Player Matchup

Thanatos
Thanatos
Kovmap
Thanatos
Level 103
God Stats
52W - 59L
1,467 SR
Queue Stats
300W - 278L
1,428 Elo+
Solo
Zeus
Zeus
NOKHOL
Zeus
Level 138
God Stats
3W - 8L
1,003 SR
Queue Stats
505W - 533L
1,516 Elo+
Party 3
Artemis
Artemis
RedHell3
Artemis
Level 66
God Stats
9W - 9L
1,690 SR
Queue Stats
300W - 341L
1,489 Elo+
Party 3
Ra
Ra
SerialCHILLER911
Ra
Level 65
God Stats
5W - 4L
1,507 SR
Queue Stats
124W - 127L
1,388 Elo+
Party 1
Agni
Agni
artmmaloy
Agni
Level 62
God Stats
11W - 5L
1,808 SR
Queue Stats
115W - 133L
1,420 Elo+
Party 1
Team Averages
Level 87
1,495 SR
1,448 Elo+

VS

Team Averages
Level 63
1,399 SR
1,318 Elo+
Discordia
Discordia
Faissal37000
Discordia
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,317 Elo+
Party 2
Set
Set
Jib37
Set
Level 15
God Stats
2W - 4L
1,500 SR
Queue Stats
7W - 21L
1,153 Elo+
Party 2
Baron Samedi
Baron Samedi
MxdxM
Baron Samedi
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 29L
1,358 Elo+
Solo
Rama
Rama
lLoop
Rama
Level 129
God Stats
0W - 2L
1,070 SR
Queue Stats
88W - 71L
1,346 Elo+
Solo
King Arthur
King Arthur
pau11gm
King Arthur
Level 62
God Stats
10W - 14L
1,425 SR
Queue Stats
124W - 142L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Kovmap
Thanatos
16
8 / 2 / 6
10,523
619
11,251
14,515
6,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
NOKHOL
Zeus
15
5 / 4 / 4
9,421
554
7,832
8,041
2,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
RedHell3
Artemis
14
4 / 4 / 6
8,713
513
8,472
12,080
4,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 4 / 10
7,694
453
8,051
10,863
4,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Agni
15
4 / 2 / 7
9,473
557
14,448
11,176
4,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Faissal37000
Discordia
14
3 / 7 / 1
8,104
477
6,425
12,946
4,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
Jib37
Set
12
2 / 5 / 4
7,273
428
7,271
17,520
9,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
MxdxM
Baron Samedi
12
1 / 5 / 9
8,307
489
5,973
16,132
13,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
lLoop
Rama
15
9 / 5 / 1
9,382
552
14,166
15,920
6,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
pau11gm
King Arthur
1
0 / 0 / 0
3,486
205
0
0
0

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
30
22
Kills
15
16
Deaths
22
33
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Discordia
Faissal37000
Discordia
3
7
1
0.5
L
Set
Jib37
Set
2
5
4
0.8
W
Thanatos
Kovmap
Thanatos
8
2
6
5.5
L
Baron Samedi
MxdxM
Baron Samedi
1
5
9
1.1
W
Zeus
NOKHOL
Zeus
5
4
4
1.75
W
Artemis
RedHell3
Artemis
4
4
6
1.75
W
1
4
10
1.5
W
Agni
4
2
7
3.75
L
Rama
lLoop
Rama
9
5
1
1.9
L
King Arthur
pau11gm
King Arthur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,054
Damage
33,835
56,675
Taken
62,518
21,539
Mitigated
33,549
25,083
Healing
14,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Faissal37000
Discordia
6,425
261
0
2,369
12,946
4,261
0
4,641
8,216
43,912
0
L
Set
Jib37
Set
7,271
2,345
0
3,632
17,520
9,483
0
10,070
6,996
0
35,294
W
Thanatos
Kovmap
Thanatos
11,251
2,193
0
11,580
14,515
6,112
1,930
2,234
12,281
0
94,300
L
Baron Samedi
MxdxM
Baron Samedi
5,973
413
1,972
2,577
16,132
13,605
0
8,941
6,606
21,292
0
W
Zeus
NOKHOL
Zeus
7,832
878
0
750
8,041
2,901
1,074
2,818
5,223
60,228
0
W
Artemis
RedHell3
Artemis
8,472
5,371
0
3,467
12,080
4,113
193
1,668
10,412
0
42,904
W
8,051
1,198
1,982
4,564
10,863
4,139
387
3,738
7,125
37,146
0
W
Agni
14,448
766
72
2,668
11,176
4,274
1,441
1,940
9,236
60,932
0
L
Rama
lLoop
Rama
14,166
12,035
0
3,687
15,920
6,200
0
5,271
10,369
0
74,412
L
King Arthur
pau11gm
King Arthur
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,824
Gold Earned
36,552
435
Minions Killed
244
0
Camps Cleared
0
1,703,938
Distance Traveled
1,282,443
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,104
477
69
4
0
307,195
0
L
Set
7,273
428
49
3
0
343,647
0
W
Thanatos
10,523
619
137
8
0
377,832
0
L
Baron Samedi
8,307
489
24
1
0
305,461
0
W
Zeus
9,421
554
98
6
0
319,909
0
W
Artemis
8,713
513
56
3
0
338,518
0
W
Ra
7,694
453
51
3
0
340,421
1
W
Agni
9,473
557
93
5
0
327,258
1
L
Rama
9,382
552
102
6
0
326,140
0
L
King Arthur
3,486
205
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role