Player Matchup

Martichoras
Martichoras
AddictedGamer72
Martichoras
Level 76
God Stats
3W - 5L
1,447 SR
Queue Stats
292W - 291L
1,583 Elo+
Solo
Charybdis
Charybdis
BIG_DIXON00
Charybdis
Level 120
God Stats
9W - 6L
1,143 SR
Queue Stats
50W - 52L
1,412 Elo+
Party 2
Bacchus
Bacchus
King_CrumpItUp
Bacchus
Level 148
God Stats
0W - 2L
1,449 SR
Queue Stats
3W - 10L
1,237 Elo+
Party 2
Ra
Ra
LagartijaGamer
Ra
Level 130
God Stats
12W - 10L
1,534 SR
Queue Stats
301W - 273L
1,638 Elo+
Solo
Cthulhu
Cthulhu
SigmaOmegaΩ
Cthulhu
Level 86
God Stats
3W - 7L
1,365 SR
Queue Stats
156W - 151L
1,570 Elo+
Solo
Team Averages
Level 112
1,388 SR
1,488 Elo+

VS

Team Averages
Level 123
1,580 SR
1,534 Elo+
Anubis
Anubis
 
Anubis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
FlaxenOwl
Anhur
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 122L
1,532 Elo+
Party 1
Ymir
Ymir
SIR BEEFLOAF
Ymir
Level 115
God Stats
4W - 2L
1,525 SR
Queue Stats
32W - 32L
1,501 Elo+
Solo
Jing Wei
Jing Wei
Shadow4321
Jing Wei
Level 146
God Stats
1W - 0L
1,630 SR
Queue Stats
20W - 22L
1,620 Elo+
Party 1
Neith
Neith
ericrushing43
Neith
Level 69
God Stats
6W - 5L
1,742 SR
Queue Stats
209W - 205L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
AddictedGamer72
Martichoras
12
0 / 2 / 1
6,821
1,137
6,782
6,603
2,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Charybdis
BIG_DIXON00
Charybdis
12
1 / 2 / 0
7,131
1,189
6,206
8,670
3,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 5 / 2
7,812
1,302
6,658
12,130
8,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 1 / 1
6,282
1,047
264
1,546
272
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
SigmaOmegaΩ
Cthulhu
12
1 / 2 / 2
7,223
1,204
6,370
11,303
9,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

281

VS

Team 2 Tickets

346

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
0 / 0 / 5
6,934
1,156
2,872
2,352
1,116
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Anhur
FlaxenOwl
Anhur
13
3 / 2 / 6
7,879
1,313
12,939
8,791
3,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 0 / 7
8,256
1,376
4,366
6,154
6,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
Shadow4321
Jing Wei
12
3 / 1 / 4
7,434
1,239
7,037
6,793
3,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 0 / 5
8,278
1,380
8,009
4,170
1,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
3
Kills
12
12
Deaths
3
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
0
0
5
2.5
L
Martichoras
AddictedGamer72
Martichoras
0
2
1
0.25
L
Charybdis
BIG_DIXON00
Charybdis
1
2
0
0.5
W
Anhur
FlaxenOwl
Anhur
3
2
6
3
L
1
5
2
0.4
L
0
1
1
0.5
W
2
0
7
5.5
W
Jing Wei
Shadow4321
Jing Wei
3
1
4
5
L
Cthulhu
SigmaOmegaΩ
Cthulhu
1
2
2
1
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,280
Damage
35,223
40,252
Taken
28,260
23,801
Mitigated
16,248
3,803
Healing
4,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
2,872
83
210
157
2,352
1,116
0
1,170
1,182
18,988
0
L
Martichoras
AddictedGamer72
Martichoras
6,782
1,160
0
461
6,603
2,769
0
1,444
5,159
0
24,843
L
Charybdis
BIG_DIXON00
Charybdis
6,206
3,464
0
1,628
8,670
3,007
0
1,746
6,924
0
22,156
W
Anhur
FlaxenOwl
Anhur
12,939
8,022
0
656
8,791
3,504
0
3,680
4,442
0
22,777
L
6,658
62
0
820
12,130
8,375
0
1,643
10,082
15,540
0
L
264
0
50
108
1,546
272
0
117
1,429
2,275
0
W
4,366
606
0
712
6,154
6,975
0
2,327
3,543
6,619
0
W
Jing Wei
Shadow4321
Jing Wei
7,037
5,852
0
1,655
6,793
3,020
0
2,583
4,126
0
15,705
L
Cthulhu
SigmaOmegaΩ
Cthulhu
6,370
756
136
600
11,303
9,378
0
1,853
9,150
14,372
0
W
8,009
2,421
0
978
4,170
1,633
0
2,416
1,225
0
21,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,269
Gold Earned
38,781
137
Minions Killed
150
6
Camps Cleared
6
519,400
Distance Traveled
669,009
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,934
1,156
55
9
1
139,731
0
L
Martichoras
6,821
1,137
39
7
3
113,487
0
L
Charybdis
7,131
1,189
41
7
1
107,561
0
W
Anhur
7,879
1,313
23
4
4
122,699
0
L
Bacchus
7,812
1,302
19
3
0
131,139
0
L
Ra
6,282
1,047
12
2
1
32,153
0
W
Ymir
8,256
1,376
12
2
0
134,253
0
W
Jing Wei
7,434
1,239
22
4
0
137,936
0
L
Cthulhu
7,223
1,204
26
4
1
135,060
0
W
Neith
8,278
1,380
38
6
1
134,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role