Player Matchup

Ra
Ra
CasualMud
Ra
Level 86
God Stats
5W - 4L
1,794 SR
Queue Stats
9W - 12L
1,406 Elo+
Solo
Thanatos
Thanatos
LUISFERSAN
Thanatos
Level 69
God Stats
1W - 1L
1,248 SR
Queue Stats
5W - 11L
1,394 Elo+
Solo
Martichoras
Martichoras
Pomeeeeelo
Martichoras
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 83L
1,490 Elo+
Party 1
Amaterasu
Amaterasu
Run1c
Amaterasu
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,500 Elo+
Solo
Geb
Geb
piratathor
Geb
Level 155
God Stats
4W - 3L
1,875 SR
Queue Stats
371W - 365L
1,523 Elo+
Party 1
Team Averages
Level 108
1,583 SR
1,462 Elo+

VS

Team Averages
Level 84
1,485 SR
1,500 Elo+
Ah Muzen Cab
Ah Muzen Cab
BAcidBrain
Ah Muzen Cab
Level 83
God Stats
11W - 11L
1,223 SR
Queue Stats
356W - 311L
1,549 Elo+
Solo
Atlas
Atlas
Inventies
Atlas
Level 105
God Stats
21W - 8L
1,736 SR
Queue Stats
44W - 24L
1,592 Elo+
Solo
Artemis
Artemis
Najee2x_
Artemis
Level 96
God Stats
3W - 3L
1,385 SR
Queue Stats
51W - 63L
1,410 Elo+
Party 2
Cerberus
Cerberus
TheKidGod
Cerberus
Level 25
God Stats
10W - 7L
1,578 SR
Queue Stats
40W - 36L
1,462 Elo+
Party 2
Nemesis
Nemesis
justcallmedaff
Nemesis
Level 109
God Stats
4W - 2L
1,500 SR
Queue Stats
34W - 31L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 0
7,943
530
7,733
11,357
4,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
LUISFERSAN
Thanatos
11
0 / 3 / 0
6,474
432
4,880
13,755
5,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Martichoras
Pomeeeeelo
Martichoras
3
0 / 0 / 0
4,640
309
1,646
1,790
558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
Run1c
Amaterasu
12
1 / 2 / 0
7,484
499
8,078
11,589
9,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 4 / 1
6,598
440
5,565
15,123
12,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BAcidBrain
Ah Muzen Cab
14
2 / 1 / 4
8,289
553
11,157
10,970
4,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Atlas
Inventies
Atlas
12
2 / 0 / 5
7,801
520
5,154
11,164
8,362
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
Najee2x_
Artemis
14
4 / 0 / 2
7,726
515
8,504
7,194
2,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
TheKidGod
Cerberus
14
1 / 1 / 2
7,634
509
5,314
12,142
11,769
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 1 / 2
7,377
492
5,453
11,030
4,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
11
11
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BAcidBrain
Ah Muzen Cab
2
1
4
4
L
1
2
0
0.5
W
Atlas
Inventies
Atlas
2
0
5
4.5
L
Thanatos
LUISFERSAN
Thanatos
0
3
0
0
W
Artemis
Najee2x_
Artemis
4
0
2
5
L
Martichoras
Pomeeeeelo
Martichoras
0
0
0
0
L
Amaterasu
Run1c
Amaterasu
1
2
0
0.5
W
Cerberus
TheKidGod
Cerberus
1
1
2
2
W
2
1
2
3
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,902
Damage
35,582
53,614
Taken
52,500
33,428
Mitigated
31,957
16,944
Healing
15,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BAcidBrain
Ah Muzen Cab
11,157
4,833
0
974
10,970
4,780
110
5,418
5,484
0
78,946
L
7,733
552
581
3,453
11,357
4,985
0
1,388
9,969
68,881
0
W
Atlas
Inventies
Atlas
5,154
1,964
2,100
3,199
11,164
8,362
449
3,667
7,497
31,974
0
L
Thanatos
LUISFERSAN
Thanatos
4,880
767
0
8,357
13,755
5,183
0
1,177
12,578
0
50,407
W
Artemis
Najee2x_
Artemis
8,504
5,097
0
3,054
7,194
2,901
976
1,377
5,817
0
54,642
L
Martichoras
Pomeeeeelo
Martichoras
1,646
402
0
587
1,790
558
0
371
1,419
0
10,912
L
Amaterasu
Run1c
Amaterasu
8,078
3,574
0
2,452
11,589
9,858
0
4,411
7,178
0
56,090
W
Cerberus
TheKidGod
Cerberus
5,314
1,010
0
2,952
12,142
11,769
154
78
11,434
46,429
455
W
5,453
2,437
0
3,650
11,030
4,145
0
2,647
8,234
0
44,428
L
5,565
228
0
1,514
15,123
12,844
0
2,666
12,457
31,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,139
Gold Earned
38,827
383
Minions Killed
401
0
Camps Cleared
0
1,234,573
Distance Traveled
1,439,377
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,289
553
129
9
0
272,235
5
L
Ra
7,943
530
156
10
0
306,123
1
W
Atlas
7,801
520
46
3
0
267,089
1
L
Thanatos
6,474
432
78
5
0
316,303
0
W
Artemis
7,726
515
78
5
0
258,639
4
L
Martichoras
4,640
309
14
1
0
47,884
0
L
Amaterasu
7,484
499
100
7
0
273,858
3
W
Cerberus
7,634
509
72
5
0
260,038
2
W
Nemesis
7,377
492
76
5
0
381,376
1
L
Geb
6,598
440
35
2
0
290,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role