Player Matchup

Anubis
Anubis
BairoNo23
Anubis
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
288W - 350L
1,133 Elo+
Party 1
Geb
Geb
KILLER_BULLS_14
Geb
Level 30
God Stats
6W - 5L
1,678 SR
Queue Stats
207W - 292L
1,202 Elo+
Party 1
Horus
Horus
MalbaRk
Horus
Level 24
God Stats
0W - 2L
1,792 SR
Queue Stats
11W - 48L
1,500 Elo+
Party 1
Team Averages
Level 28
1,657 SR
1,278 Elo+

VS

Team Averages
Level 73
1,468 SR
1,415 Elo+
Danzaburou
Danzaburou
Rizz-kalifa
Danzaburou
Level 16
God Stats
8W - 8L
1,515 SR
Queue Stats
19W - 26L
1,377 Elo+
Party 2
Hercules
Hercules
Silent_Melody13
Hercules
Level 128
God Stats
41W - 49L
1,423 SR
Queue Stats
405W - 431L
1,472 Elo+
Party 2
Sol
Sol
candibunni
Sol
Level 75
God Stats
65W - 65L
1,468 SR
Queue Stats
457W - 476L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BairoNo23
Anubis
12
2 / 9 / 0
9,401
723
6,514
13,217
6,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
1 / 8 / 1
8,566
659
7,108
17,038
15,437
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Horus
MalbaRk
Horus
10
0 / 8 / 2
8,497
654
5,640
19,658
10,400
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Rizz-kalifa
Danzaburou
13
7 / 2 / 11
11,079
852
12,459
12,498
4,502
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
14
14 / 1 / 8
12,066
928
17,393
11,624
8,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
4 / 1 / 15
10,970
844
14,747
10,968
3,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
59
3
Kills
25
25
Deaths
4
3
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Anubis
BairoNo23
Anubis
2
9
0
0.22
L
1
8
1
0.19
L
Horus
MalbaRk
Horus
0
8
2
0.13
W
Danzaburou
Rizz-kalifa
Danzaburou
7
2
11
6.25
W
Hercules
14
1
8
18
W
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,262
Damage
44,599
49,913
Taken
35,090
32,661
Mitigated
16,354
6,054
Healing
13,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
BairoNo23
Anubis
6,514
1,084
0
2,042
13,217
6,824
0
4,623
8,594
28,995
0
L
7,108
964
0
0
17,038
15,437
0
4,056
12,982
14,730
0
L
Horus
MalbaRk
Horus
5,640
2,552
1,844
2,168
19,658
10,400
0
6,561
13,097
0
13,579
W
Danzaburou
Rizz-kalifa
Danzaburou
12,459
7,097
0
3,610
12,498
4,502
1,950
5,221
7,277
0
41,868
W
Hercules
17,393
5,504
0
4,540
11,624
8,150
279
6,065
5,559
0
42,392
W
14,747
5,469
0
4,928
10,968
3,702
1,161
3,843
7,125
56,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,464
Gold Earned
34,115
57
Minions Killed
134
0
Camps Cleared
0
623,161
Distance Traveled
703,357
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,401
723
29
2
0
176,787
0
L
Geb
8,566
659
11
1
0
230,771
0
L
Horus
8,497
654
17
1
0
215,603
0
W
Danzaburou
11,079
852
31
2
0
219,962
0
W
Hercules
12,066
928
43
3
0
252,147
2
W
Sol
10,970
844
60
5
0
231,248
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role