Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ratatoskr
Ratatoskr
PhoinixFire
Ratatoskr
Level 187
God Stats
21W - 12L
1,711 SR
Queue Stats
497W - 487L
1,556 Elo+
Party 2
Apollo
Apollo
T Schwasty
Apollo
Level 120
God Stats
2W - 3L
1,494 SR
Queue Stats
84W - 78L
1,556 Elo+
Party 3
Chang'e
Chang'e
dyslexiee
Chang'e
Level 58
God Stats
74W - 87L
1,588 SR
Queue Stats
361W - 365L
1,531 Elo+
Party 2
Thor
Thor
fafafafsasfa
Thor
Level 149
God Stats
2W - 2L
1,533 SR
Queue Stats
49W - 34L
1,636 Elo+
Solo
Team Averages
Level 116
1,565 SR
1,556 Elo+

VS

Team Averages
Level 119
1,692 SR
1,520 Elo+
Ishtar
Ishtar
Beaurizzy4
Ishtar
Level 144
God Stats
4W - 7L
1,464 SR
Queue Stats
79W - 82L
1,561 Elo+
Party 4
Ah Puch
Ah Puch
D0CT4 J
Ah Puch
Level 154
God Stats
9W - 8L
1,591 SR
Queue Stats
79W - 87L
1,544 Elo+
Party 4
Ne Zha
Ne Zha
Ereshkigals
Ne Zha
Level 50
God Stats
1W - 2L
1,820 SR
Queue Stats
6W - 6L
1,480 Elo+
Party 1
Charon
Charon
Innaco
Charon
Level 127
God Stats
2W - 0L
1,626 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
jayfly146
Fenrir
Level 119
God Stats
4W - 1L
1,956 SR
Queue Stats
43W - 52L
1,515 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
0 / 0 / 3
6,595
507
3,479
10,831
10,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ratatoskr
PhoinixFire
Ratatoskr
13
2 / 3 / 0
7,855
604
11,739
14,495
10,304
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Apollo
T Schwasty
Apollo
12
2 / 0 / 1
6,797
523
5,338
8,310
3,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
dyslexiee
Chang'e
11
0 / 1 / 1
6,628
510
1,561
8,931
2,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 3 / 1
6,860
528
6,500
11,935
4,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Beaurizzy4
Ishtar
10
0 / 1 / 0
5,940
457
6,326
6,290
2,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
D0CT4 J
Ah Puch
13
2 / 1 / 2
7,613
586
11,434
7,174
2,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
13
2 / 2 / 1
7,580
583
8,098
13,639
7,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
Innaco
Charon
10
0 / 2 / 1
6,452
496
4,315
7,541
5,985
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
jayfly146
Fenrir
13
2 / 0 / 2
7,203
554
3,485
11,009
4,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
6
Kills
6
7
Deaths
6
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
0
3
1.5
W
Ishtar
Beaurizzy4
Ishtar
0
1
0
0
W
Ah Puch
D0CT4 J
Ah Puch
2
1
2
3
W
Ne Zha
2
2
1
1.25
W
Charon
Innaco
Charon
0
2
1
0.25
L
Ratatoskr
PhoinixFire
Ratatoskr
2
3
0
0.67
L
Apollo
T Schwasty
Apollo
2
0
1
2.5
L
Chang'e
dyslexiee
Chang'e
0
1
1
0.5
L
2
3
1
0.83
W
Fenrir
jayfly146
Fenrir
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,617
Damage
33,658
54,502
Taken
45,653
31,716
Mitigated
22,790
16,848
Healing
13,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
3,479
1,262
379
3,860
10,831
10,774
0
3,483
7,348
12,079
0
W
Ishtar
Beaurizzy4
Ishtar
6,326
4,398
0
930
6,290
2,389
436
1,478
4,812
0
46,792
W
Ah Puch
D0CT4 J
Ah Puch
11,434
683
0
2,373
7,174
2,690
0
1,321
5,853
67,348
0
W
Ne Zha
8,098
2,614
0
5,165
13,639
7,047
565
0
13,639
0
57,541
W
Charon
Innaco
Charon
4,315
1,586
248
1,373
7,541
5,985
25
1,542
5,999
23,162
0
L
Ratatoskr
PhoinixFire
Ratatoskr
11,739
3,482
0
2,370
14,495
10,304
16
814
13,681
0
60,846
L
Apollo
T Schwasty
Apollo
5,338
3,201
0
5,686
8,310
3,298
392
1,494
6,816
0
60,042
L
Chang'e
dyslexiee
Chang'e
1,561
106
560
3,403
8,931
2,955
0
5,461
3,470
41,484
0
L
6,500
1,273
0
590
11,935
4,385
0
4,497
7,438
0
63,899
W
Fenrir
jayfly146
Fenrir
3,485
1,889
0
3,121
11,009
4,679
0
699
10,310
0
52,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,735
Gold Earned
34,788
396
Minions Killed
395
0
Camps Cleared
0
1,353,340
Distance Traveled
1,367,076
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,595
507
16
1
0
274,436
1
W
Ishtar
5,940
457
79
6
0
242,168
0
W
Ah Puch
7,613
586
116
9
0
276,121
5
W
Ne Zha
7,580
583
88
7
0
285,824
0
W
Charon
6,452
496
32
2
0
249,599
3
L
Ratatoskr
7,855
604
104
8
0
278,518
2
L
Apollo
6,797
523
100
8
0
238,401
0
L
Chang'e
6,628
510
89
7
0
279,743
3
L
Thor
6,860
528
87
7
0
282,242
0
W
Fenrir
7,203
554
80
6
0
313,364
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role