Player Matchup

Sun Wukong
Sun Wukong
Platinum V
 
Sun Wukong
Platinum V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Diamond IV
Celisgus
Janus
Diamond IV
Level 93
God Stats
9W - 4L
1,776 SR
Queue Stats
120W - 100L
2,171 MMR
Solo
Loki
Loki
Diamond IV
Roulouloup
Loki
Diamond IV
Level 145
God Stats
48W - 49L
1,539 SR
Queue Stats
245W - 239L
2,097 MMR
Solo
Kuzenbo
Kuzenbo
Diamond III
The_Mad_Troller_
Kuzenbo
Diamond III
Level 152
God Stats
21W - 15L
1,677 SR
Queue Stats
300W - 291L
2,115 MMR
Solo
Anhur
Anhur
Diamond II
lankyblondeboy
Anhur
Diamond II
Level 159
God Stats
16W - 10L
1,702 SR
Queue Stats
183W - 146L
2,259 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 141
1,639 SR
2,028 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 151
1,611 SR
2,137 MMR
Ix Chel
Ix Chel
Diamond III
CUKRY
Ix Chel
Diamond III
Level 152
God Stats
4W - 5L
1,881 SR
Queue Stats
537W - 528L
2,158 MMR
Solo
Martichoras
Martichoras
Diamond IV
Jonasinho
Martichoras
Diamond IV
Level 138
God Stats
7W - 7L
1,527 SR
Queue Stats
204W - 183L
2,142 MMR
Party 2
Cerberus
Cerberus
Diamond V
LifestealeRR
Cerberus
Diamond V
Level 183
God Stats
4W - 4L
1,652 SR
Queue Stats
572W - 567L
2,075 MMR
Solo
Chaac
Chaac
Diamond IV
ShadowWolf12027
Chaac
Diamond IV
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 183L
2,142 MMR
Party 2
Da Ji
Da Ji
Diamond III
pvTomato
Da Ji
Diamond III
Level 154
God Stats
2W - 1L
1,494 SR
Queue Stats
218W - 195L
2,168 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
3 / 1 / 0
8,349
642
7,777
11,728
8,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Celisgus
Janus
14
3 / 1 / 8
8,165
628
11,603
6,622
2,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 1 / 4
7,826
602
7,694
10,825
3,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
4 / 2 / 5
7,460
574
5,412
12,884
13,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 0 / 1
8,627
664
5,637
6,129
2,493
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bans
RavanaCharonThorBakasura

VS

Bans
Ne ZhaFreyaSusanoAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
CUKRY
Ix Chel
11
1 / 4 / 1
6,733
518
6,536
9,835
3,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Martichoras
Jonasinho
Martichoras
13
1 / 1 / 0
7,212
555
3,346
5,688
1,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cerberus
LifestealeRR
Cerberus
9
0 / 4 / 2
6,103
469
5,042
12,423
8,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 3 / 1
7,270
559
6,490
14,964
9,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Da Ji
pvTomato
Da Ji
12
3 / 6 / 1
7,215
555
8,263
13,871
5,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
18
Kills
5
5
Deaths
18
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
1
0
3
L
Ix Chel
CUKRY
Ix Chel
1
4
1
0.38
W
Janus
Celisgus
Janus
3
1
8
7
L
Martichoras
Jonasinho
Martichoras
1
1
0
1
L
Cerberus
LifestealeRR
Cerberus
0
4
2
0.25
W
5
1
4
7
L
0
3
1
0.17
W
4
2
5
3.25
W
3
0
1
3.5
L
Da Ji
pvTomato
Da Ji
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,123
Damage
29,677
48,188
Taken
56,781
30,101
Mitigated
27,589
12,328
Healing
18,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
7,777
1,780
0
4,168
11,728
8,626
0
0
11,728
0
69,433
L
Ix Chel
CUKRY
Ix Chel
6,536
670
730
2,510
9,835
3,173
0
5,689
3,850
54,232
0
W
Janus
Celisgus
Janus
11,603
825
0
385
6,622
2,147
325
3,117
3,293
73,115
0
L
Martichoras
Jonasinho
Martichoras
3,346
964
0
2,095
5,688
1,890
0
443
5,245
0
68,654
L
Cerberus
LifestealeRR
Cerberus
5,042
645
0
3,097
12,423
8,295
0
5,164
7,159
13,915
0
W
7,694
1,930
0
1,070
10,825
3,708
0
3,948
6,754
0
62,657
L
6,490
708
0
6,176
14,964
9,050
0
1,110
13,826
0
61,743
W
5,412
1,720
0
2,068
12,884
13,127
24
3,412
9,322
18,975
0
W
5,637
3,840
0
4,637
6,129
2,493
619
616
5,513
0
85,821
L
Da Ji
pvTomato
Da Ji
8,263
2,340
0
4,196
13,871
5,181
0
4,363
9,392
0
49,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,427
Gold Earned
34,533
523
Minions Killed
457
0
Camps Cleared
0
1,389,588
Distance Traveled
1,307,744
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,349
642
122
9
0
266,653
4
L
Ix Chel
6,733
518
113
9
0
270,898
0
W
Janus
8,165
628
135
10
0
269,126
2
L
Martichoras
7,212
555
126
10
0
236,653
0
L
Cerberus
6,103
469
15
1
0
264,418
4
W
Loki
7,826
602
90
7
0
298,361
0
L
Chaac
7,270
559
127
10
0
269,707
3
W
Kuzenbo
7,460
574
18
1
0
299,945
5
W
Anhur
8,627
664
158
12
0
255,503
2
L
Da Ji
7,215
555
76
6
0
266,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role