Player Matchup

Jormungandr
Jormungandr
Sarcastalot
Jormungandr
Level 121
God Stats
7W - 9L
1,451 SR
Queue Stats
144W - 216L
1,337 Elo+
Party 1
Sobek
Sobek
Shadowhunter421
Sobek
Level 31
God Stats
1W - 7L
1,336 SR
Queue Stats
152W - 228L
1,281 Elo+
Party 1
Baba Yaga
Baba Yaga
melball63
Baba Yaga
Level 33
God Stats
0W - 1L
1,188 SR
Queue Stats
30W - 67L
1,228 Elo+
Solo
Team Averages
Level 62
1,325 SR
1,282 Elo+

VS

Team Averages
Level 51
1,690 SR
1,329 Elo+
Erlang Shen
Erlang Shen
FlokiFlook
Erlang Shen
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,134 Elo+
Solo
Mercury
Mercury
JensenZackles
Mercury
Level 39
God Stats
4W - 0L
1,866 SR
Queue Stats
138W - 63L
1,346 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RattlebonesJones
Morgan Le Fay
Level 67
God Stats
13W - 2L
1,703 SR
Queue Stats
141W - 92L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Sarcastalot
Jormungandr
10
3 / 8 / 2
8,821
735
11,812
17,609
16,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 6 / 2
8,910
743
8,143
18,112
13,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baba Yaga
melball63
Baba Yaga
9
1 / 6 / 3
8,485
707
2,704
9,060
2,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FlokiFlook
Erlang Shen
11
0 / 1 / 14
9,228
769
4,603
11,081
6,933
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mercury
12
5 / 7 / 11
10,191
849
10,428
11,349
4,202
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
RattlebonesJones
Morgan Le Fay
14
15 / 1 / 5
11,907
992
24,255
11,360
4,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
7
Kills
20
20
Deaths
9
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
FlokiFlook
Erlang Shen
0
1
14
7
W
Mercury
5
7
11
1.5
W
Morgan Le Fay
RattlebonesJones
Morgan Le Fay
15
1
5
17.5
L
Jormungandr
Sarcastalot
Jormungandr
3
8
2
0.5
L
3
6
2
0.67
L
Baba Yaga
melball63
Baba Yaga
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,659
Damage
39,286
44,781
Taken
33,790
31,894
Mitigated
16,004
2,449
Healing
4,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
FlokiFlook
Erlang Shen
4,603
2,272
155
2,081
11,081
6,933
503
7,833
2,536
0
22,139
W
Mercury
10,428
6,647
0
0
11,349
4,202
1,512
6,187
4,622
0
33,917
W
Morgan Le Fay
RattlebonesJones
Morgan Le Fay
24,255
4,409
184
2,187
11,360
4,869
490
7,469
3,099
55,688
0
L
Jormungandr
Sarcastalot
Jormungandr
11,812
3,058
0
0
17,609
16,305
0
9,427
8,182
21,288
0
L
8,143
437
0
835
18,112
13,364
0
9,471
8,641
19,982
0
L
Baba Yaga
melball63
Baba Yaga
2,704
477
124
1,490
9,060
2,225
0
5,357
3,703
10,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,216
Gold Earned
31,326
57
Minions Killed
107
0
Camps Cleared
0
472,879
Distance Traveled
728,073
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,228
769
28
2
0
241,723
0
W
Mercury
10,191
849
35
3
0
257,755
0
W
Morgan Le Fay
11,907
992
44
4
0
228,595
0
L
Jormungandr
8,821
735
20
2
0
177,917
0
L
Sobek
8,910
743
28
2
0
205,160
0
L
Baba Yaga
8,485
707
9
1
0
89,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role