Player Matchup

Geb
Geb
 
Geb
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Susano
Susano
Adoomka
Susano
Level 106
God Stats
0W - 2L
1,303 SR
Queue Stats
20W - 20L
1,553 Elo+
Party 2
Ullr
Ullr
Dashinkan
Ullr
Level 149
God Stats
7W - 4L
1,675 SR
Queue Stats
262W - 229L
1,580 Elo+
Party 3
Serqet
Serqet
Mjahromi23
Serqet
Level 88
God Stats
43W - 21L
1,730 SR
Queue Stats
81W - 59L
1,598 Elo+
Party 2
Ix Chel
Ix Chel
Skplar
Ix Chel
Level 128
God Stats
6W - 5L
1,856 SR
Queue Stats
214W - 179L
1,551 Elo+
Party 2
Team Averages
Level 120
1,613 SR
1,556 Elo+

VS

Team Averages
Level 145
1,496 SR
1,455 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
AmB Carrot
Bellona
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 9L
1,284 Elo+
Party 1
Geb
Geb
Millson
Geb
Level 189
God Stats
20W - 23L
1,478 SR
Queue Stats
507W - 457L
1,499 Elo+
Solo
Ao Kuang
Ao Kuang
Scyqoh
Ao Kuang
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,284 Elo+
Party 1
Ra
Ra
SteGannon
Ra
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,711 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
0 / 2 / 2
4,924
492
2,554
9,395
5,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Susano
Adoomka
Susano
9
0 / 3 / 0
5,020
502
2,830
7,998
4,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
8
1 / 3 / 1
4,763
476
3,945
8,540
3,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Serqet
Mjahromi23
Serqet
8
1 / 2 / 2
5,072
507
2,604
7,271
2,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
Skplar
Ix Chel
11
2 / 2 / 0
5,926
593
4,416
5,734
2,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
3 / 1 / 6
6,414
641
9,241
7,795
2,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bellona
AmB Carrot
Bellona
12
1 / 0 / 3
7,149
715
5,231
7,544
6,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Geb
8
1 / 1 / 5
5,249
525
5,083
7,275
4,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
Scyqoh
Ao Kuang
11
4 / 0 / 0
6,169
617
1,305
5,637
2,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
3 / 2 / 3
6,695
670
4,850
5,933
2,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
12
12
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
2
2
0.5
W
Xbalanque
 
Xbalanque
3
1
6
6
L
Susano
Adoomka
Susano
0
3
0
0
W
Bellona
AmB Carrot
Bellona
1
0
3
2.5
L
Ullr
1
3
1
0.5
W
Geb
1
1
5
3.5
L
Serqet
Mjahromi23
Serqet
1
2
2
1
W
Ao Kuang
Scyqoh
Ao Kuang
4
0
0
4
L
Ix Chel
Skplar
Ix Chel
2
2
0
1
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,349
Damage
25,710
38,938
Taken
34,184
18,118
Mitigated
18,766
7,460
Healing
12,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
2,554
394
1,117
1,713
9,395
5,063
0
4,197
5,115
10,199
0
W
Xbalanque
 
Xbalanque
9,241
4,140
0
1,823
7,795
2,914
1,593
2,129
5,504
0
44,482
L
Susano
Adoomka
Susano
2,830
339
0
500
7,998
4,803
0
534
7,464
0
31,246
W
Bellona
AmB Carrot
Bellona
5,231
1,976
0
4,097
7,544
6,750
0
0
7,544
0
54,590
L
Ullr
3,945
1,847
0
1,002
8,540
3,023
0
2,204
6,273
0
30,609
W
Geb
5,083
1,126
0
1,244
7,275
4,608
0
2,408
4,867
21,269
0
L
Serqet
Mjahromi23
Serqet
2,604
757
0
1,066
7,271
2,800
0
1,581
5,690
0
30,594
W
Ao Kuang
Scyqoh
Ao Kuang
1,305
175
0
1,103
5,637
2,139
0
713
4,924
38,860
0
L
Ix Chel
Skplar
Ix Chel
4,416
556
610
1,452
5,734
2,429
0
2,576
3,158
48,733
0
W
4,850
982
1,655
2,273
5,933
2,355
37
2,064
3,869
56,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,705
Gold Earned
31,676
267
Minions Killed
356
0
Camps Cleared
0
995,648
Distance Traveled
998,521
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,924
492
14
1
0
204,843
0
W
Xbalanque
6,414
641
60
6
0
181,792
0
L
Susano
5,020
502
50
5
0
205,135
2
W
Bellona
7,149
715
104
10
0
197,563
0
L
Ullr
4,763
476
51
5
0
177,315
0
W
Geb
5,249
525
33
3
0
201,453
2
L
Serqet
5,072
507
55
6
0
206,996
0
W
Ao Kuang
6,169
617
65
7
0
190,158
0
L
Ix Chel
5,926
593
97
10
0
201,359
0
W
Ra
6,695
670
94
9
0
227,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role