Player Matchup

Chaac
Chaac
MilezSo
Chaac
Level 73
God Stats
16W - 14L
1,185 SR
Queue Stats
118W - 122L
1,360 Elo+
Party 1
Kukulkan
Kukulkan
Remax2425
Kukulkan
Level 43
God Stats
2W - 3L
1,247 SR
Queue Stats
111W - 113L
1,466 Elo+
Solo
Ares
Ares
thefakeone2
Ares
Level 29
God Stats
0W - 5L
1,365 SR
Queue Stats
16W - 29L
1,295 Elo+
Party 1
Team Averages
Level 48
1,266 SR
1,374 Elo+

VS

Team Averages
Level 100
1,503 SR
1,358 Elo+
Eset
Eset
BluudReign
Eset
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 128L
1,310 Elo+
Solo
Ra
Ra
Hemparillo
Ra
Level 6
God Stats
2W - 1L
1,510 SR
Queue Stats
2W - 1L
1,478 Elo+
Party 2
Tyr
Tyr
MBGxZDM
Tyr
Level 168
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,287 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
MilezSo
Chaac
10
0 / 4 / 2
7,583
689
6,250
14,681
15,366
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Remax2425
Kukulkan
4
0 / 0 / 0
6,558
596
0
550
186
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 4 / 2
7,820
711
6,216
16,172
14,344
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 6
8,988
817
8,117
7,606
2,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 1 / 3
9,360
851
6,885
7,080
3,393
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
12
3 / 1 / 5
8,958
814
10,495
14,122
14,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
1
Kills
8
8
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
W
3
1
3
4.5
W
Tyr
3
1
5
5.5
L
Chaac
MilezSo
Chaac
0
4
2
0.25
L
Kukulkan
Remax2425
Kukulkan
0
0
0
0
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,466
Damage
25,497
31,403
Taken
28,808
29,896
Mitigated
20,380
5,485
Healing
7,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,117
617
544
1,909
7,606
2,809
1,315
1,586
6,020
37,050
0
W
6,885
1,227
1,093
2,083
7,080
3,393
1,107
2,981
4,099
38,809
0
W
Tyr
10,495
2,467
0
2,199
14,122
14,178
672
2,415
11,707
0
25,265
L
Chaac
MilezSo
Chaac
6,250
855
0
3,439
14,681
15,366
0
7,541
6,579
0
29,806
L
Kukulkan
Remax2425
Kukulkan
0
0
0
270
550
186
0
550
0
1,386
0
L
6,216
659
98
1,678
16,172
14,344
0
7,247
8,486
15,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,961
Gold Earned
27,306
46
Minions Killed
105
0
Camps Cleared
0
406,639
Distance Traveled
618,679
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,988
817
43
4
0
213,759
0
W
Ra
9,360
851
49
4
0
173,030
0
W
Tyr
8,958
814
13
1
0
231,890
2
L
Chaac
7,583
689
32
3
0
201,782
0
L
Kukulkan
6,558
596
2
0
0
11,445
1
L
Ares
7,820
711
12
1
0
193,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role