Player Matchup

Gilgamesh
Gilgamesh
Androlone
Gilgamesh
Level 68
God Stats
17W - 12L
1,646 SR
Queue Stats
85W - 95L
1,486 Elo+
Party 1
Anubis
Anubis
BallSackLarry
Anubis
Level 86
God Stats
3W - 8L
1,312 SR
Queue Stats
105W - 106L
1,495 Elo+
Party 1
Ymir
Ymir
Krausso
Ymir
Level 104
God Stats
8W - 7L
1,615 SR
Queue Stats
134W - 130L
1,501 Elo+
Party 1
Team Averages
Level 86
1,524 SR
1,494 Elo+

VS

Team Averages
Level 132
1,561 SR
1,516 Elo+
Sol
Sol
Deo azpartico
Sol
Level 158
God Stats
61W - 44L
1,525 SR
Queue Stats
475W - 481L
1,516 Elo+
Solo
Loki
Loki
ZachAttkTheWorld
Loki
Level 92
God Stats
83W - 61L
1,649 SR
Queue Stats
126W - 113L
1,538 Elo+
Solo
Shiva
Shiva
sernaxer
Shiva
Level 146
God Stats
27W - 31L
1,509 SR
Queue Stats
400W - 404L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Androlone
Gilgamesh
11
2 / 5 / 2
9,954
711
8,594
19,606
15,261
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 8 / 3
9,758
697
8,593
14,432
6,500
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Krausso
Ymir
12
1 / 4 / 3
9,460
676
8,254
19,444
24,733
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 11
11,962
854
17,835
9,730
3,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
7 / 2 / 8
11,874
848
15,864
12,577
4,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shiva
sernaxer
Shiva
15
5 / 1 / 12
11,681
834
15,860
14,095
12,611
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
4
Kills
17
17
Deaths
4
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Androlone
Gilgamesh
2
5
2
0.6
L
1
8
3
0.31
W
5
1
11
10.5
L
Ymir
Krausso
Ymir
1
4
3
0.63
W
7
2
8
5.5
W
Shiva
sernaxer
Shiva
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,441
Damage
49,559
53,482
Taken
36,402
46,494
Mitigated
21,209
3,852
Healing
10,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Androlone
Gilgamesh
8,594
2,067
0
839
19,606
15,261
0
5,607
13,999
0
20,521
L
8,593
300
0
1,931
14,432
6,500
0
3,261
11,171
43,083
0
W
17,835
5,524
0
4,858
9,730
3,827
2,006
4,798
4,932
73,277
0
L
Ymir
Krausso
Ymir
8,254
1,033
0
1,082
19,444
24,733
0
9,810
9,634
26,773
0
W
15,864
4,609
0
2,187
12,577
4,771
581
5,876
6,701
0
54,639
W
Shiva
sernaxer
Shiva
15,860
1,379
1,080
2,471
14,095
12,611
134
6,764
7,331
3,515
32,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,172
Gold Earned
35,517
105
Minions Killed
176
0
Camps Cleared
0
782,378
Distance Traveled
816,113
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,954
711
17
1
0
288,978
2
L
Anubis
9,758
697
65
5
0
229,505
6
W
Sol
11,962
854
94
7
0
268,268
4
L
Ymir
9,460
676
23
2
0
263,895
0
W
Loki
11,874
848
46
3
0
273,867
0
W
Shiva
11,681
834
36
3
0
273,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role