Player Matchup

Zeus
Zeus
Platinum V
 
Zeus
Platinum V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Gold II
 
Charon
Gold II
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold III
PhentlyyOnSnap
Sol
Gold III
Level 68
God Stats
2W - 4L
1,500 SR
Queue Stats
50W - 58L
1,541 MMR
Solo
Ravana
Ravana
Gold II
pajdam45
Ravana
Gold II
Level 159
God Stats
2W - 3L
1,485 SR
Queue Stats
380W - 379L
1,538 MMR
Solo
Pele
Pele
Gold III
prokiller1234589
Pele
Gold III
Level 106
God Stats
5W - 7L
1,463 SR
Queue Stats
132W - 137L
1,512 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 130
1,490 SR
1,518 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 142
1,431 SR
1,510 MMR
Janus
Janus
Gold II
 
Janus
Gold II
Level 245
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold II
CSCzephyr
Athena
Gold II
Level 122
God Stats
4W - 9L
1,440 SR
Queue Stats
117W - 114L
1,514 MMR
Solo
Hachiman
Hachiman
Bronze III
bumblebee1501
Hachiman
Bronze III
Level 148
God Stats
0W - 1L
1,430 SR
Queue Stats
12W - 10L
1,546 MMR
Solo
Arachne
Arachne
Gold II
imightbeg00000d
Arachne
Gold II
Level 69
God Stats
158W - 101L
1,599 SR
Queue Stats
291W - 276L
1,507 MMR
Solo
Thanatos
Thanatos
Gold IV
tw1tchma1n2951
Thanatos
Gold IV
Level 128
God Stats
6W - 6L
1,186 SR
Queue Stats
123W - 115L
1,484 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
2 / 1 / 5
8,407
647
7,535
4,957
1,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon
 
Charon
12
1 / 0 / 4
7,828
602
5,380
6,833
5,925
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 0 / 1
7,477
575
6,178
7,211
2,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
pajdam45
Ravana
15
4 / 0 / 1
9,010
693
8,821
5,690
5,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 0 / 2
8,208
631
6,598
11,774
4,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
BastetSusanoKali

VS

Bans
MartichorasAo KuangThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 3 / 0
7,140
549
5,397
8,734
3,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
CSCzephyr
Athena
9
0 / 3 / 1
6,042
465
1,818
11,618
8,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
bumblebee1501
Hachiman
12
0 / 1 / 0
6,485
499
3,251
8,725
3,558
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 2 / 0
6,188
476
3,328
12,865
4,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thanatos
11
0 / 3 / 0
6,175
475
3,126
10,896
4,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
12
Kills
1
1
Deaths
12
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
1
5
4.5
W
Charon
 
Charon
1
0
4
3
L
Janus
 
Janus
1
3
0
0.33
L
Athena
CSCzephyr
Athena
0
3
1
0.17
W
1
0
1
1.5
L
Hachiman
bumblebee1501
Hachiman
0
1
0
0
L
0
2
0
0
W
Ravana
pajdam45
Ravana
4
0
1
4.5
W
4
0
2
5
L
Thanatos
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,512
Damage
16,920
36,465
Taken
52,838
20,911
Mitigated
24,377
14,422
Healing
16,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
7,535
553
0
2,208
4,957
1,934
460
2,040
2,917
83,725
0
W
Charon
 
Charon
5,380
578
145
2,231
6,833
5,925
261
2,547
4,286
29,556
0
L
Janus
 
Janus
5,397
203
0
1,330
8,734
3,466
0
5,716
3,018
64,298
0
L
Athena
CSCzephyr
Athena
1,818
580
0
3,485
11,618
8,937
0
5,134
6,484
15,404
0
W
6,178
3,227
0
4,520
7,211
2,977
431
320
6,891
50,227
9,182
L
Hachiman
bumblebee1501
Hachiman
3,251
2,368
0
3,695
8,725
3,558
0
4,393
4,332
0
49,328
L
3,328
2,429
0
2,782
12,865
4,409
0
3,145
9,554
0
44,122
W
Ravana
pajdam45
Ravana
8,821
1,708
0
2,586
5,690
5,463
0
113
5,577
276
71,222
W
6,598
1,808
0
2,732
11,774
4,612
0
2,279
9,495
0
74,444
L
Thanatos
3,126
1,119
0
5,186
10,896
4,007
0
458
10,417
0
39,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,930
Gold Earned
32,030
508
Minions Killed
382
0
Camps Cleared
0
1,376,087
Distance Traveled
1,376,348
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,407
647
155
12
0
254,027
6
W
Charon
7,828
602
29
2
0
290,618
0
L
Janus
7,140
549
124
10
0
263,422
0
L
Athena
6,042
465
29
2
0
268,448
2
W
Sol
7,477
575
102
8
0
253,780
0
L
Hachiman
6,485
499
87
7
0
251,284
2
L
Arachne
6,188
476
75
6
0
295,660
2
W
Ravana
9,010
693
121
9
0
266,804
6
W
Pele
8,208
631
101
8
0
310,858
5
L
Thanatos
6,175
475
67
5
0
297,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role