Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Cherrios20
Hercules
Level 158
God Stats
6W - 9L
1,444 SR
Queue Stats
1,491W - 1,505L
1,435 Elo+
Solo
Cabrakan
Cabrakan
Cindery06
Cabrakan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,264 Elo+
Solo
Bastet
Bastet
Hashira-DevMo
Bastet
Level 136
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 73L
1,525 Elo+
Solo
Team Averages
Level 126
1,489 SR
1,445 Elo+

VS

Team Averages
Level 115
1,500 SR
1,549 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
AlterEagle0
Ares
Level 148
God Stats
19W - 14L
1,474 SR
Queue Stats
1,152W - 1,175L
1,501 Elo+
Solo
Arachne
Arachne
HazyV
Arachne
Level 143
God Stats
13W - 11L
1,525 SR
Queue Stats
1,118W - 1,090L
1,492 Elo+
Solo
Fafnir
Fafnir
KrAzYDrAg0n
Fafnir
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 75L
1,641 Elo+
Party 1
Chiron
Chiron
sickcakes
Chiron
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 90L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
1 / 2 / 1
5,100
1,020
2,881
5,941
4,455
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Maui
 
Maui
11
1 / 2 / 1
5,053
1,011
2,653
4,843
2,938
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
Cherrios20
Hercules
8
0 / 3 / 2
4,623
925
2,973
7,380
3,654
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cabrakan
Cindery06
Cabrakan
5
0 / 0 / 0
4,259
852
0
0
0
11
0 / 1 / 2
4,723
945
3,148
3,190
1,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
4 / 0 / 4
6,379
1,276
6,702
1,806
945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 1 / 6
5,855
1,171
1,567
5,312
5,672
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Arachne
HazyV
Arachne
10
2 / 1 / 6
6,032
1,206
3,969
6,680
4,515
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fafnir
10
0 / 0 / 8
5,980
1,196
2,859
5,241
6,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chiron
sickcakes
Chiron
11
2 / 0 / 4
5,784
1,157
2,914
2,020
954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
2
Kills
8
8
Deaths
2
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
2
1
0.75
L
Maui
 
Maui
1
2
1
0.75
W
Hou Yi
 
Hou Yi
4
0
4
6
W
0
1
6
3
L
Hercules
Cherrios20
Hercules
0
3
2
0.33
L
Cabrakan
Cindery06
Cabrakan
0
0
0
0
L
0
1
2
1
W
Arachne
HazyV
Arachne
2
1
6
5
W
Fafnir
0
0
8
4
W
Chiron
sickcakes
Chiron
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,655
Damage
18,011
21,354
Taken
21,059
12,349
Mitigated
18,308
5,029
Healing
7,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,881
46
801
2,293
5,941
4,455
0
1,328
4,575
7,097
0
L
Maui
 
Maui
2,653
173
0
346
4,843
2,938
0
1,014
3,699
8,812
0
W
Hou Yi
 
Hou Yi
6,702
2,696
652
670
1,806
945
1,059
618
1,188
0
13,859
W
1,567
136
274
605
5,312
5,672
291
1,234
4,078
3,360
0
L
Hercules
Cherrios20
Hercules
2,973
802
177
1,026
7,380
3,654
0
1,584
5,675
0
5,740
L
Cabrakan
Cindery06
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
L
3,148
866
126
260
3,190
1,302
0
500
2,569
0
5,348
W
Arachne
HazyV
Arachne
3,969
2,134
255
1,597
6,680
4,515
100
1,823
4,857
0
7,017
W
Fafnir
2,859
1,531
654
1,589
5,241
6,222
104
957
4,284
4,276
0
W
Chiron
sickcakes
Chiron
2,914
1,164
1,018
330
2,020
954
646
902
1,118
0
12,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,758
Gold Earned
30,030
42
Minions Killed
67
0
Camps Cleared
0
406,867
Distance Traveled
504,241
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,100
1,020
9
2
0
83,739
0
L
Maui
5,053
1,011
20
4
0
100,849
0
W
Hou Yi
6,379
1,276
23
5
0
95,198
0
W
Ares
5,855
1,171
1
0
0
99,784
0
L
Hercules
4,623
925
8
2
0
75,443
0
L
Cabrakan
4,259
852
0
0
0
25,260
0
L
Bastet
4,723
945
5
1
0
121,576
0
W
Arachne
6,032
1,206
12
2
0
107,425
0
W
Fafnir
5,980
1,196
3
1
0
101,998
0
W
Chiron
5,784
1,157
28
6
0
99,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role