Player Matchup

Ah Muzen Cab
Ah Muzen Cab
MrAceSpade
Ah Muzen Cab
Level 119
God Stats
41W - 35L
1,583 SR
Queue Stats
609W - 546L
1,565 Elo+
Party 2
Ymir
Ymir
NastyMafia212
Ymir
Level 110
God Stats
28W - 17L
1,681 SR
Queue Stats
518W - 483L
1,570 Elo+
Party 2
Pele
Pele
ThePlaceboEfect
Pele
Level 155
God Stats
8W - 13L
1,500 SR
Queue Stats
326W - 386L
1,444 Elo+
Solo
Thoth
Thoth
XxDutchyOwO
Thoth
Level 104
God Stats
8W - 20L
1,339 SR
Queue Stats
563W - 502L
1,483 Elo+
Solo
Gilgamesh
Gilgamesh
micmar0
Gilgamesh
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 118L
1,468 Elo+
Solo
Team Averages
Level 123
1,520 SR
1,506 Elo+

VS

Team Averages
Level 133
1,433 SR
1,552 Elo+
Awilix
Awilix
Blaze x Impulse
Awilix
Level 145
God Stats
14W - 16L
1,353 SR
Queue Stats
586W - 547L
1,557 Elo+
Party 1
Ullr
Ullr
HiddenFangsoc
Ullr
Level 156
God Stats
1W - 1L
1,269 SR
Queue Stats
437W - 396L
1,581 Elo+
Solo
Kuzenbo
Kuzenbo
LEMMINGBLUR
Kuzenbo
Level 124
God Stats
2W - 0L
1,769 SR
Queue Stats
146W - 141L
1,561 Elo+
Solo
Bastet
Bastet
Yeahiight1027
Bastet
Level 119
God Stats
14W - 8L
1,672 SR
Queue Stats
509W - 463L
1,580 Elo+
Party 1
Thoth
Thoth
luna_1913
Thoth
Level 122
God Stats
1W - 4L
1,104 SR
Queue Stats
46W - 50L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MrAceSpade
Ah Muzen Cab
10
1 / 2 / 1
6,160
560
6,455
9,609
3,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

10
2 / 3 / 1
6,327
575
2,941
10,539
7,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
2 / 3 / 0
6,070
552
3,715
8,453
2,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 1 / 0
6,024
548
3,312
5,194
1,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
micmar0
Gilgamesh
11
0 / 3 / 3
6,238
567
7,627
11,624
7,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 3
6,687
608
7,682
12,608
7,440
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 2 / 5
5,540
504
4,248
7,023
2,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
LEMMINGBLUR
Kuzenbo
9
1 / 0 / 4
5,557
505
4,071
6,471
6,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
9 / 1 / 2
7,793
708
9,112
10,392
4,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thoth
luna_1913
Thoth
12
0 / 0 / 3
6,697
609
4,710
4,147
1,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
5
Kills
12
12
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
2
3
1.75
W
0
2
5
1.25
W
Kuzenbo
LEMMINGBLUR
Kuzenbo
1
0
4
3
L
Ah Muzen Cab
MrAceSpade
Ah Muzen Cab
1
2
1
0.75
L
2
3
1
0.83
L
2
3
0
0.67
L
0
1
0
0
W
9
1
2
10
W
Thoth
luna_1913
Thoth
0
0
3
1.5
L
Gilgamesh
micmar0
Gilgamesh
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,050
Damage
29,823
45,419
Taken
40,641
23,019
Mitigated
21,718
8,534
Healing
10,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,682
3,005
0
2,263
12,608
7,440
0
8
11,835
225
46,348
W
4,248
2,264
0
1,674
7,023
2,810
0
449
6,574
0
36,382
W
Kuzenbo
LEMMINGBLUR
Kuzenbo
4,071
2,028
0
2,202
6,471
6,054
0
2,250
4,221
13,823
0
L
Ah Muzen Cab
MrAceSpade
Ah Muzen Cab
6,455
4,352
0
2,573
9,609
3,310
390
1,607
8,002
0
45,835
L
2,941
600
0
2,051
10,539
7,769
0
3,639
6,808
17,145
0
L
3,715
1,270
0
333
8,453
2,691
0
139
8,308
0
47,421
L
3,312
76
0
1,250
5,194
1,549
0
2,892
1,882
48,083
0
W
9,112
3,037
0
3,713
10,392
4,007
0
1,657
8,700
0
61,481
W
Thoth
luna_1913
Thoth
4,710
60
0
750
4,147
1,407
0
1,889
2,258
49,583
0
L
Gilgamesh
micmar0
Gilgamesh
7,627
2,892
0
2,327
11,624
7,700
0
211
11,413
0
41,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,819
Gold Earned
32,274
340
Minions Killed
370
0
Camps Cleared
0
1,192,066
Distance Traveled
1,187,849
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,687
608
77
7
0
246,386
3
W
Ullr
5,540
504
86
8
0
191,600
0
W
Kuzenbo
5,557
505
19
2
0
246,400
1
L
Ah Muzen Cab
6,160
560
88
8
0
200,502
1
L
Ymir
6,327
575
18
2
0
229,491
1
L
Pele
6,070
552
80
7
0
279,368
2
L
Thoth
6,024
548
81
7
0
245,967
0
W
Bastet
7,793
708
86
8
0
269,845
2
W
Thoth
6,697
609
102
9
0
233,618
2
L
Gilgamesh
6,238
567
73
7
0
236,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role