Player Matchup

Eset
Eset
Pneumonie
Eset
Level 96
God Stats
59W - 20L
1,744 SR
Queue Stats
74W - 32L
1,667 Elo+
Party 2
Ne Zha
Ne Zha
Sonaltes
Ne Zha
Level 107
God Stats
16W - 13L
1,564 SR
Queue Stats
375W - 351L
1,522 Elo+
Party 2
Jormungandr
Jormungandr
TH3JoK3RQc
Jormungandr
Level 76
God Stats
118W - 88L
1,603 SR
Queue Stats
504W - 486L
1,541 Elo+
Party 2
Ares
Ares
UnkeptGrunt41
Ares
Level 148
God Stats
9W - 7L
1,384 SR
Queue Stats
214W - 210L
1,535 Elo+
Solo
Neith
Neith
honghuang
Neith
Level 147
God Stats
2W - 5L
1,159 SR
Queue Stats
44W - 46L
1,376 Elo+
Solo
Team Averages
Level 115
1,491 SR
1,528 Elo+

VS

Team Averages
Level 142
1,555 SR
1,534 Elo+
Olorun
Olorun
 
Olorun
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Akiitsuki
Ix Chel
Level 151
God Stats
0W - 1L
1,323 SR
Queue Stats
139W - 138L
1,518 Elo+
Party 1
Shiva
Shiva
GuardBigCountry
Shiva
Level 129
God Stats
5W - 3L
1,649 SR
Queue Stats
63W - 51L
1,615 Elo+
Party 1
Heimdallr
Heimdallr
TheOnlyMadara
Heimdallr
Level 156
God Stats
1W - 1L
1,687 SR
Queue Stats
223W - 202L
1,529 Elo+
Party 1
Fafnir
Fafnir
Watermelon-Ciroc
Fafnir
Level 178
God Stats
0W - 2L
1,618 SR
Queue Stats
235W - 272L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
14
5 / 3 / 3
8,504
567
12,852
9,874
4,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
Sonaltes
Ne Zha
16
5 / 0 / 5
9,240
616
12,137
12,744
6,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jormungandr
TH3JoK3RQc
Jormungandr
15
3 / 1 / 1
9,210
614
10,790
8,193
5,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

13
4 / 0 / 4
8,287
552
9,174
11,057
9,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Neith
honghuang
Neith
13
2 / 0 / 4
8,299
553
8,428
7,738
3,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
0 / 4 / 0
7,087
472
3,994
11,093
4,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
Akiitsuki
Ix Chel
12
0 / 6 / 2
7,126
475
5,311
14,345
4,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 4 / 0
8,052
537
9,148
21,939
10,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
TheOnlyMadara
Heimdallr
12
3 / 4 / 0
7,573
505
6,644
13,954
5,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

11
0 / 1 / 1
7,109
474
3,801
12,209
13,404
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
19
Kills
4
4
Deaths
19
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
4
0
0
L
Ix Chel
Akiitsuki
Ix Chel
0
6
2
0.17
L
1
4
0
0.25
W
Eset
5
3
3
2.17
W
Ne Zha
Sonaltes
Ne Zha
5
0
5
7.5
W
Jormungandr
TH3JoK3RQc
Jormungandr
3
1
1
3.5
L
Heimdallr
TheOnlyMadara
Heimdallr
3
4
0
0.75
W
4
0
4
6
L
0
1
1
0.5
W
Neith
honghuang
Neith
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,381
Damage
28,898
49,606
Taken
73,540
29,147
Mitigated
38,316
9,529
Healing
18,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
3,994
2,064
680
3,297
11,093
4,378
933
1,436
9,657
52,864
0
L
Ix Chel
Akiitsuki
Ix Chel
5,311
500
1,636
3,312
14,345
4,755
70
9,664
4,681
54,283
0
L
9,148
879
0
5,098
21,939
10,570
0
12,218
8,640
0
64,121
W
Eset
12,852
738
145
1,271
9,874
4,098
126
2,619
7,255
51,749
0
W
Ne Zha
Sonaltes
Ne Zha
12,137
2,687
0
1,527
12,744
6,315
0
2,837
9,907
0
81,604
W
Jormungandr
TH3JoK3RQc
Jormungandr
10,790
2,494
0
1,121
8,193
5,623
504
0
8,193
76,923
0
L
Heimdallr
TheOnlyMadara
Heimdallr
6,644
3,772
0
1,000
13,954
5,209
0
3,710
10,205
0
70,815
W
9,174
454
0
2,801
11,057
9,575
0
4,758
6,299
24,960
0
L
3,801
598
0
3,178
12,209
13,404
48
4,621
7,541
14,315
0
W
Neith
honghuang
Neith
8,428
2,816
0
2,664
7,738
3,536
1,218
3,003
4,735
0
60,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,540
Gold Earned
36,947
441
Minions Killed
387
0
Camps Cleared
0
1,578,701
Distance Traveled
1,408,558
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,087
472
88
6
0
239,865
4
L
Ix Chel
7,126
475
92
6
0
277,858
0
L
Shiva
8,052
537
102
7
0
281,197
0
W
Eset
8,504
567
84
6
0
308,480
0
W
Ne Zha
9,240
616
101
7
0
411,910
0
W
Jormungandr
9,210
614
140
9
0
294,327
6
L
Heimdallr
7,573
505
87
6
0
295,326
0
W
Ares
8,287
552
28
2
0
318,314
3
L
Fafnir
7,109
474
18
1
0
314,312
4
W
Neith
8,299
553
88
6
0
245,670
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role