Player Matchup

Gilgamesh
Gilgamesh
ImDaGappie
Gilgamesh
Level 123
God Stats
61W - 57L
1,591 SR
Queue Stats
288W - 301L
1,485 Elo+
Solo
Ne Zha
Ne Zha
KiLLaBouTtE-
Ne Zha
Level 106
God Stats
21W - 23L
1,572 SR
Queue Stats
484W - 448L
1,527 Elo+
Solo
He Bo
He Bo
SenseiPanKeKi
He Bo
Level 128
God Stats
2W - 2L
1,668 SR
Queue Stats
140W - 105L
1,589 Elo+
Party 1
Cthulhu
Cthulhu
SoloOrFed
Cthulhu
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,500 Elo+
Party 1
Izanami
Izanami
TheDrPhilip
Izanami
Level 108
God Stats
3W - 1L
2,014 SR
Queue Stats
106W - 101L
1,562 Elo+
Solo
Team Averages
Level 93
1,669 SR
1,532 Elo+

VS

Team Averages
Level 104
1,512 SR
1,505 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
AcidLxrd
Agni
Level 121
God Stats
1W - 6L
1,250 SR
Queue Stats
186W - 211L
1,481 Elo+
Solo
Thanatos
Thanatos
KrissG17
Thanatos
Level 129
God Stats
30W - 30L
1,640 SR
Queue Stats
179W - 182L
1,521 Elo+
Solo
Medusa
Medusa
MatsNe
Medusa
Level 62
God Stats
37W - 22L
1,598 SR
Queue Stats
248W - 226L
1,506 Elo+
Party 2
Bacchus
Bacchus
fabulousdorka
Bacchus
Level 103
God Stats
7W - 5L
1,569 SR
Queue Stats
240W - 211L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ImDaGappie
Gilgamesh
10
3 / 0 / 0
5,857
586
2,944
8,565
7,199
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
11
1 / 1 / 1
5,855
586
3,912
8,240
2,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 3 / 3
6,032
603
3,670
7,297
2,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
SoloOrFed
Cthulhu
10
3 / 1 / 2
6,380
638
3,764
8,015
4,856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
TheDrPhilip
Izanami
10
3 / 2 / 0
6,099
610
3,572
5,522
1,940
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
0 / 2 / 0
5,755
576
5,107
9,708
9,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
9
2 / 6 / 0
5,551
555
3,614
7,364
2,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
KrissG17
Thanatos
11
4 / 1 / 1
6,292
629
3,304
8,893
3,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Medusa
MatsNe
Medusa
9
1 / 2 / 1
4,873
487
3,441
6,441
2,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
8
0 / 1 / 1
4,831
483
1,371
4,807
3,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
12
Kills
7
7
Deaths
12
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
2
0
0
L
Agni
2
6
0
0.33
W
Gilgamesh
ImDaGappie
Gilgamesh
3
0
0
3
W
Ne Zha
1
1
1
1.5
L
Thanatos
KrissG17
Thanatos
4
1
1
4.5
L
Medusa
MatsNe
Medusa
1
2
1
0.75
W
2
3
3
1.17
W
Cthulhu
SoloOrFed
Cthulhu
3
1
2
4
W
Izanami
TheDrPhilip
Izanami
3
2
0
1.5
L
Bacchus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,862
Damage
16,837
37,639
Taken
37,213
18,955
Mitigated
20,996
11,004
Healing
15,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
5,107
2,094
0
1,809
9,708
9,329
0
0
9,708
0
39,335
L
Agni
3,614
253
0
1,090
7,364
2,581
552
4,138
3,216
25,969
0
W
Gilgamesh
ImDaGappie
Gilgamesh
2,944
1,327
0
2,928
8,565
7,199
0
0
8,565
0
24,143
W
Ne Zha
3,912
1,222
0
2,218
8,240
2,878
0
564
7,562
0
43,233
L
Thanatos
KrissG17
Thanatos
3,304
491
0
8,874
8,893
3,158
0
893
8,000
0
41,309
L
Medusa
MatsNe
Medusa
3,441
1,221
0
2,149
6,441
2,153
0
1,074
5,367
0
29,448
W
3,670
152
0
1,350
7,297
2,082
715
1,742
5,229
36,212
0
W
Cthulhu
SoloOrFed
Cthulhu
3,764
633
1,260
1,837
8,015
4,856
0
1,907
6,004
23,538
0
W
Izanami
TheDrPhilip
Izanami
3,572
2,576
0
1,411
5,522
1,940
768
228
5,294
0
45,256
L
Bacchus
1,371
149
38
1,968
4,807
3,775
234
1,307
3,488
11,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,223
Gold Earned
27,302
292
Minions Killed
264
0
Camps Cleared
0
948,197
Distance Traveled
944,479
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,755
576
58
6
0
182,709
4
L
Agni
5,551
555
57
6
0
192,662
2
W
Gilgamesh
5,857
586
34
3
0
182,992
2
W
Ne Zha
5,855
586
72
7
0
199,098
0
L
Thanatos
6,292
629
77
8
0
220,153
0
L
Medusa
4,873
487
57
6
0
163,713
0
W
He Bo
6,032
603
67
7
0
183,521
2
W
Cthulhu
6,380
638
30
3
0
197,389
1
W
Izanami
6,099
610
89
9
0
185,197
0
L
Bacchus
4,831
483
15
2
0
185,242
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role