Player Matchup

Achilles
Achilles
FIaming64
Achilles
Level 124
God Stats
44W - 49L
1,515 SR
Queue Stats
341W - 321L
1,496 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MrAceSpade
Ah Muzen Cab
Level 119
God Stats
41W - 35L
1,570 SR
Queue Stats
609W - 546L
1,547 Elo+
Party 1
Charon
Charon
NastyMafia212
Charon
Level 110
God Stats
5W - 2L
1,680 SR
Queue Stats
518W - 483L
1,553 Elo+
Party 1
Bellona
Bellona
ares_will09
Bellona
Level 87
God Stats
144W - 116L
1,563 SR
Queue Stats
413W - 381L
1,552 Elo+
Solo
Anubis
Anubis
littletinyglader
Anubis
Level 82
God Stats
14W - 13L
1,495 SR
Queue Stats
146W - 118L
1,475 Elo+
Solo
Team Averages
Level 104
1,565 SR
1,524 Elo+

VS

Team Averages
Level 93
1,551 SR
1,452 Elo+
Vulcan
Vulcan
 
Vulcan
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Henrycast25
Fenrir
Level 65
God Stats
7W - 9L
1,442 SR
Queue Stats
153W - 135L
1,381 Elo+
Solo
Skadi
Skadi
MancaQueen
Skadi
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,382 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SoftNacho
Ah Muzen Cab
Level 101
God Stats
4W - 3L
1,814 SR
Queue Stats
110W - 105L
1,545 Elo+
Solo
Kuzenbo
Kuzenbo
Van_Hoheneim
Kuzenbo
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 113L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FIaming64
Achilles
11
4 / 1 / 1
6,485
590
3,014
7,948
3,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
MrAceSpade
Ah Muzen Cab
13
4 / 0 / 2
7,342
667
8,092
6,838
2,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

10
0 / 1 / 3
5,832
530
3,481
8,667
6,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
ares_will09
Bellona
11
0 / 0 / 0
6,289
572
3,690
10,614
10,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
4 / 0 / 1
7,164
651
7,259
8,390
4,150
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
0 / 4 / 2
6,134
558
4,724
6,438
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
10
2 / 1 / 0
5,981
544
3,188
7,755
2,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
9
0 / 4 / 0
5,208
473
3,993
6,081
2,061
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
SoftNacho
Ah Muzen Cab
12
0 / 1 / 1
6,754
614
6,528
9,067
6,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kuzenbo
Van_Hoheneim
Kuzenbo
6
0 / 2 / 0
4,848
441
1,670
7,433
5,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
12
Kills
2
2
Deaths
12
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
4
2
0.25
W
Achilles
FIaming64
Achilles
4
1
1
4.5
L
Fenrir
2
1
0
2
L
Skadi
0
4
0
0
W
Ah Muzen Cab
MrAceSpade
Ah Muzen Cab
4
0
2
5
W
0
1
3
1.5
L
Ah Muzen Cab
SoftNacho
Ah Muzen Cab
0
1
1
0.5
L
Kuzenbo
Van_Hoheneim
Kuzenbo
0
2
0
0
W
Bellona
ares_will09
Bellona
0
0
0
0
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,536
Damage
20,103
42,457
Taken
36,774
27,641
Mitigated
18,814
17,638
Healing
6,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
4,724
2,498
0
1,090
6,438
1,808
0
4,133
2,305
41,961
0
W
Achilles
FIaming64
Achilles
3,014
490
0
4,191
7,948
3,513
0
610
7,338
0
39,152
L
Fenrir
3,188
429
0
1,937
7,755
2,970
0
2,327
5,428
0
38,409
L
Skadi
3,993
1,728
0
548
6,081
2,061
0
745
5,336
0
31,697
W
Ah Muzen Cab
MrAceSpade
Ah Muzen Cab
8,092
5,650
0
2,170
6,838
2,809
219
500
6,338
0
58,691
W
3,481
1,054
0
1,694
8,667
6,382
248
1,558
7,109
21,649
0
L
Ah Muzen Cab
SoftNacho
Ah Muzen Cab
6,528
3,158
0
750
9,067
6,753
0
2,272
6,795
0
58,691
L
Kuzenbo
Van_Hoheneim
Kuzenbo
1,670
795
66
1,904
7,433
5,222
0
1,263
6,170
10,955
0
W
Bellona
ares_will09
Bellona
3,690
798
0
4,417
10,614
10,787
542
753
9,861
0
45,319
W
7,259
51
0
5,166
8,390
4,150
724
2,973
5,417
70,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,112
Gold Earned
28,925
395
Minions Killed
306
0
Camps Cleared
0
1,136,862
Distance Traveled
1,101,495
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,134
558
76
7
0
242,345
2
W
Achilles
6,485
590
63
6
0
267,701
0
L
Fenrir
5,981
544
62
6
0
276,054
0
L
Skadi
5,208
473
61
6
0
221,190
1
W
Ah Muzen Cab
7,342
667
95
9
0
209,009
3
W
Charon
5,832
530
33
3
0
215,229
1
L
Ah Muzen Cab
6,754
614
93
8
0
207,300
0
L
Kuzenbo
4,848
441
14
1
0
154,606
0
W
Bellona
6,289
572
101
9
0
230,403
3
W
Anubis
7,164
651
103
9
0
214,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role