Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
LS-_Simba
Thanatos
Level 144
God Stats
19W - 21L
1,617 SR
Queue Stats
333W - 365L
1,449 Elo+
Party 2
Chaac
Chaac
ShadowarreS
Chaac
Level 120
God Stats
19W - 13L
1,779 SR
Queue Stats
257W - 236L
1,617 Elo+
Party 2
Ullr
Ullr
ffronnt
Ullr
Level 165
God Stats
2W - 2L
1,833 SR
Queue Stats
28W - 28L
1,510 Elo+
Party 2
King Arthur
King Arthur
thiagovikingking
King Arthur
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 217L
1,444 Elo+
Party 2
Team Averages
Level 135
1,646 SR
1,504 Elo+

VS

Team Averages
Level 137
1,485 SR
1,510 Elo+
Ao Kuang
Ao Kuang
GuuIPoorto
Ao Kuang
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 61L
1,461 Elo+
Party 1
Horus
Horus
HUNKbr5
Horus
Level 155
God Stats
6W - 1L
1,795 SR
Queue Stats
233W - 240L
1,544 Elo+
Party 1
Ix Chel
Ix Chel
Havain
Ix Chel
Level 124
God Stats
1W - 4L
1,153 SR
Queue Stats
239W - 223L
1,514 Elo+
Solo
Freya
Freya
elADCdelOESTE
Freya
Level 132
God Stats
17W - 19L
1,479 SR
Queue Stats
373W - 355L
1,531 Elo+
Solo
Nike
Nike
zHarry
Nike
Level 172
God Stats
2W - 0L
1,500 SR
Queue Stats
183W - 189L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
1 / 2 / 2
3,856
551
3,044
5,467
2,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
LS-_Simba
Thanatos
8
1 / 1 / 0
4,333
619
1,669
4,801
1,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 1 / 0
3,298
471
277
2,427
772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
ffronnt
Ullr
7
1 / 3 / 2
3,934
562
2,615
6,291
1,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
thiagovikingking
King Arthur
8
0 / 1 / 0
4,373
625
3,592
5,616
3,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GuuIPoorto
Ao Kuang
9
3 / 0 / 2
4,895
699
1,766
3,955
1,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
HUNKbr5
Horus
7
0 / 2 / 4
4,311
616
2,493
6,323
3,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ix Chel
Havain
Ix Chel
8
3 / 1 / 0
5,009
716
3,938
2,172
764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 0 / 1
4,561
652
3,911
3,582
1,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nike
zHarry
Nike
8
0 / 0 / 1
4,596
657
2,373
5,872
4,332
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
3
Kills
8
8
Deaths
3
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
2
2
1
W
Ao Kuang
GuuIPoorto
Ao Kuang
3
0
2
4
W
Horus
HUNKbr5
Horus
0
2
4
1
W
Ix Chel
Havain
Ix Chel
3
1
0
3
L
Thanatos
LS-_Simba
Thanatos
1
1
0
1
L
0
1
0
0
W
2
0
1
2.5
L
Ullr
ffronnt
Ullr
1
3
2
0.67
L
King Arthur
thiagovikingking
King Arthur
0
1
0
0
W
Nike
zHarry
Nike
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,197
Damage
14,481
24,602
Taken
21,904
10,830
Mitigated
11,426
7,071
Healing
6,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,044
179
0
1,513
5,467
2,923
0
2,745
2,488
9,589
0
W
Ao Kuang
GuuIPoorto
Ao Kuang
1,766
312
0
988
3,955
1,200
0
0
3,955
23,084
0
W
Horus
HUNKbr5
Horus
2,493
921
224
1,965
6,323
3,880
0
1,229
4,790
0
8,155
W
Ix Chel
Havain
Ix Chel
3,938
298
172
230
2,172
764
470
553
1,569
27,317
0
L
Thanatos
LS-_Simba
Thanatos
1,669
109
0
3,095
4,801
1,692
0
2,294
2,456
0
21,513
L
277
0
0
183
2,427
772
0
1,445
982
0
6,336
W
3,911
1,264
0
1,433
3,582
1,250
496
804
2,674
24,767
0
L
Ullr
ffronnt
Ullr
2,615
907
0
1,470
6,291
1,792
0
2,568
3,591
0
18,862
L
King Arthur
thiagovikingking
King Arthur
3,592
634
0
810
5,616
3,651
0
146
5,470
0
28,239
W
Nike
zHarry
Nike
2,373
374
0
1,024
5,872
4,332
0
0
5,872
0
28,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,794
Gold Earned
23,372
148
Minions Killed
199
0
Camps Cleared
0
632,943
Distance Traveled
737,915
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
3,856
551
19
3
0
134,696
2
W
Ao Kuang
4,895
699
43
6
0
161,623
1
W
Horus
4,311
616
14
2
0
158,737
0
W
Ix Chel
5,009
716
37
5
0
139,881
0
L
Thanatos
4,333
619
38
5
0
148,979
0
L
Chaac
3,298
471
6
1
0
68,784
0
W
Freya
4,561
652
48
7
0
136,835
0
L
Ullr
3,934
562
33
5
0
133,288
0
L
King Arthur
4,373
625
52
7
0
147,196
0
W
Nike
4,596
657
57
8
0
140,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role