Player Matchup

King Arthur
King Arthur
GeneralGivi
King Arthur
Level 68
God Stats
0W - 2L
1,463 SR
Queue Stats
12W - 9L
1,495 Elo+
Party 1
Persephone
Persephone
KingAriandels
Persephone
Level 42
God Stats
3W - 2L
1,527 SR
Queue Stats
10W - 8L
1,494 Elo+
Party 1
Raijin
Raijin
Sandrou
Raijin
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,523 Elo+
Party 1
Team Averages
Level 58
1,496 SR
1,504 Elo+

VS

Team Averages
Level 39
1,507 SR
1,375 Elo+
Thor
Thor
Adamw4200
Thor
Level 37
God Stats
2W - 3L
1,318 SR
Queue Stats
142W - 147L
1,329 Elo+
Party 2
Vulcan
Vulcan
R3t3urn
Vulcan
Level 50
God Stats
16W - 6L
1,674 SR
Queue Stats
95W - 100L
1,496 Elo+
Solo
Bacchus
Bacchus
UnholyTaco2004
Bacchus
Level 29
God Stats
13W - 12L
1,528 SR
Queue Stats
282W - 285L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GeneralGivi
King Arthur
11
3 / 8 / 6
9,058
823
6,885
16,990
11,460
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Persephone
KingAriandels
Persephone
11
2 / 7 / 7
9,483
862
8,704
9,864
2,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Raijin
Sandrou
Raijin
12
6 / 8 / 5
9,996
909
10,283
12,416
4,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
6 / 5 / 13
10,099
918
7,235
10,104
4,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
R3t3urn
Vulcan
15
12 / 3 / 11
11,927
1,084
21,465
7,206
2,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 3 / 13
10,063
915
5,646
12,111
13,206
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
60
11
Kills
23
23
Deaths
11
18
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Thor
6
5
13
2.5
L
King Arthur
GeneralGivi
King Arthur
3
8
6
0.75
L
Persephone
KingAriandels
Persephone
2
7
7
0.79
W
Vulcan
R3t3urn
Vulcan
12
3
11
5.83
L
Raijin
Sandrou
Raijin
6
8
5
1.06
W
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,872
Damage
34,346
39,270
Taken
29,421
18,343
Mitigated
20,230
2,467
Healing
4,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
7,235
1,961
0
767
10,104
4,215
282
6,617
3,487
0
19,431
L
King Arthur
GeneralGivi
King Arthur
6,885
772
0
1,661
16,990
11,460
0
10,626
6,364
0
23,369
L
Persephone
KingAriandels
Persephone
8,704
1,192
0
626
9,864
2,811
0
6,693
3,133
33,963
0
W
Vulcan
R3t3urn
Vulcan
21,465
10,769
0
1,762
7,206
2,809
684
4,846
2,360
59,598
0
L
Raijin
Sandrou
Raijin
10,283
767
0
180
12,416
4,072
0
10,139
2,277
30,819
0
W
5,646
913
0
2,161
12,111
13,206
473
7,791
4,320
13,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,537
Gold Earned
32,089
115
Minions Killed
111
0
Camps Cleared
0
526,523
Distance Traveled
581,265
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,099
918
23
2
0
157,792
0
L
King Arthur
9,058
823
29
3
0
190,927
0
L
Persephone
9,483
862
55
5
0
179,649
0
W
Vulcan
11,927
1,084
70
6
0
240,498
0
L
Raijin
9,996
909
31
3
0
155,947
0
W
Bacchus
10,063
915
18
2
0
182,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role