Player Matchup

Jing Wei
Jing Wei
Com3fy
Jing Wei
Level 106
God Stats
4W - 4L
1,322 SR
Queue Stats
207W - 182L
1,471 Elo+
Solo
Thor
Thor
Fox_Apollo
Thor
Level 148
God Stats
12W - 6L
1,668 SR
Queue Stats
143W - 146L
1,427 Elo+
Solo
Chaac
Chaac
MrFrybread
Chaac
Level 128
God Stats
14W - 12L
1,411 SR
Queue Stats
410W - 437L
1,464 Elo+
Party 2
Geb
Geb
SkyAgent13
Geb
Level 146
God Stats
2W - 5L
1,715 SR
Queue Stats
697W - 687L
1,477 Elo+
Party 2
Kukulkan
Kukulkan
eddymonster
Kukulkan
Level 105
God Stats
16W - 8L
1,654 SR
Queue Stats
171W - 177L
1,454 Elo+
Solo
Team Averages
Level 127
1,554 SR
1,458 Elo+

VS

Team Averages
Level 103
1,390 SR
1,434 Elo+
Surtr
Surtr
ClipBurner1998
Surtr
Level 120
God Stats
26W - 17L
1,543 SR
Queue Stats
144W - 168L
1,462 Elo+
Party 1
Poseidon
Poseidon
DismayingToast8
Poseidon
Level 89
God Stats
19W - 30L
1,424 SR
Queue Stats
69W - 121L
1,363 Elo+
Party 1
Maui
Maui
Locococo678
Maui
Level 127
God Stats
16W - 26L
1,423 SR
Queue Stats
212W - 266L
1,392 Elo+
Party 1
Nemesis
Nemesis
R3KL3SS DEER
Nemesis
Level 64
God Stats
0W - 1L
1,143 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
V1GAlmond
Heimdallr
Level 115
God Stats
5W - 8L
1,418 SR
Queue Stats
108W - 129L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Com3fy
Jing Wei
14
2 / 0 / 3
8,464
605
7,281
7,753
3,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
4 / 5 / 3
7,585
542
6,733
13,560
5,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
12
0 / 2 / 1
7,304
522
5,734
11,379
7,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
5 / 1 / 4
8,534
610
5,739
9,911
5,821
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
eddymonster
Kukulkan
16
4 / 0 / 2
9,401
672
7,482
5,406
2,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 0
8,647
618
12,059
13,712
14,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
12
0 / 3 / 1
6,740
481
227
7,560
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 3 / 0
5,962
426
2,305
7,967
5,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
R3KL3SS DEER
Nemesis
8
0 / 5 / 0
5,593
400
3,815
12,796
3,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heimdallr
V1GAlmond
Heimdallr
12
1 / 3 / 1
6,753
482
5,256
10,336
4,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
15
Kills
7
8
Deaths
16
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
5
2
0
2.5
W
Jing Wei
Com3fy
Jing Wei
2
0
3
3.5
L
Poseidon
0
3
1
0.17
W
4
5
3
1.1
L
1
3
0
0.33
W
Chaac
0
2
1
0.25
L
Nemesis
R3KL3SS DEER
Nemesis
0
5
0
0
W
5
1
4
7
L
Heimdallr
V1GAlmond
Heimdallr
1
3
1
0.5
W
Kukulkan
eddymonster
Kukulkan
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,969
Damage
23,662
48,009
Taken
52,371
24,178
Mitigated
31,013
15,127
Healing
11,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,059
4,592
0
4,785
13,712
14,681
183
1,132
12,580
1,508
70,672
W
Jing Wei
Com3fy
Jing Wei
7,281
5,981
0
3,956
7,753
3,184
687
653
7,100
0
66,401
L
Poseidon
227
0
0
990
7,560
2,127
0
3,574
3,986
51,770
0
W
6,733
2,078
0
5,220
13,560
5,275
0
606
12,954
0
50,296
L
2,305
356
0
1,536
7,967
5,763
0
3,413
4,554
13,864
0
W
Chaac
5,734
1,551
0
2,842
11,379
7,518
0
360
11,019
0
57,153
L
Nemesis
R3KL3SS DEER
Nemesis
3,815
1,591
0
269
12,796
3,909
165
4,246
8,550
0
30,012
W
5,739
726
0
2,385
9,911
5,821
53
1,002
8,909
22,956
0
L
Heimdallr
V1GAlmond
Heimdallr
5,256
3,205
0
4,143
10,336
4,533
0
1,045
9,291
0
49,660
W
Kukulkan
eddymonster
Kukulkan
7,482
294
0
724
5,406
2,380
73
603
4,803
97,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,288
Gold Earned
33,695
515
Minions Killed
360
0
Camps Cleared
0
1,423,201
Distance Traveled
1,403,741
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,647
618
118
8
0
255,736
1
W
Jing Wei
8,464
605
116
8
0
292,076
2
L
Poseidon
6,740
481
98
7
0
239,385
0
W
Thor
7,585
542
74
5
0
270,590
0
L
Maui
5,962
426
24
2
0
291,515
2
W
Chaac
7,304
522
119
9
0
267,660
4
L
Nemesis
5,593
400
44
3
0
360,207
0
W
Geb
8,534
610
24
2
0
305,425
0
L
Heimdallr
6,753
482
76
5
0
256,898
2
W
Kukulkan
9,401
672
182
13
0
287,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role