi
Skadi
YoursTruely76
Skadi
Level 125
God Stats
10W - 1L
1,908 SR
Queue Stats
36W - 34L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 0
7,831
602
6,785
7,093
2,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
1 / 2 / 0
7,055
543
4,118
6,313
1,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 3 / 0
5,509
424
2,851
9,515
3,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 4 / 0
5,442
419
1,759
9,910
4,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
1 / 0 / 0
6,357
489
2,268
6,856
2,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
3 / 2 / 4
6,938
534
5,687
9,257
3,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Atlas
Makai25
Atlas
10
1 / 1 / 1
6,107
470
3,175
8,078
5,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
TheCryingDevil
Amaterasu
11
2 / 1 / 0
5,899
454
2,893
11,188
9,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 0 / 1
7,553
581
2,457
5,719
1,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 0 / 2
6,474
498
6,903
5,417
1,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
4
Kills
8
9
Deaths
4
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
3
2
4
2.5
L
2
0
0
2
L
1
2
0
0.5
W
Atlas
Makai25
Atlas
1
1
1
1.5
L
0
3
0
0
W
Amaterasu
TheCryingDevil
Amaterasu
2
1
0
2
L
0
4
0
0
W
2
0
1
2.5
W
0
0
2
1
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,781
Damage
21,115
39,687
Taken
39,659
14,631
Mitigated
22,917
8,721
Healing
16,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
5,687
1,409
0
5,505
9,257
3,507
0
1,247
8,010
0
48,649
L
6,785
2,275
0
2,432
7,093
2,929
633
0
7,093
0
59,090
L
4,118
298
0
540
6,313
1,861
0
2,211
3,984
56,782
0
W
Atlas
Makai25
Atlas
3,175
1,665
0
3,260
8,078
5,946
0
1,015
7,063
19,647
0
L
2,851
632
0
745
9,515
3,014
0
769
8,746
0
34,799
W
Amaterasu
TheCryingDevil
Amaterasu
2,893
1,383
0
4,706
11,188
9,602
0
112
11,076
0
32,366
L
1,759
768
1,178
1,740
9,910
4,374
0
934
8,976
12,082
0
W
2,457
257
0
1,505
5,719
1,894
0
2,940
2,779
66,069
0
W
6,903
2,324
0
1,170
5,417
1,968
28
563
4,854
0
58,709
L
2,268
2,064
0
2,086
6,856
2,453
0
1,600
5,256
0
42,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,194
Gold Earned
32,971
360
Minions Killed
357
0
Camps Cleared
0
1,200,702
Distance Traveled
1,321,478
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,938
534
78
6
0
283,874
0
L
Awilix
7,831
602
83
6
0
261,199
0
L
Thoth
7,055
543
113
9
0
241,582
4
W
Atlas
6,107
470
24
2
0
246,046
2
L
Thor
5,509
424
53
4
0
257,154
4
W
Amaterasu
5,899
454
42
3
0
254,612
0
L
Terra
5,442
419
18
1
0
198,230
0
W
Janus
7,553
581
118
9
0
281,058
0
W
Skadi
6,474
498
95
7
0
255,888
2
L
Rama
6,357
489
93
7
0
242,537
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role