Player Matchup

Merlin
Merlin
BraverStraw
Merlin
Level 122
God Stats
6W - 5L
1,572 SR
Queue Stats
93W - 86L
1,509 Elo+
Solo
Sun Wukong
Sun Wukong
JeepzNMyB100d
Sun Wukong
Level 147
God Stats
16W - 12L
1,573 SR
Queue Stats
118W - 126L
1,506 Elo+
Solo
Freya
Freya
LEWDENING
Freya
Level 147
God Stats
25W - 28L
1,288 SR
Queue Stats
373W - 340L
1,532 Elo+
Party 1
Kuzenbo
Kuzenbo
Potatoandchips
Kuzenbo
Level 105
God Stats
12W - 4L
1,741 SR
Queue Stats
63W - 40L
1,628 Elo+
Party 1
Mercury
Mercury
SaisonDeux
Mercury
Level 142
God Stats
11W - 4L
1,979 SR
Queue Stats
214W - 169L
1,566 Elo+
Party 1
Team Averages
Level 133
1,631 SR
1,548 Elo+

VS

Team Averages
Level 117
1,486 SR
1,536 Elo+
Charon
Charon
Chawlay
Charon
Level 171
God Stats
3W - 2L
1,500 SR
Queue Stats
302W - 292L
1,533 Elo+
Solo
Fenrir
Fenrir
PBzJelly
Fenrir
Level 5
God Stats
5W - 5L
1,630 SR
Queue Stats
18W - 30L
1,359 Elo+
Party 2
Erlang Shen
Erlang Shen
Vilejesterj
Erlang Shen
Level 122
God Stats
1W - 3L
1,436 SR
Queue Stats
146W - 142L
1,519 Elo+
Solo
Neith
Neith
YokaiAddict
Neith
Level 129
God Stats
11W - 14L
1,559 SR
Queue Stats
354W - 325L
1,687 Elo+
Solo
Ra
Ra
YurPalAl
Ra
Level 157
God Stats
4W - 8L
1,304 SR
Queue Stats
331W - 319L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
1 / 0 / 2
6,531
653
2,922
2,532
822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
JeepzNMyB100d
Sun Wukong
10
0 / 0 / 1
6,271
627
3,197
7,230
3,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
LEWDENING
Freya
9
0 / 2 / 2
5,132
513
4,496
5,872
1,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
1 / 2 / 2
5,766
577
2,153
7,659
7,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
SaisonDeux
Mercury
12
4 / 1 / 1
6,826
683
2,975
8,541
2,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Chawlay
Charon
10
0 / 2 / 0
5,748
575
2,060
5,694
2,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
PBzJelly
Fenrir
9
1 / 1 / 0
5,301
530
633
4,959
1,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
Vilejesterj
Erlang Shen
6
0 / 1 / 0
4,508
451
1,385
4,786
2,227
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
2 / 1 / 2
5,581
558
5,903
5,730
1,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
2 / 1 / 3
5,653
565
4,536
6,033
2,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
6
Kills
5
5
Deaths
6
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
1
0
2
2
L
Charon
Chawlay
Charon
0
2
0
0
W
Sun Wukong
JeepzNMyB100d
Sun Wukong
0
0
1
0.5
W
Freya
LEWDENING
Freya
0
2
2
0.5
L
Fenrir
PBzJelly
Fenrir
1
1
0
1
W
1
2
2
1
W
Mercury
SaisonDeux
Mercury
4
1
1
4.5
L
Erlang Shen
Vilejesterj
Erlang Shen
0
1
0
0
L
2
1
2
3
L
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,743
Damage
14,517
31,834
Taken
27,202
16,746
Mitigated
10,768
12,146
Healing
6,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
2,922
235
0
625
2,532
822
153
596
1,814
53,872
0
L
Charon
Chawlay
Charon
2,060
237
0
750
5,694
2,360
0
2,868
2,826
33,190
0
W
Sun Wukong
JeepzNMyB100d
Sun Wukong
3,197
507
0
2,211
7,230
3,996
550
1,272
5,856
0
42,639
W
Freya
LEWDENING
Freya
4,496
1,336
0
2,383
5,872
1,958
21
1,315
4,355
29,765
0
L
Fenrir
PBzJelly
Fenrir
633
252
0
773
4,959
1,719
0
423
4,484
0
27,876
W
2,153
924
0
2,363
7,659
7,009
14
1,337
6,130
13,758
0
W
Mercury
SaisonDeux
Mercury
2,975
1,239
0
4,564
8,541
2,961
0
1,276
7,083
0
47,172
L
Erlang Shen
Vilejesterj
Erlang Shen
1,385
733
0
1,826
4,786
2,227
0
350
4,436
0
15,181
L
5,903
1,830
0
1,150
5,730
1,901
481
3,258
2,288
0
35,022
L
4,536
493
431
1,087
6,033
2,561
0
2,292
3,597
36,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,526
Gold Earned
26,791
333
Minions Killed
278
0
Camps Cleared
0
1,097,130
Distance Traveled
942,049
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,531
653
101
10
0
205,507
1
L
Charon
5,748
575
73
7
0
194,494
0
W
Sun Wukong
6,271
627
76
8
0
198,535
0
W
Freya
5,132
513
63
6
0
212,298
3
L
Fenrir
5,301
530
50
5
0
229,667
0
W
Kuzenbo
5,766
577
16
2
0
217,063
3
W
Mercury
6,826
683
77
8
0
263,727
1
L
Erlang Shen
4,508
451
30
3
0
118,739
0
L
Neith
5,581
558
59
6
0
185,820
6
L
Ra
5,653
565
66
7
0
213,329
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role