Player Matchup

Ne Zha
Ne Zha
BadBihPhil
Ne Zha
Level 84
God Stats
20W - 12L
1,547 SR
Queue Stats
91W - 89L
1,478 Elo+
Party 1
Poseidon
Poseidon
KrosElectric44
Poseidon
Level 107
God Stats
2W - 1L
1,329 SR
Queue Stats
84W - 89L
1,451 Elo+
Party 1
Skadi
Skadi
Purge03
Skadi
Level 84
God Stats
4W - 3L
1,830 SR
Queue Stats
117W - 111L
1,489 Elo+
Party 1
Hercules
Hercules
TUXENragnar68
Hercules
Level 89
God Stats
8W - 5L
1,749 SR
Queue Stats
800W - 815L
1,405 Elo+
Solo
Baron Samedi
Baron Samedi
zelialdo
Baron Samedi
Level 89
God Stats
25W - 16L
1,703 SR
Queue Stats
51W - 35L
1,585 Elo+
Solo
Team Averages
Level 91
1,632 SR
1,482 Elo+

VS

Team Averages
Level 86
1,513 SR
1,480 Elo+
Eset
Eset
 
Eset
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
FalataMutata
Chronos
Level 28
God Stats
1W - 4L
1,407 SR
Queue Stats
19W - 15L
1,405 Elo+
Party 2
Bastet
Bastet
I_ISHI
Bastet
Level 68
God Stats
3W - 5L
1,505 SR
Queue Stats
66W - 53L
1,515 Elo+
Party 2
Shiva
Shiva
KronicKnight00
Shiva
Level 101
God Stats
12W - 12L
1,527 SR
Queue Stats
704W - 687L
1,441 Elo+
Solo
Mulan
Mulan
firefire198
Mulan
Level 120
God Stats
9W - 10L
1,626 SR
Queue Stats
239W - 215L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BadBihPhil
Ne Zha
16
11 / 0 / 4
9,436
674
11,401
11,574
5,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
15
4 / 4 / 7
8,785
628
7,419
10,284
3,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Purge03
Skadi
13
2 / 1 / 7
7,891
564
9,242
8,874
3,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
TUXENragnar68
Hercules
13
1 / 2 / 1
7,401
529
7,626
14,094
11,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
zelialdo
Baron Samedi
13
4 / 0 / 6
7,458
533
9,474
7,080
4,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
0 / 7 / 1
6,516
465
6,032
9,905
3,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos
FalataMutata
Chronos
13
1 / 4 / 0
7,073
505
4,734
11,856
4,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
I_ISHI
Bastet
12
2 / 5 / 0
7,460
533
4,504
13,444
4,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 3 / 0
5,997
428
4,209
11,544
7,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
2 / 3 / 0
8,138
581
10,691
15,767
14,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
22
Kills
6
7
Deaths
22
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
7
1
0.07
W
Ne Zha
BadBihPhil
Ne Zha
11
0
4
13
L
Chronos
FalataMutata
Chronos
1
4
0
0.25
L
Bastet
I_ISHI
Bastet
2
5
0
0.4
L
1
3
0
0.33
W
Poseidon
4
4
7
1.88
W
Skadi
Purge03
Skadi
2
1
7
5.5
W
Hercules
TUXENragnar68
Hercules
1
2
1
0.75
L
2
3
0
0.67
W
Baron Samedi
zelialdo
Baron Samedi
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,162
Damage
30,170
51,906
Taken
62,516
27,374
Mitigated
34,262
16,975
Healing
12,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
6,032
409
158
1,095
9,905
3,268
0
4,953
4,798
43,264
0
W
Ne Zha
BadBihPhil
Ne Zha
11,401
2,211
0
2,409
11,574
5,099
54
982
10,592
0
70,297
L
Chronos
FalataMutata
Chronos
4,734
749
0
2,581
11,856
4,212
0
963
10,789
47,914
0
L
Bastet
I_ISHI
Bastet
4,504
1,370
0
2,488
13,444
4,405
0
3,586
9,770
0
54,627
L
4,209
329
519
2,192
11,544
7,670
0
3,465
7,676
0
23,230
W
Poseidon
7,419
1,419
0
2,087
10,284
3,251
288
4,019
6,265
76,043
0
W
Skadi
Purge03
Skadi
9,242
3,153
0
1,532
8,874
3,075
493
3,782
4,902
0
64,116
W
Hercules
TUXENragnar68
Hercules
7,626
2,410
0
6,186
14,094
11,732
386
582
13,512
0
51,450
L
10,691
1,652
0
3,214
15,767
14,707
0
2,771
11,707
2,599
63,412
W
Baron Samedi
zelialdo
Baron Samedi
9,474
606
1,526
3,235
7,080
4,217
360
2,213
4,745
38,080
107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,971
Gold Earned
35,184
478
Minions Killed
374
0
Camps Cleared
0
1,501,887
Distance Traveled
1,256,199
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,516
465
63
5
0
242,678
2
W
Ne Zha
9,436
674
101
7
0
364,994
0
L
Chronos
7,073
505
101
7
0
258,329
0
L
Bastet
7,460
533
82
6
0
284,547
1
L
Shiva
5,997
428
17
1
0
203,554
2
W
Poseidon
8,785
628
123
9
0
288,121
0
W
Skadi
7,891
564
112
8
0
273,479
0
W
Hercules
7,401
529
93
7
0
298,896
0
L
Mulan
8,138
581
111
8
0
267,091
1
W
Baron Samedi
7,458
533
49
4
0
276,397
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role