Player Matchup

Fenrir
Fenrir
Dio4201
Fenrir
Level 64
God Stats
1W - 2L
1,293 SR
Queue Stats
16W - 48L
1,077 Elo+
Party 1
Izanami
Izanami
Xpurecell
Izanami
Level 16
God Stats
2W - 5L
1,085 SR
Queue Stats
7W - 37L
973 Elo+
Party 1
Cthulhu
Cthulhu
gourp67
Cthulhu
Level 28
God Stats
1W - 2L
1,220 SR
Queue Stats
9W - 37L
973 Elo+
Party 1
Sun Wukong
Sun Wukong
l90percentl
Sun Wukong
Level 16
God Stats
2W - 5L
1,293 SR
Queue Stats
3W - 19L
1,022 Elo+
Party 1
Persephone
Persephone
totherjungle52
Persephone
Level 76
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 108L
1,353 Elo+
Party 1
Team Averages
Level 40
1,278 SR
1,080 Elo+

VS

Team Averages
Level 78
1,501 SR
1,417 Elo+
Anubis
Anubis
 
Anubis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Jakkojin
Ah Puch
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,379 Elo+
Party 2
Chaac
Chaac
KingofAvron
Chaac
Level 104
God Stats
2W - 2L
1,516 SR
Queue Stats
62W - 72L
1,444 Elo+
Solo
Neith
Neith
Rheanou
Neith
Level 56
God Stats
26W - 19L
1,488 SR
Queue Stats
340W - 359L
1,439 Elo+
Solo
Guan Yu
Guan Yu
ygrc-_-
Guan Yu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dio4201
Fenrir
14
2 / 1 / 6
8,405
1,051
6,359
6,955
2,959
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Xpurecell
Izanami
14
5 / 3 / 3
9,584
1,198
10,563
8,746
2,927
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
gourp67
Cthulhu
14
1 / 0 / 5
8,455
1,057
9,043
11,338
10,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
l90percentl
Sun Wukong
14
3 / 0 / 5
8,695
1,087
8,499
9,875
4,626
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Persephone
totherjungle52
Persephone
15
2 / 1 / 6
9,221
1,153
5,496
5,476
1,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

336

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
4 / 4 / 1
9,485
1,186
11,963
13,106
5,349
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
Jakkojin
Ah Puch
14
0 / 2 / 5
8,581
1,073
11,214
6,829
2,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 5 / 1
7,904
988
4,006
11,811
9,099
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Rheanou
Neith
14
0 / 1 / 2
8,031
1,004
5,689
7,254
2,080
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
ygrc-_-
Guan Yu
12
0 / 1 / 1
7,361
920
2,623
5,431
3,906
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
13
Kills
5
5
Deaths
13
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
4
1
1.13
W
Fenrir
Dio4201
Fenrir
2
1
6
5
L
Ah Puch
Jakkojin
Ah Puch
0
2
5
1.25
L
1
5
1
0.3
L
Neith
Rheanou
Neith
0
1
2
1
W
Izanami
Xpurecell
Izanami
5
3
3
2.17
W
Cthulhu
gourp67
Cthulhu
1
0
5
3.5
W
Sun Wukong
l90percentl
Sun Wukong
3
0
5
5.5
W
Persephone
totherjungle52
Persephone
2
1
6
5
L
Guan Yu
ygrc-_-
Guan Yu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,960
Damage
35,495
42,390
Taken
44,431
22,663
Mitigated
22,723
2,877
Healing
6,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
11,963
570
0
3,220
13,106
5,349
0
3,145
9,100
34,938
0
W
Fenrir
Dio4201
Fenrir
6,359
2,164
0
363
6,955
2,959
0
3,639
3,316
0
9,779
L
Ah Puch
Jakkojin
Ah Puch
11,214
1,155
0
50
6,829
2,289
0
1,801
4,948
31,481
0
L
4,006
644
240
1,747
11,811
9,099
0
4,208
7,102
0
8,506
L
Neith
Rheanou
Neith
5,689
2,177
0
464
7,254
2,080
0
2,629
3,879
0
16,070
W
Izanami
Xpurecell
Izanami
10,563
6,807
249
225
8,746
2,927
0
6,233
2,363
0
24,362
W
Cthulhu
gourp67
Cthulhu
9,043
981
266
485
11,338
10,204
0
6,358
4,830
19,019
0
W
Sun Wukong
l90percentl
Sun Wukong
8,499
2,990
0
504
9,875
4,626
0
6,582
3,293
0
13,827
W
Persephone
totherjungle52
Persephone
5,496
435
115
670
5,476
1,947
0
3,475
1,996
18,874
0
L
Guan Yu
ygrc-_-
Guan Yu
2,623
1,036
286
317
5,431
3,906
0
1,994
3,118
0
6,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,360
Gold Earned
41,362
153
Minions Killed
136
3
Camps Cleared
6
769,510
Distance Traveled
644,308
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,485
1,186
47
6
3
144,144
0
W
Fenrir
8,405
1,051
14
2
2
150,603
0
L
Ah Puch
8,581
1,073
46
6
3
138,293
0
L
Chaac
7,904
988
16
2
0
125,756
0
L
Neith
8,031
1,004
18
2
0
144,531
0
W
Izanami
9,584
1,198
54
7
0
138,590
0
W
Cthulhu
8,455
1,057
26
3
0
170,558
0
W
Sun Wukong
8,695
1,087
10
1
0
174,317
0
W
Persephone
9,221
1,153
49
6
1
135,442
0
L
Guan Yu
7,361
920
9
1
0
91,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role