Player Matchup

Set
Set
DevosOG
Set
Level 32
God Stats
1W - 10L
1,115 SR
Queue Stats
43W - 58L
1,416 Elo+
Solo
Neith
Neith
IamCOLO
Neith
Level 4
God Stats
0W - 1L
1,254 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Chaac
Chaac
Quatrillones
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,065 Elo+
Party 3
Poseidon
Poseidon
XxBuxstersxX
Poseidon
Level 78
God Stats
5W - 5L
1,631 SR
Queue Stats
29W - 14L
1,065 Elo+
Party 3
Ymir
Ymir
zWalterz
Ymir
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
32W - 15L
1,065 Elo+
Party 3
Team Averages
Level 27
1,400 SR
1,222 Elo+

VS

Team Averages
Level 41
1,511 SR
1,406 Elo+
Artemis
Artemis
 
Artemis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
CSteele13
Fenrir
Level 61
God Stats
2W - 0L
1,750 SR
Queue Stats
119W - 100L
1,423 Elo+
Party 2
Sun Wukong
Sun Wukong
Mercurio1201
Sun Wukong
Level 17
God Stats
1W - 1L
1,307 SR
Queue Stats
28W - 23L
1,480 Elo+
Party 2
Kukulkan
Kukulkan
OsirisRnL
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,255 Elo+
Party 1
Cthulhu
Cthulhu
TonyyyRv
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
7
0 / 1 / 1
3,598
600
2,090
5,104
1,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
IamCOLO
Neith
4
0 / 3 / 1
3,047
508
1,708
4,334
1,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
1,110
185
0
0
0
Poseidon
XxBuxstersxX
Poseidon
3
1 / 1 / 0
3,149
525
449
1,092
295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
5
1 / 1 / 0
3,245
541
296
3,983
3,048
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
6
2 / 0 / 1
4,287
715
3,131
2,752
744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Fenrir
CSteele13
Fenrir
8
1 / 0 / 0
4,410
735
544
5,291
1,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Mercurio1201
Sun Wukong
7
1 / 1 / 0
4,485
748
2,945
4,341
1,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Kukulkan
OsirisRnL
Kukulkan
8
1 / 0 / 0
4,392
732
704
1,749
523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
TonyyyRv
Cthulhu
6
1 / 2 / 2
4,371
729
699
5,017
2,451
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
2
Kills
6
6
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
0
1
2.5
W
Fenrir
CSteele13
Fenrir
1
0
0
1
L
Set
0
1
1
0.5
L
Neith
IamCOLO
Neith
0
3
1
0.17
W
Sun Wukong
Mercurio1201
Sun Wukong
1
1
0
1
W
Kukulkan
OsirisRnL
Kukulkan
1
0
0
1
L
0
0
0
0
W
Cthulhu
TonyyyRv
Cthulhu
1
2
2
1
L
Poseidon
XxBuxstersxX
Poseidon
1
1
0
1
L
Ymir
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,543
Damage
8,023
14,513
Taken
19,150
6,460
Mitigated
7,561
1,094
Healing
5,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
3,131
644
0
712
2,752
744
641
226
2,526
0
20,933
W
Fenrir
CSteele13
Fenrir
544
312
0
1,114
5,291
1,853
0
150
5,141
0
28,422
L
Set
2,090
1,057
0
658
5,104
1,980
0
354
4,750
0
20,642
L
Neith
IamCOLO
Neith
1,708
593
0
320
4,334
1,137
0
645
3,689
0
8,646
W
Sun Wukong
Mercurio1201
Sun Wukong
2,945
907
0
996
4,341
1,990
186
296
4,045
0
27,688
W
Kukulkan
OsirisRnL
Kukulkan
704
48
0
723
1,749
523
0
52
1,697
21,545
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
TonyyyRv
Cthulhu
699
162
634
1,337
5,017
2,451
368
21
4,996
8,969
0
L
Poseidon
XxBuxstersxX
Poseidon
449
58
0
116
1,092
295
64
404
688
9,924
0
L
Ymir
296
221
0
0
3,983
3,048
0
0
3,983
6,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,149
Gold Earned
21,945
66
Minions Killed
181
0
Camps Cleared
0
418,568
Distance Traveled
559,757
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
4,287
715
25
4
0
108,094
0
W
Fenrir
4,410
735
57
10
0
143,570
0
L
Set
3,598
600
35
6
0
131,909
0
L
Neith
3,047
508
8
1
0
108,903
0
W
Sun Wukong
4,485
748
39
7
0
115,324
0
W
Kukulkan
4,392
732
49
8
0
104,835
0
L
Chaac
1,110
185
0
0
0
0
0
W
Cthulhu
4,371
729
11
2
0
87,934
0
L
Poseidon
3,149
525
13
2
0
74,505
0
L
Ymir
3,245
541
10
2
0
103,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role