Player Matchup

Arachne
Arachne
HomiTrove
Arachne
Level 68
God Stats
1W - 1L
1,246 SR
Queue Stats
42W - 45L
1,300 Elo+
Party 1
Surtr
Surtr
JakeFrStFrm4220
Surtr
Level 3
God Stats
0W - 1L
1,267 SR
Queue Stats
1W - 2L
1,595 Elo+
Party 1
Ymir
Ymir
Nastyzl1
Ymir
Level 97
God Stats
1W - 1L
1,526 SR
Queue Stats
1W - 4L
1,305 Elo+
Party 1
Team Averages
Level 56
1,346 SR
1,400 Elo+

VS

Team Averages
Level 72
1,277 SR
1,363 Elo+
Medusa
Medusa
G0LD GLADIAT0R
Medusa
Level 87
God Stats
32W - 24L
1,460 SR
Queue Stats
88W - 106L
1,351 Elo+
Party 2
Fenrir
Fenrir
TheDawnGodBat
Fenrir
Level 62
God Stats
2W - 3L
1,041 SR
Queue Stats
35W - 39L
1,363 Elo+
Party 2
He Bo
He Bo
iamlove11111111
He Bo
Level 67
God Stats
15W - 21L
1,329 SR
Queue Stats
675W - 719L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
HomiTrove
Arachne
9
1 / 6 / 1
6,917
769
3,670
10,336
5,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

8
0 / 7 / 0
6,297
700
3,109
10,424
7,744
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ymir
9
0 / 6 / 0
6,222
691
1,755
9,974
10,475
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 0 / 10
9,602
1,067
10,233
4,735
1,641
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 0 / 16
8,407
934
7,515
7,311
4,571
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
8 / 2 / 10
9,379
1,042
7,655
3,980
1,324
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
55
1
Kills
19
19
Deaths
2
1
Assists
36
Player
Kills
Deaths
Assists
KDA
W
9
0
10
14
L
Arachne
HomiTrove
Arachne
1
6
1
0.25
L
0
7
0
0
L
Ymir
0
6
0
0
W
2
0
16
10
W
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,534
Damage
25,403
30,734
Taken
16,026
23,447
Mitigated
7,536
2,468
Healing
2,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,233
4,217
0
1,296
4,735
1,641
1,143
57
4,678
0
37,947
L
Arachne
HomiTrove
Arachne
3,670
2,120
264
1,471
10,336
5,228
0
3,899
6,437
0
12,418
L
3,109
1,399
0
313
10,424
7,744
0
1,365
9,059
189
12,520
L
Ymir
1,755
148
248
172
9,974
10,475
0
2,540
7,434
13,840
0
W
7,515
2,620
0
771
7,311
4,571
420
1,360
5,951
1,400
18,344
W
7,655
308
390
257
3,980
1,324
860
762
3,218
39,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,436
Gold Earned
27,388
45
Minions Killed
151
0
Camps Cleared
0
478,788
Distance Traveled
527,393
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,602
1,067
60
7
0
175,439
0
L
Arachne
6,917
769
17
2
0
167,137
0
L
Surtr
6,297
700
13
1
0
170,120
0
L
Ymir
6,222
691
15
2
0
141,531
0
W
Fenrir
8,407
934
27
3
0
186,648
0
W
He Bo
9,379
1,042
64
7
0
165,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role