Player Matchup

Neith
Neith
Dekysretun
Neith
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 16L
1,187 Elo+
Party 1
Gilgamesh
Gilgamesh
EstoyToLoko69
Gilgamesh
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 20L
1,240 Elo+
Party 1
Merlin
Merlin
Sergimus
Merlin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 14L
1,157 Elo+
Party 1
Team Averages
Level 34
1,500 SR
1,195 Elo+

VS

Team Averages
Level 35
1,452 SR
1,444 Elo+
Odin
Odin
Jolden_mp
Odin
Level 69
God Stats
0W - 2L
1,357 SR
Queue Stats
139W - 143L
1,331 Elo+
Solo
Anubis
Anubis
getsugatnsho
Anubis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Agni
Agni
maispourquoitu
Agni
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
9 / 0 / 8
9,844
895
9,150
5,029
1,992
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
EstoyToLoko69
Gilgamesh
12
6 / 1 / 9
9,323
848
7,648
7,953
5,729
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
Sergimus
Merlin
12
2 / 4 / 12
8,797
800
8,503
5,681
2,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
9
0 / 2 / 4
7,401
673
1,523
10,170
8,042
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
11
1 / 10 / 3
7,529
684
5,096
11,957
4,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
4 / 5 / 1
8,696
791
5,072
9,241
3,335
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
17
Kills
5
5
Deaths
17
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
9
0
8
13
W
Gilgamesh
EstoyToLoko69
Gilgamesh
6
1
9
10.5
L
Odin
0
2
4
1
W
Merlin
Sergimus
Merlin
2
4
12
2
L
Anubis
1
10
3
0.25
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,301
Damage
11,691
18,663
Taken
31,368
9,725
Mitigated
16,366
2,794
Healing
2,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
9,150
3,678
0
2,551
5,029
1,992
65
3,007
2,022
0
25,664
W
Gilgamesh
EstoyToLoko69
Gilgamesh
7,648
2,273
0
213
7,953
5,729
0
4,179
3,774
0
27,844
L
Odin
1,523
542
107
205
10,170
8,042
0
2,750
7,420
0
8,249
W
Merlin
Sergimus
Merlin
8,503
982
0
30
5,681
2,004
224
3,484
2,197
34,974
0
L
Anubis
5,096
1,552
0
1,258
11,957
4,989
173
3,167
8,790
20,019
0
L
5,072
901
198
271
9,241
3,335
0
2,732
6,509
22,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,964
Gold Earned
23,626
105
Minions Killed
66
0
Camps Cleared
0
588,605
Distance Traveled
516,878
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,844
895
33
3
0
202,604
0
W
Gilgamesh
9,323
848
33
3
0
195,615
0
L
Odin
7,401
673
11
1
0
226,594
0
W
Merlin
8,797
800
39
4
0
190,386
3
L
Anubis
7,529
684
30
3
0
137,083
0
L
Agni
8,696
791
25
2
0
153,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role