Player Matchup

Ah Puch
Ah Puch
Figure40
Ah Puch
Level 43
God Stats
3W - 4L
1,500 SR
Queue Stats
121W - 140L
1,306 Elo+
Party 1
Chaac
Chaac
helboy23x
Chaac
Level 43
God Stats
4W - 7L
1,310 SR
Queue Stats
301W - 315L
1,492 Elo+
Solo
Chang'e
Chang'e
shadowmanuwu
Chang'e
Level 28
God Stats
4W - 7L
1,206 SR
Queue Stats
25W - 29L
1,522 Elo+
Party 1
Team Averages
Level 38
1,339 SR
1,440 Elo+

VS

Team Averages
Level 55
1,422 SR
1,466 Elo+
Hercules
Hercules
 
Hercules
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ChrispyCreame
Danzaburou
Level 63
God Stats
1W - 6L
1,373 SR
Queue Stats
3W - 8L
1,475 Elo+
Solo
Chang'e
Chang'e
adamarthur89
Chang'e
Level 39
God Stats
9W - 16L
1,394 SR
Queue Stats
34W - 52L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Figure40
Ah Puch
11
4 / 0 / 4
8,248
825
9,841
4,986
1,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
helboy23x
Chaac
11
2 / 0 / 5
7,999
800
7,752
8,693
9,260
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
shadowmanuwu
Chang'e
10
2 / 0 / 5
8,043
804
6,428
5,435
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
8
0 / 3 / 0
6,339
634
5,576
12,336
9,867
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Danzaburou
ChrispyCreame
Danzaburou
8
0 / 1 / 0
6,564
656
2,453
6,123
2,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
adamarthur89
Chang'e
8
0 / 4 / 0
6,277
628
2,592
8,281
2,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
8
Kills
0
0
Deaths
8
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
3
0
0
L
Danzaburou
ChrispyCreame
Danzaburou
0
1
0
0
W
Ah Puch
Figure40
Ah Puch
4
0
4
6
L
Chang'e
adamarthur89
Chang'e
0
4
0
0
W
Chaac
helboy23x
Chaac
2
0
5
4.5
W
Chang'e
shadowmanuwu
Chang'e
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,021
Damage
10,621
19,114
Taken
26,740
12,885
Mitigated
14,810
9,093
Healing
5,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,576
902
0
2,454
12,336
9,867
0
6,478
5,520
0
23,465
L
Danzaburou
ChrispyCreame
Danzaburou
2,453
913
0
803
6,123
2,064
0
3,997
1,942
0
14,638
W
Ah Puch
Figure40
Ah Puch
9,841
335
0
1,674
4,986
1,825
970
342
4,644
27,545
0
L
Chang'e
adamarthur89
Chang'e
2,592
139
873
1,014
8,281
2,879
0
5,060
2,977
10,564
0
W
Chaac
helboy23x
Chaac
7,752
516
126
3,602
8,693
9,260
317
1,523
7,170
0
23,509
W
Chang'e
shadowmanuwu
Chang'e
6,428
418
1,466
2,225
5,435
1,800
961
1,398
4,037
37,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,290
Gold Earned
19,180
118
Minions Killed
79
0
Camps Cleared
0
589,189
Distance Traveled
542,776
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,339
634
26
3
0
191,842
2
L
Danzaburou
6,564
656
35
4
0
174,584
0
W
Ah Puch
8,248
825
37
4
0
189,056
0
L
Chang'e
6,277
628
18
2
0
176,350
0
W
Chaac
7,999
800
23
2
0
219,738
0
W
Chang'e
8,043
804
58
6
0
180,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role