Player Matchup

Atlas
Atlas
LordSavage10
Atlas
Level 91
God Stats
8W - 6L
1,491 SR
Queue Stats
81W - 79L
1,474 Elo+
Party 1
Chang'e
Chang'e
MrBrb1
Chang'e
Level 156
God Stats
16W - 8L
1,698 SR
Queue Stats
552W - 518L
1,544 Elo+
Solo
Tyr
Tyr
Rxpidz OG
Tyr
Level 151
God Stats
16W - 16L
1,580 SR
Queue Stats
218W - 182L
1,599 Elo+
Party 2
Heimdallr
Heimdallr
SirWilliam201
Heimdallr
Level 149
God Stats
2W - 0L
1,488 SR
Queue Stats
112W - 122L
1,481 Elo+
Party 1
Thanatos
Thanatos
joseso10293847
Thanatos
Level 158
God Stats
2W - 2L
1,830 SR
Queue Stats
187W - 171L
1,583 Elo+
Party 2
Team Averages
Level 141
1,617 SR
1,536 Elo+

VS

Team Averages
Level 138
1,582 SR
1,564 Elo+
Artemis
Artemis
BFI Grizzly
Artemis
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 38L
1,595 Elo+
Solo
Kuzenbo
Kuzenbo
Cinnamon_Kitty_
Kuzenbo
Level 148
God Stats
0W - 2L
1,437 SR
Queue Stats
185W - 165L
1,502 Elo+
Solo
Raijin
Raijin
HIPPO DOCTOR
Raijin
Level 147
God Stats
30W - 25L
1,646 SR
Queue Stats
507W - 470L
1,562 Elo+
Solo
Sun Wukong
Sun Wukong
MDaze21
Sun Wukong
Level 145
God Stats
8W - 3L
1,608 SR
Queue Stats
253W - 239L
1,557 Elo+
Solo
Susano
Susano
ProLqndon
Susano
Level 104
God Stats
5W - 4L
1,720 SR
Queue Stats
148W - 118L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 7
8,383
524
5,041
10,602
9,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
MrBrb1
Chang'e
14
3 / 1 / 4
9,081
568
10,691
10,383
3,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 0 / 4
10,509
657
13,456
17,111
14,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Heimdallr
SirWilliam201
Heimdallr
14
1 / 2 / 0
8,204
513
4,495
9,267
3,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
15
6 / 1 / 4
9,160
573
11,806
16,730
6,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BFI Grizzly
Artemis
15
2 / 1 / 1
9,241
578
7,318
7,786
3,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 6 / 0
7,460
466
7,734
18,115
19,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Raijin
13
0 / 3 / 2
7,889
493
8,069
8,051
2,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
MDaze21
Sun Wukong
13
1 / 1 / 5
8,088
506
6,474
14,774
11,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
ProLqndon
Susano
13
3 / 5 / 1
8,002
500
6,516
16,103
6,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
16
Kills
6
6
Deaths
16
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artemis
BFI Grizzly
Artemis
2
1
1
2.5
L
0
6
0
0
L
Raijin
0
3
2
0.33
W
2
2
7
2.75
L
Sun Wukong
MDaze21
Sun Wukong
1
1
5
3.5
W
Chang'e
MrBrb1
Chang'e
3
1
4
5
L
Susano
ProLqndon
Susano
3
5
1
0.7
W
4
0
4
6
W
Heimdallr
SirWilliam201
Heimdallr
1
2
0
0.5
W
Thanatos
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,489
Damage
36,111
64,093
Taken
64,829
38,696
Mitigated
44,066
36,214
Healing
17,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BFI Grizzly
Artemis
7,318
3,003
0
2,816
7,786
3,895
582
1,306
6,456
0
76,405
L
7,734
2,936
0
2,361
18,115
19,640
0
702
17,169
51,310
184
L
Raijin
8,069
617
0
855
8,051
2,803
0
4,008
3,851
58,723
0
W
5,041
1,761
0
2,765
10,602
9,831
0
1,431
9,029
26,347
0
L
Sun Wukong
MDaze21
Sun Wukong
6,474
915
0
5,969
14,774
11,095
53
4,788
9,790
0
33,318
W
Chang'e
MrBrb1
Chang'e
10,691
1,011
2,553
5,440
10,383
3,778
610
3,025
6,970
56,349
0
L
Susano
ProLqndon
Susano
6,516
831
0
5,919
16,103
6,633
0
4,659
11,159
0
52,569
W
13,456
2,665
0
10,139
17,111
14,355
25
7,757
9,234
431
95,489
W
Heimdallr
SirWilliam201
Heimdallr
4,495
1,604
0
3,368
9,267
3,799
739
492
8,733
0
61,129
W
Thanatos
11,806
2,824
0
11,949
16,730
6,933
12
2,156
14,384
28
79,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,337
Gold Earned
40,680
477
Minions Killed
478
0
Camps Cleared
0
1,682,841
Distance Traveled
1,641,946
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,241
578
142
9
0
314,095
2
L
Kuzenbo
7,460
466
83
5
0
294,174
0
L
Raijin
7,889
493
136
9
0
300,109
2
W
Atlas
8,383
524
34
2
0
303,607
0
L
Sun Wukong
8,088
506
36
2
0
404,789
2
W
Chang'e
9,081
568
98
6
0
321,509
4
L
Susano
8,002
500
81
5
0
328,779
0
W
Tyr
10,509
657
154
10
0
358,011
5
W
Heimdallr
8,204
513
92
6
0
305,658
3
W
Thanatos
9,160
573
99
6
0
394,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role