Player Matchup

Cupid
Cupid
Bronze III
FreshDavid23
Cupid
Bronze III
Level 128
God Stats
3W - 0L
1,798 SR
Queue Stats
7W - 6L
1,499 MMR
Solo
Charon
Charon
Silver II
NotAdamAtWork
Charon
Silver II
Level 85
God Stats
1W - 0L
1,294 SR
Queue Stats
82W - 80L
1,256 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
Rozooooo
Morgan Le Fay
Gold V
Level 103
God Stats
4W - 2L
1,754 SR
Queue Stats
74W - 69L
1,351 MMR
Party 1
Discordia
Discordia
Platinum V
T0XICMIST
Discordia
Platinum V
Level 149
God Stats
63W - 43L
1,671 SR
Queue Stats
341W - 338L
1,310 MMR
Solo
Nike
Nike
Gold I
VastLife
Nike
Gold I
Level 146
God Stats
15W - 7L
1,797 SR
Queue Stats
130W - 126L
1,627 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 122
1,663 SR
1,409 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,709 SR
1,411 MMR
Ganesha
Ganesha
Gold V
Darkpyrojohn
Ganesha
Gold V
Level 128
God Stats
13W - 14L
1,567 SR
Queue Stats
135W - 152L
1,421 MMR
Solo
Janus
Janus
Platinum IV
Kidfrito1
Janus
Platinum IV
Level 171
God Stats
2W - 1L
1,874 SR
Queue Stats
18W - 21L
1,483 MMR
Solo
Izanami
Izanami
Silver II
ScyaNight
Izanami
Silver II
Level 159
God Stats
1W - 1L
1,812 SR
Queue Stats
24W - 31L
1,461 MMR
Solo
Ao Kuang
Ao Kuang
Silver IV
TermiNeitoR-0811
Ao Kuang
Silver IV
Level 122
God Stats
10W - 8L
1,737 SR
Queue Stats
120W - 127L
1,242 MMR
Solo
King Arthur
King Arthur
Platinum IV
iMainNuffen
King Arthur
Platinum IV
Level 109
God Stats
24W - 34L
1,554 SR
Queue Stats
100W - 111L
1,449 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 2
10,336
646
12,158
8,205
3,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 3 / 10
9,220
576
6,699
14,685
12,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Morgan Le Fay
Rozooooo
Morgan Le Fay
17
5 / 1 / 5
10,006
625
12,324
11,007
5,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Discordia
T0XICMIST
Discordia
16
4 / 0 / 3
10,025
627
11,550
4,652
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nike
16
1 / 0 / 3
9,929
621
8,216
13,553
8,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bans
KaliThorBastet

VS

Bans
AtlasThanatosGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Darkpyrojohn
Ganesha
12
0 / 4 / 3
7,409
463
2,447
16,177
13,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
Kidfrito1
Janus
13
2 / 5 / 1
7,851
491
4,865
11,450
4,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
ScyaNight
Izanami
13
0 / 5 / 2
8,011
501
4,710
12,887
4,578
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
2 / 3 / 0
8,365
523
4,150
17,386
7,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
iMainNuffen
King Arthur
15
0 / 2 / 1
8,423
526
6,024
13,844
11,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
19
Kills
4
4
Deaths
19
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Darkpyrojohn
Ganesha
0
4
3
0.38
W
6
0
2
7
L
Janus
Kidfrito1
Janus
2
5
1
0.5
W
3
3
10
2.67
W
Morgan Le Fay
Rozooooo
Morgan Le Fay
5
1
5
7.5
L
Izanami
ScyaNight
Izanami
0
5
2
0.2
W
Discordia
T0XICMIST
Discordia
4
0
3
5.5
L
2
3
0
0.67
W
Nike
1
0
3
2.5
L
King Arthur
iMainNuffen
King Arthur
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,947
Damage
22,196
52,102
Taken
71,744
31,217
Mitigated
40,842
17,592
Healing
15,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Darkpyrojohn
Ganesha
2,447
150
0
1,872
16,177
13,468
0
8,863
7,314
25,587
0
W
12,158
6,816
203
5,710
8,205
3,285
2,085
1,771
6,406
0
79,000
L
Janus
Kidfrito1
Janus
4,865
273
0
1,500
11,450
4,549
0
9,298
2,152
54,899
0
W
6,699
1,641
0
3,188
14,685
12,600
65
3,061
11,562
25,672
0
W
Morgan Le Fay
Rozooooo
Morgan Le Fay
12,324
887
0
2,351
11,007
5,067
1,282
3,661
7,210
94,671
0
L
Izanami
ScyaNight
Izanami
4,710
2,485
0
1,680
12,887
4,578
0
4,896
7,991
0
72,319
W
Discordia
T0XICMIST
Discordia
11,550
1,196
0
1,690
4,652
1,565
370
1,615
2,951
83,508
0
L
4,150
595
0
9,053
17,386
7,198
0
4,137
13,249
62,735
0
W
Nike
8,216
965
0
4,450
13,553
8,700
222
1,464
12,047
0
83,864
L
King Arthur
iMainNuffen
King Arthur
6,024
809
0
1,861
13,844
11,049
0
3,379
10,465
80
69,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,516
Gold Earned
40,059
571
Minions Killed
520
0
Camps Cleared
0
1,648,865
Distance Traveled
1,601,153
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,409
463
22
1
0
314,247
2
W
Cupid
10,336
646
130
8
0
302,590
4
L
Janus
7,851
491
113
7
0
314,246
2
W
Charon
9,220
576
20
1
0
311,107
7
W
Morgan Le Fay
10,006
625
125
8
0
371,558
3
L
Izanami
8,011
501
144
9
0
297,342
1
W
Discordia
10,025
627
154
10
0
332,242
0
L
Ao Kuang
8,365
523
107
7
0
350,465
0
W
Nike
9,929
621
142
9
0
331,368
7
L
King Arthur
8,423
526
134
8
0
324,853
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role