Player Matchup

Ra
Ra
DJTrump4Merica
Ra
Level 43
God Stats
4W - 3L
1,727 SR
Queue Stats
19W - 27L
1,318 Elo+
Party 2
Hun Batz
Hun Batz
Doggy2Time
Hun Batz
Level 21
God Stats
4W - 9L
1,470 SR
Queue Stats
4W - 9L
1,318 Elo+
Party 2
Medusa
Medusa
JEFFLACLAIR
Medusa
Level 85
God Stats
2W - 3L
1,727 SR
Queue Stats
19W - 27L
1,318 Elo+
Party 2
Team Averages
Level 50
1,642 SR
1,318 Elo+

VS

Team Averages
Level 39
1,619 SR
1,391 Elo+
Cu Chulainn
Cu Chulainn
Cyanxix
Cu Chulainn
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 22L
1,407 Elo+
Party 1
Agni
Agni
DIETxWATER420
Agni
Level 41
God Stats
11W - 3L
1,893 SR
Queue Stats
112W - 114L
1,359 Elo+
Solo
Charybdis
Charybdis
Sy2Saucy
Charybdis
Level 64
God Stats
85W - 81L
1,464 SR
Queue Stats
340W - 361L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 2
9,132
652
5,654
13,366
5,401
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Hun Batz
Doggy2Time
Hun Batz
11
0 / 6 / 4
9,198
657
3,539
15,752
6,959
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
12
4 / 7 / 1
10,430
745
9,668
20,022
7,560
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cyanxix
Cu Chulainn
13
3 / 3 / 15
10,981
784
8,120
10,426
10,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
5 / 2 / 11
11,827
845
17,271
9,644
3,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Sy2Saucy
Charybdis
17
13 / 0 / 7
13,530
966
21,029
11,041
5,194
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
5
Kills
21
21
Deaths
5
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Cyanxix
Cu Chulainn
3
3
15
3.5
W
5
2
11
5.25
L
1
8
2
0.25
L
Hun Batz
Doggy2Time
Hun Batz
0
6
4
0.33
L
Medusa
4
7
1
0.64
W
Charybdis
Sy2Saucy
Charybdis
13
0
7
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,861
Damage
46,420
49,140
Taken
31,111
19,920
Mitigated
19,997
4,195
Healing
4,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Cyanxix
Cu Chulainn
8,120
1,697
0
1,178
10,426
10,976
102
2,646
7,505
233
19,570
W
17,271
788
0
770
9,644
3,827
38
1,281
8,363
56,865
0
L
5,654
165
770
2,374
13,366
5,401
0
5,380
7,739
30,771
0
L
Hun Batz
Doggy2Time
Hun Batz
3,539
817
0
36
15,752
6,959
0
5,787
9,563
0
17,437
L
Medusa
9,668
3,375
134
881
20,022
7,560
0
6,343
13,394
0
33,659
W
Charybdis
Sy2Saucy
Charybdis
21,029
10,394
0
2,703
11,041
5,194
2,778
2,143
8,719
0
83,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,760
Gold Earned
36,338
109
Minions Killed
191
0
Camps Cleared
0
746,073
Distance Traveled
806,139
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,981
784
21
2
0
251,995
0
W
Agni
11,827
845
65
5
0
290,884
0
L
Ra
9,132
652
42
3
0
241,766
0
L
Hun Batz
9,198
657
33
2
0
252,218
0
L
Medusa
10,430
745
34
2
0
252,089
0
W
Charybdis
13,530
966
105
8
0
263,260
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role