Player Matchup

Mulan
Mulan
Fehh4349
Mulan
Level 80
God Stats
1W - 1L
1,606 SR
Queue Stats
105W - 117L
1,381 Elo+
Party 1
Arachne
Arachne
KryptAbyss
Arachne
Level 48
God Stats
8W - 5L
1,634 SR
Queue Stats
15W - 14L
1,374 Elo+
Party 1
Merlin
Merlin
Mista G9321
Merlin
Level 41
God Stats
0W - 7L
1,332 SR
Queue Stats
17W - 30L
1,451 Elo+
Solo
Team Averages
Level 56
1,524 SR
1,402 Elo+

VS

Team Averages
Level 37
1,755 SR
1,431 Elo+
Pele
Pele
CJ_Yokemon14
Pele
Level 57
God Stats
5W - 2L
1,793 SR
Queue Stats
40W - 29L
1,443 Elo+
Party 2
Yemoja
Yemoja
XOHUNTER445
Yemoja
Level 17
God Stats
7W - 1L
1,882 SR
Queue Stats
32W - 21L
1,407 Elo+
Party 2
Thoth
Thoth
juking4dayz24
Thoth
Level 38
God Stats
14W - 11L
1,590 SR
Queue Stats
167W - 159L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Fehh4349
Mulan
12
3 / 6 / 5
9,521
793
6,660
13,972
9,966
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
KryptAbyss
Arachne
11
3 / 10 / 3
9,421
785
6,515
14,577
4,919
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
13
3 / 5 / 2
9,503
792
8,518
9,680
2,257
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 4 / 5
10,665
889
10,239
11,889
5,228
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
13
1 / 2 / 17
9,786
816
3,937
8,564
10,123
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
10 / 3 / 9
11,510
959
12,002
8,194
3,195
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
9
Kills
19
21
Deaths
9
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
8
4
5
2.63
L
Mulan
Fehh4349
Mulan
3
6
5
0.92
L
Arachne
KryptAbyss
Arachne
3
10
3
0.45
L
Merlin
3
5
2
0.8
W
Yemoja
1
2
17
4.75
W
10
3
9
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,693
Damage
26,178
38,229
Taken
28,647
17,142
Mitigated
18,546
4,376
Healing
4,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,239
2,290
0
1,646
11,889
5,228
1,438
3,345
8,544
0
46,701
L
Mulan
Fehh4349
Mulan
6,660
717
371
1,263
13,972
9,966
0
5,668
8,304
0
21,696
L
Arachne
KryptAbyss
Arachne
6,515
5,066
165
1,396
14,577
4,919
0
5,331
9,246
0
15,599
L
Merlin
8,518
485
0
1,181
9,680
2,257
0
5,334
4,346
44,777
0
W
Yemoja
3,937
935
1,554
288
8,564
10,123
361
2,899
5,665
14,806
204
W
12,002
356
0
956
8,194
3,195
590
2,576
5,618
36,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,445
Gold Earned
31,961
89
Minions Killed
134
0
Camps Cleared
0
533,523
Distance Traveled
559,970
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,665
889
66
6
0
217,522
1
L
Mulan
9,521
793
24
2
0
194,203
6
L
Arachne
9,421
785
20
2
0
169,875
0
L
Merlin
9,503
792
45
4
0
169,445
0
W
Yemoja
9,786
816
18
2
0
160,859
0
W
Thoth
11,510
959
50
4
0
181,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role