Player Matchup

Aphrodite
Aphrodite
ChickenDeckos
Aphrodite
Level 136
God Stats
4W - 6L
1,485 SR
Queue Stats
139W - 158L
1,390 Elo+
Party 2
Skadi
Skadi
FTL Piwy
Skadi
Level 108
God Stats
0W - 1L
1,830 SR
Queue Stats
87W - 105L
1,343 Elo+
Party 2
Cthulhu
Cthulhu
H0meleSS XD8902
Cthulhu
Level 11
God Stats
2W - 3L
1,343 SR
Queue Stats
31W - 40L
1,223 Elo+
Party 2
Team Averages
Level 85
1,553 SR
1,319 Elo+

VS

Team Averages
Level 45
1,457 SR
1,269 Elo+
Cthulhu
Cthulhu
SirScar
Cthulhu
Level 107
God Stats
2W - 1L
1,193 SR
Queue Stats
15W - 17L
1,275 Elo+
Party 1
Chiron
Chiron
Waaynee37
Chiron
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 8L
1,256 Elo+
Party 1
Hera
Hera
XxShanksxX88
Hera
Level 11
God Stats
7W - 2L
1,679 SR
Queue Stats
15W - 17L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ChickenDeckos
Aphrodite
13
1 / 8 / 3
10,698
629
11,021
20,761
11,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Skadi
FTL Piwy
Skadi
15
3 / 3 / 2
11,737
690
12,236
13,587
5,949
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 6 / 5
10,525
619
8,384
25,069
33,343
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SirScar
Cthulhu
14
0 / 2 / 10
11,724
690
9,080
22,074
17,824
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chiron
Waaynee37
Chiron
17
7 / 1 / 10
14,297
841
18,380
7,984
3,261
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
10 / 2 / 6
14,060
827
25,697
10,045
4,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
4
Kills
17
17
Deaths
5
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
ChickenDeckos
Aphrodite
1
8
3
0.31
L
Skadi
FTL Piwy
Skadi
3
3
2
1.33
L
0
6
5
0.42
W
Cthulhu
SirScar
Cthulhu
0
2
10
2.5
W
Chiron
Waaynee37
Chiron
7
1
10
12
W
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,641
Damage
53,157
59,417
Taken
40,103
50,682
Mitigated
25,692
14,970
Healing
12,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
ChickenDeckos
Aphrodite
11,021
638
5,818
7,745
20,761
11,390
0
11,466
9,295
49,073
0
L
Skadi
FTL Piwy
Skadi
12,236
3,431
0
678
13,587
5,949
0
8,057
5,530
0
60,726
L
8,384
725
262
467
25,069
33,343
54
15,534
9,535
25,079
1,003
W
Cthulhu
SirScar
Cthulhu
9,080
990
399
7,094
22,074
17,824
390
9,526
12,548
31,832
0
W
Chiron
Waaynee37
Chiron
18,380
5,002
1,703
2,417
7,984
3,261
1,103
3,291
4,693
0
47,857
W
25,697
6,410
728
468
10,045
4,607
1,717
5,798
4,247
67,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,960
Gold Earned
40,081
147
Minions Killed
169
0
Camps Cleared
0
878,528
Distance Traveled
853,669
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,698
629
49
3
0
284,060
1
L
Skadi
11,737
690
75
4
0
292,446
1
L
Cthulhu
10,525
619
23
1
0
302,022
0
W
Cthulhu
11,724
690
42
2
0
306,726
0
W
Chiron
14,297
841
53
3
0
280,364
0
W
Hera
14,060
827
74
4
0
266,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role