Player Matchup

Eset
Eset
Akuser
Eset
Level 107
God Stats
5W - 5L
1,505 SR
Queue Stats
208W - 237L
1,502 Elo+
Solo
Xbalanque
Xbalanque
Bigsexy2k3
Xbalanque
Level 28
God Stats
28W - 21L
1,412 SR
Queue Stats
46W - 39L
1,394 Elo+
Party 1
Surtr
Surtr
EVO83_PR
Surtr
Level 126
God Stats
17W - 12L
1,560 SR
Queue Stats
165W - 151L
1,482 Elo+
Solo
Loki
Loki
Eerikki Kyle
Loki
Level 156
God Stats
7W - 2L
1,635 SR
Queue Stats
101W - 113L
1,438 Elo+
Solo
Sobek
Sobek
j3dd
Sobek
Level 40
God Stats
3W - 2L
1,500 SR
Queue Stats
19W - 17L
1,324 Elo+
Party 1
Team Averages
Level 91
1,522 SR
1,428 Elo+

VS

Team Averages
Level 69
1,512 SR
1,445 Elo+
Mercury
Mercury
BloodyAnarky
Mercury
Level 89
God Stats
23W - 27L
1,498 SR
Queue Stats
31W - 41L
1,428 Elo+
Solo
Anhur
Anhur
Sauron5344
Anhur
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 18L
1,411 Elo+
Solo
Nemesis
Nemesis
genial-likeness5
Nemesis
Level 65
God Stats
15W - 7L
1,518 SR
Queue Stats
153W - 177L
1,361 Elo+
Solo
Janus
Janus
ll Im Ghost ll
Janus
Level 128
God Stats
6W - 5L
1,544 SR
Queue Stats
28W - 21L
1,523 Elo+
Party 2
Ymir
Ymir
wolfpackaaron
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Akuser
Eset
15
6 / 5 / 2
10,156
635
13,299
10,672
4,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Bigsexy2k3
Xbalanque
15
4 / 1 / 5
9,389
587
7,723
10,053
4,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
EVO83_PR
Surtr
16
6 / 1 / 4
10,108
632
8,315
11,693
9,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 1 / 6
9,053
566
7,043
12,461
5,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sobek
j3dd
Sobek
11
1 / 3 / 5
8,034
502
4,851
12,943
12,399
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BloodyAnarky
Mercury
15
2 / 0 / 4
8,913
557
5,941
11,458
4,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anhur
8
0 / 3 / 0
5,997
375
2,242
5,804
1,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
2 / 6 / 1
7,006
438
6,206
16,501
5,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
7 / 7 / 0
8,638
540
10,018
14,599
5,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 4 / 0
5,493
343
857
9,156
7,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
20
Kills
11
11
Deaths
20
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Eset
Akuser
Eset
6
5
2
1.4
W
Xbalanque
Bigsexy2k3
Xbalanque
4
1
5
6.5
L
Mercury
BloodyAnarky
Mercury
2
0
4
4
W
Surtr
EVO83_PR
Surtr
6
1
4
8
W
3
1
6
6
L
Anhur
0
3
0
0
L
2
6
1
0.42
W
Sobek
j3dd
Sobek
1
3
5
1.17
L
7
7
0
1
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,231
Damage
25,264
57,822
Taken
57,518
35,434
Mitigated
24,136
20,448
Healing
6,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
Akuser
Eset
13,299
1,620
0
1,799
10,672
4,212
1,076
3,886
6,786
68,879
0
W
Xbalanque
Bigsexy2k3
Xbalanque
7,723
4,268
0
4,585
10,053
4,212
2,874
1,267
8,786
0
78,034
L
Mercury
BloodyAnarky
Mercury
5,941
3,967
0
764
11,458
4,165
1,149
3,523
7,783
0
64,695
W
Surtr
EVO83_PR
Surtr
8,315
3,121
0
3,925
11,693
9,368
1,311
1,106
10,587
793
60,052
W
7,043
2,411
0
6,896
12,461
5,243
0
1,748
10,713
0
72,998
L
Anhur
2,242
1,017
0
1,372
5,804
1,765
0
945
4,859
0
26,232
L
6,206
1,998
0
2,159
16,501
5,708
0
5,610
10,721
0
40,660
W
Sobek
j3dd
Sobek
4,851
633
0
3,243
12,943
12,399
107
2,868
10,075
19,649
0
L
10,018
432
0
2,171
14,599
5,386
0
5,924
8,347
64,602
0
L
857
148
0
466
9,156
7,112
0
1,838
7,278
4,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,740
Gold Earned
36,047
461
Minions Killed
321
0
Camps Cleared
0
1,627,526
Distance Traveled
1,468,770
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,156
635
135
8
0
274,062
0
W
Xbalanque
9,389
587
105
7
0
314,005
0
L
Mercury
8,913
557
100
6
0
435,647
0
W
Surtr
10,108
632
103
6
0
315,776
3
W
Loki
9,053
566
100
6
0
398,839
1
L
Anhur
5,997
375
36
2
0
190,616
0
L
Nemesis
7,006
438
70
4
0
294,732
0
W
Sobek
8,034
502
18
1
0
324,844
0
L
Janus
8,638
540
108
7
0
306,465
2
L
Ymir
5,493
343
7
0
0
241,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role