Player Matchup

Scylla
Scylla
 
Scylla
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
 
Heimdallr
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
BlakFTB
Ratatoskr
Level 89
God Stats
22W - 46L
1,351 SR
Queue Stats
628W - 750L
1,485 Elo+
Party 1
Thanatos
Thanatos
DripSkyyLark
Thanatos
Level 67
God Stats
4W - 2L
1,765 SR
Queue Stats
147W - 143L
1,464 Elo+
Party 2
Ymir
Ymir
gamerXlocker
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,640 Elo+
Party 2
Team Averages
Level 87
1,523 SR
1,518 Elo+

VS

Team Averages
Level 104
1,556 SR
1,446 Elo+
Nu Wa
Nu Wa
MATEO84
Nu Wa
Level 119
God Stats
2W - 1L
1,524 SR
Queue Stats
4W - 9L
1,197 Elo+
Solo
Hachiman
Hachiman
No_mames_que_asc
Hachiman
Level 78
God Stats
4W - 2L
1,660 SR
Queue Stats
70W - 73L
1,507 Elo+
Solo
Pele
Pele
TOOMANYL0KIs
Pele
Level 84
God Stats
3W - 1L
1,635 SR
Queue Stats
60W - 54L
1,517 Elo+
Solo
Kumbhakarna
Kumbhakarna
Truly Soaked
Kumbhakarna
Level 134
God Stats
1W - 1L
1,513 SR
Queue Stats
46W - 54L
1,487 Elo+
Solo
Mulan
Mulan
Zararious
Mulan
Level 106
God Stats
6W - 2L
1,450 SR
Queue Stats
407W - 372L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
2 / 2 / 0
7,279
520
3,706
7,446
2,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
 
Heimdallr
9
0 / 5 / 0
6,136
438
6,251
10,886
4,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ratatoskr
BlakFTB
Ratatoskr
13
1 / 3 / 0
7,755
554
11,538
12,346
10,394
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
DripSkyyLark
Thanatos
13
2 / 5 / 0
7,700
550
3,272
13,511
5,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 3 / 1
5,538
396
2,348
10,843
8,796
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
MATEO84
Nu Wa
13
2 / 2 / 3
7,856
561
7,813
6,202
2,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 0 / 5
7,119
509
8,063
7,663
2,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 1 / 0
8,792
628
8,584
15,378
8,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kumbhakarna
Truly Soaked
Kumbhakarna
10
2 / 1 / 7
7,245
518
5,468
10,122
8,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mulan
Zararious
Mulan
15
6 / 1 / 2
8,525
609
7,000
12,146
5,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
5
Kills
18
18
Deaths
5
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
2
0
1
L
Heimdallr
 
Heimdallr
0
5
0
0
L
Ratatoskr
BlakFTB
Ratatoskr
1
3
0
0.33
L
Thanatos
DripSkyyLark
Thanatos
2
5
0
0.4
W
Nu Wa
MATEO84
Nu Wa
2
2
3
1.75
W
3
0
5
5.5
W
5
1
0
5
W
Kumbhakarna
Truly Soaked
Kumbhakarna
2
1
7
5.5
W
Mulan
Zararious
Mulan
6
1
2
7
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,115
Damage
36,928
55,032
Taken
51,511
30,887
Mitigated
27,834
9,874
Healing
15,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,706
339
0
1,288
7,446
2,156
0
3,725
3,721
44,693
0
L
Heimdallr
 
Heimdallr
6,251
2,374
0
1,259
10,886
4,049
0
4,552
6,334
0
43,473
L
Ratatoskr
BlakFTB
Ratatoskr
11,538
3,595
0
2,514
12,346
10,394
0
615
11,731
661
68,464
L
Thanatos
DripSkyyLark
Thanatos
3,272
1,134
0
4,688
13,511
5,492
0
1,857
11,654
0
49,307
W
Nu Wa
MATEO84
Nu Wa
7,813
2,543
0
750
6,202
2,345
618
2,908
2,986
58,515
0
W
8,063
5,883
0
2,751
7,663
2,635
128
668
6,995
0
37,180
W
8,584
3,164
0
6,090
15,378
8,861
0
485
14,893
0
77,080
W
Kumbhakarna
Truly Soaked
Kumbhakarna
5,468
1,684
0
2,919
10,122
8,136
0
1,627
8,495
22,323
0
W
Mulan
Zararious
Mulan
7,000
960
0
3,322
12,146
5,857
0
497
11,603
0
71,810
L
2,348
668
0
125
10,843
8,796
0
2,532
8,311
13,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,408
Gold Earned
39,537
376
Minions Killed
419
0
Camps Cleared
0
1,241,256
Distance Traveled
1,397,322
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,279
520
106
8
0
223,125
0
L
Heimdallr
6,136
438
60
4
0
225,307
1
L
Ratatoskr
7,755
554
111
8
0
242,476
1
L
Thanatos
7,700
550
76
5
0
312,192
0
W
Nu Wa
7,856
561
103
7
0
238,314
0
W
Hachiman
7,119
509
62
4
0
270,729
2
W
Pele
8,792
628
130
9
0
257,990
0
W
Kumbhakarna
7,245
518
18
1
0
286,131
3
W
Mulan
8,525
609
106
8
0
344,158
0
L
Ymir
5,538
396
23
2
0
238,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role