Player Matchup

Xbalanque
Xbalanque
CamoCurry
Xbalanque
Level 84
God Stats
6W - 3L
1,491 SR
Queue Stats
6W - 5L
1,386 Elo+
Party 1
Thanatos
Thanatos
Delta_Viison
Thanatos
Level 63
God Stats
3W - 2L
1,498 SR
Queue Stats
13W - 11L
1,441 Elo+
Party 1
Kukulkan
Kukulkan
Tonermon
Kukulkan
Level 61
God Stats
1W - 3L
1,534 SR
Queue Stats
12W - 12L
1,420 Elo+
Party 1
Atlas
Atlas
UIJango
Atlas
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,417 Elo+
Party 1
Sun Wukong
Sun Wukong
oDELTA101o
Sun Wukong
Level 66
God Stats
3W - 2L
1,488 SR
Queue Stats
6W - 5L
1,395 Elo+
Party 1
Team Averages
Level 66
1,502 SR
1,412 Elo+

VS

Team Averages
Level 95
1,549 SR
1,425 Elo+
Baba Yaga
Baba Yaga
ItsGenetic12
Baba Yaga
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 180L
1,396 Elo+
Party 2
Athena
Athena
Killerzombiee665
Athena
Level 67
God Stats
4W - 1L
1,500 SR
Queue Stats
126W - 133L
1,396 Elo+
Party 2
He Bo
He Bo
LIFT DZ NTZ
He Bo
Level 196
God Stats
23W - 20L
1,639 SR
Queue Stats
808W - 777L
1,495 Elo+
Solo
Izanami
Izanami
MySandals
Izanami
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 69L
1,442 Elo+
Party 2
Achilles
Achilles
TrulyRug
Achilles
Level 101
God Stats
23W - 24L
1,604 SR
Queue Stats
392W - 405L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CamoCurry
Xbalanque
17
12 / 1 / 5
11,203
622
15,417
9,110
3,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Delta_Viison
Thanatos
15
1 / 2 / 5
9,003
500
6,717
15,416
6,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
Tonermon
Kukulkan
15
4 / 0 / 6
9,416
523
10,937
9,574
3,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
UIJango
Atlas
13
3 / 0 / 8
8,792
488
6,745
14,504
13,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
oDELTA101o
Sun Wukong
15
1 / 2 / 5
8,916
495
9,318
16,512
12,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
ItsGenetic12
Baba Yaga
12
0 / 6 / 1
7,951
442
8,307
13,002
6,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
0 / 5 / 1
7,618
423
5,717
20,212
13,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
4 / 3 / 0
9,757
542
11,990
11,218
4,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
MySandals
Izanami
11
0 / 5 / 1
7,392
411
6,902
14,719
5,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
TrulyRug
Achilles
13
1 / 2 / 2
8,853
492
9,081
16,581
14,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
21
Kills
5
5
Deaths
21
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
CamoCurry
Xbalanque
12
1
5
14.5
W
Thanatos
Delta_Viison
Thanatos
1
2
5
1.75
L
Baba Yaga
ItsGenetic12
Baba Yaga
0
6
1
0.08
L
0
5
1
0.1
L
4
3
0
1.33
L
Izanami
MySandals
Izanami
0
5
1
0.1
W
Kukulkan
Tonermon
Kukulkan
4
0
6
7
L
Achilles
TrulyRug
Achilles
1
2
2
1
W
Atlas
UIJango
Atlas
3
0
8
7
W
Sun Wukong
oDELTA101o
Sun Wukong
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,134
Damage
41,997
65,116
Taken
75,732
40,148
Mitigated
44,966
20,263
Healing
18,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
CamoCurry
Xbalanque
15,417
8,003
171
2,697
9,110
3,526
4,915
3,138
5,972
0
73,152
W
Thanatos
Delta_Viison
Thanatos
6,717
327
0
11,159
15,416
6,655
0
5,158
10,258
0
80,920
L
Baba Yaga
ItsGenetic12
Baba Yaga
8,307
99
263
2,268
13,002
6,282
837
3,062
9,940
62,373
0
L
5,717
1,352
184
4,251
20,212
13,988
0
6,352
13,860
38,672
0
L
11,990
149
0
3,424
11,218
4,618
405
2,257
8,961
77,437
0
L
Izanami
MySandals
Izanami
6,902
3,871
0
4,767
14,719
5,251
518
4,930
9,789
0
59,016
W
Kukulkan
Tonermon
Kukulkan
10,937
705
0
1,838
9,574
3,529
464
7,136
2,438
69,094
0
L
Achilles
TrulyRug
Achilles
9,081
696
0
2,938
16,581
14,827
538
1,081
15,500
293
52,897
W
Atlas
UIJango
Atlas
6,745
3,019
0
1,832
14,504
13,632
0
5,782
8,722
26,071
0
W
Sun Wukong
oDELTA101o
Sun Wukong
9,318
943
279
2,287
16,512
12,806
0
4,857
11,655
0
46,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,330
Gold Earned
41,571
427
Minions Killed
434
0
Camps Cleared
0
1,814,593
Distance Traveled
1,620,281
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,203
622
116
6
0
317,641
3
W
Thanatos
9,003
500
115
6
0
411,925
0
L
Baba Yaga
7,951
442
95
5
0
302,281
0
L
Athena
7,618
423
54
3
0
341,227
1
L
He Bo
9,757
542
121
7
0
330,647
0
L
Izanami
7,392
411
78
4
0
306,822
0
W
Kukulkan
9,416
523
97
5
0
367,030
0
L
Achilles
8,853
492
86
5
0
339,304
0
W
Atlas
8,792
488
28
2
0
363,644
5
W
Sun Wukong
8,916
495
71
4
0
354,353
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role