Player Matchup

Ix Chel
Ix Chel
Chalanskie77
Ix Chel
Level 105
God Stats
5W - 5L
1,477 SR
Queue Stats
355W - 382L
1,444 Elo+
Party 1
Martichoras
Martichoras
Hakaisatsu
Martichoras
Level 108
God Stats
10W - 7L
1,620 SR
Queue Stats
560W - 526L
1,403 Elo+
Solo
Fenrir
Fenrir
InnerBlood
Fenrir
Level 101
God Stats
11W - 10L
1,514 SR
Queue Stats
65W - 69L
1,422 Elo+
Solo
Izanami
Izanami
Jeof_EoF
Izanami
Level 62
God Stats
10W - 8L
1,715 SR
Queue Stats
70W - 58L
1,564 Elo+
Solo
Athena
Athena
Reikoku_sanchez
Athena
Level 54
God Stats
17W - 18L
1,609 SR
Queue Stats
192W - 216L
1,418 Elo+
Party 1
Team Averages
Level 86
1,587 SR
1,450 Elo+

VS

Team Averages
Level 124
1,471 SR
1,502 Elo+
Chronos
Chronos
 
Chronos
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Celephais42
Kumbhakarna
Level 89
God Stats
22W - 22L
1,500 SR
Queue Stats
615W - 640L
1,397 Elo+
Solo
Danzaburou
Danzaburou
EXALTED62611
Danzaburou
Level 127
God Stats
24W - 20L
1,670 SR
Queue Stats
411W - 439L
1,448 Elo+
Solo
Nu Wa
Nu Wa
acelerado_27
Nu Wa
Level 158
God Stats
1W - 0L
1,120 SR
Queue Stats
4W - 3L
1,668 Elo+
Solo
Da Ji
Da Ji
kako2202
Da Ji
Level 167
God Stats
7W - 8L
1,565 SR
Queue Stats
595W - 612L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Chalanskie77
Ix Chel
11
0 / 1 / 1
6,104
1,017
4,293
4,597
1,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Martichoras
Hakaisatsu
Martichoras
10
0 / 0 / 0
5,493
916
0
382
160
Fenrir
InnerBlood
Fenrir
10
0 / 6 / 1
5,853
976
5,748
9,975
4,129
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Izanami
Jeof_EoF
Izanami
11
0 / 4 / 1
6,274
1,046
4,399
7,876
2,650
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 2 / 0
6,232
1,039
4,386
7,753
5,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Team 1 Tickets

280

VS

Team 2 Tickets

395

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
2 / 0 / 9
6,950
1,158
5,559
3,473
1,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
Celephais42
Kumbhakarna
12
1 / 1 / 12
7,058
1,176
2,692
9,599
6,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
EXALTED62611
Danzaburou
12
2 / 0 / 11
6,935
1,156
6,580
3,150
1,202
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 0 / 12
6,903
1,151
6,444
1,842
535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
kako2202
Da Ji
12
7 / 0 / 4
7,864
1,311
6,020
4,251
2,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
61
1
Kills
13
13
Deaths
1
3
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
0
9
6.5
W
Kumbhakarna
Celephais42
Kumbhakarna
1
1
12
7
L
Ix Chel
Chalanskie77
Ix Chel
0
1
1
0.5
W
Danzaburou
EXALTED62611
Danzaburou
2
0
11
7.5
L
Martichoras
Hakaisatsu
Martichoras
0
0
0
0
L
Fenrir
InnerBlood
Fenrir
0
6
1
0.08
L
Izanami
Jeof_EoF
Izanami
0
4
1
0.13
L
1
2
0
0.5
W
1
0
12
7
W
Da Ji
kako2202
Da Ji
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,826
Damage
27,295
30,583
Taken
22,315
14,277
Mitigated
12,213
2,037
Healing
2,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
5,559
1,979
0
159
3,473
1,162
0
569
2,860
12,981
0
W
Kumbhakarna
Celephais42
Kumbhakarna
2,692
325
65
831
9,599
6,833
0
4,160
4,951
7,735
0
L
Ix Chel
Chalanskie77
Ix Chel
4,293
628
532
510
4,597
1,567
0
1,725
2,722
22,952
0
W
Danzaburou
EXALTED62611
Danzaburou
6,580
2,848
0
983
3,150
1,202
0
1,270
1,835
0
15,031
L
Martichoras
Hakaisatsu
Martichoras
0
0
0
0
382
160
0
382
0
0
0
L
Fenrir
InnerBlood
Fenrir
5,748
1,441
0
298
9,975
4,129
0
5,553
4,422
0
9,986
L
Izanami
Jeof_EoF
Izanami
4,399
3,320
0
379
7,876
2,650
0
3,206
4,520
0
23,667
L
4,386
1,140
0
318
7,753
5,771
0
3,829
3,924
9,604
0
W
6,444
3,004
0
125
1,842
535
0
133
1,671
23,093
0
W
Da Ji
kako2202
Da Ji
6,020
622
0
799
4,251
2,481
0
1,811
2,319
0
11,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,956
Gold Earned
35,710
114
Minions Killed
125
4
Camps Cleared
5
406,278
Distance Traveled
618,836
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,950
1,158
27
5
1
127,643
0
W
Kumbhakarna
7,058
1,176
4
1
0
124,424
0
L
Ix Chel
6,104
1,017
36
6
2
104,534
0
W
Danzaburou
6,935
1,156
28
5
3
111,221
0
L
Martichoras
5,493
916
0
0
0
0
0
L
Fenrir
5,853
976
5
1
0
108,825
0
L
Izanami
6,274
1,046
60
10
1
88,417
0
L
Athena
6,232
1,039
13
2
1
104,502
0
W
Nu Wa
6,903
1,151
35
6
1
125,958
0
W
Da Ji
7,864
1,311
31
5
0
129,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role